No Visiting rule
(→Official Rules: Armory|oi=1, because the rule is from the 2012 rulebook) |
|||
Line 1: | Line 1: | ||
[[Image:Nomad_Camp.jpg|thumb|right|200px|[[Nomad Camp]], a card that invokes the No Visiting rule.]] | [[Image:Nomad_Camp.jpg|thumb|right|200px|[[Nomad Camp]], a card that invokes the No Visiting rule.]] | ||
− | The '''"No Visiting" rule''' is a rule dictating that when a card is gained to a place other than the discard pile | + | The '''"No Visiting" rule''' is a rule dictating that when a card is gained to a place other than the discard pile (such as to the top of a player's deck), that card does not "visit" the discard pile; in other words, the card is not put into the discard pile before going to its final destination, but goes directly to where it is being gained to. This is important when used in conjunction with the [[stop-moving rule]]; cards that are gained to a location other than the discard pile can be moved away from their gain location by an effect looking for a gained card. |
− | + | Example 1: If you {{Event|Summon}} a {{Card|Nomad Camp}}, even though the Nomad Camp is not in the discard pile (because it went directly to the top of your deck), Summon will still be able to set it aside. In contrast, if you {{Event|Summon}} a {{Card|Nomads}}, and then use {{Event|Travelling Fair}} to move it onto your deck, that movement will cause {{Card|Summon}} to fail to set aside the {{Card|Nomads}}. | |
+ | |||
+ | Example 2: If you gain a card with {{Card|Workshop}}, and then move it onto your deck with {{Card|Watchtower}}, that movement will cause {{Card|Gatekeeper}} to fail to exile the card. In contrast, if you gain a card with {{Card|Armory}}, it will be exiled by {{Card|Gatekeeper}}. | ||
== Official Rules == | == Official Rules == | ||
− | * When a card is gained to a location other than a discard pile, it does not "visit" the discard pile – it goes directly to where it was gained. For example | + | * When a card is gained to a location other than a discard pile, it does not "visit" the discard pile – it goes directly to where it was gained. For example {{Card|Armory}} gains cards directly to the top of a deck. |
− | == | + | == Directly gaining a card == |
Cards in italics have been [[Removed cards|removed]]. | Cards in italics have been [[Removed cards|removed]]. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ===Gains to hand=== | ||
+ | * {{Card|Artisan}} | ||
+ | * {{Card|Mine}} | ||
+ | * {{Card|Torturer}} | ||
+ | * {{Card|Trading Post}} | ||
+ | * ''{{Card|Explorer}}'' | ||
+ | * {{Card|Pirate}} | ||
+ | * ''{{Card|Ill-Gotten Gains}}'' | ||
+ | * {{Card|Beggar}} | ||
+ | * {{Card|Artificer}} | ||
+ | * {{Card|Rocks}} | ||
+ | * {{Card|Guardian}} | ||
+ | * {{Card|Ghost Town}} | ||
+ | * {{Card|Night Watchman}} | ||
+ | * {{Card|Cobbler}} | ||
+ | * {{Card|Den of Sin}} | ||
+ | * {{Hex|Plague}} | ||
+ | * {{Card|Sculptor}} | ||
+ | * {{Card|Treasurer}} | ||
+ | * {{Card|Falconer}} | ||
+ | * {{Card|Swap}} | ||
+ | |||
+ | ===Gains onto deck=== | ||
+ | * ''{{Card|Sea Hag}}'' | ||
+ | * {{Card|Treasure Map}} | ||
+ | * {{Card|Tournament}} | ||
+ | * {{Card|Bag of Gold}} | ||
+ | * {{Card|Fool's Gold}} | ||
+ | * {{Card|Develop}} | ||
+ | * ''{{Card|Nomad Camp}}'' | ||
+ | * {{Card|Beggar}} | ||
+ | * {{Card|Armory}} | ||
+ | * {{Card|Graverobber}} | ||
+ | * {{Card|Taxman}} | ||
+ | * {{Card|Artificer}} | ||
+ | * {{Card|Rocks}} | ||
+ | * {{Card|Greed}} | ||
+ | * {{Card|Supplies}} | ||
+ | * {{Event|Demand}} | ||
+ | * {{Event|Stampede}} | ||
+ | * {{Ally|Crafters' Guild}} | ||
+ | |||
+ | ===Gains to set aside=== | ||
+ | * {{Card|Blockade}} | ||
+ | |||
+ | == Moving a card when you gain it == | ||
+ | These are cards that can move gained cards, but are worded in such a way that the gained card is moved ''after'' it is gained, not ''while'' it is gained, so the card does indeed visit the discard pile. | ||
{{Quote | {{Quote | ||
|Text=[T]here is a difference between "gain onto your deck" and "gain… put it onto your deck." the former changes the gain-location of the card; the latter moves it after gaining it to the discard pile. | |Text=[T]here is a difference between "gain onto your deck" and "gain… put it onto your deck." the former changes the gain-location of the card; the latter moves it after gaining it to the discard pile. | ||
Line 31: | Line 65: | ||
|Source=[https://discord.com/channels/212660788786102272/285903840660946954/655699553705656340 Dominion Discord, 2019] | |Source=[https://discord.com/channels/212660788786102272/285903840660946954/655699553705656340 Dominion Discord, 2019] | ||
}} | }} | ||
+ | ===Move onto deck=== | ||
+ | * {{Card|Watchtower}} | ||
+ | * ''{{Card|Royal Seal}}'' | ||
+ | * {{Card|Tiara}} | ||
+ | * {{Event|Travelling Fair}} | ||
+ | * {{Card|Tracker}} | ||
+ | * {{Card|Sleigh}} | ||
+ | * {{Way|Way of the Seal}} | ||
+ | * {{Card|Bauble}} | ||
+ | * {{Ally|Trappers' Lodge}} | ||
− | * | + | ===Move into hand=== |
− | * | + | * {{Card|Villa}} |
− | * | + | * {{Card|Sleigh}} |
− | * {{ | + | |
− | * | + | ===Trash the card=== |
− | * | + | * {{Card|Watchtower}} |
− | * | + | |
− | * {{ | + | ===Exchange the card=== |
− | * | + | * {{Card|Trader}} |
− | + | * {{Card|Changeling}} | |
− | + | ||
+ | ===Play the card=== | ||
+ | * {{Card|Sailor}} | ||
+ | * {{Card|Trail}} | ||
+ | * {{Card|Berserker}} | ||
+ | * {{Project|Innovation}} | ||
+ | * {{Ally|City-state}} | ||
+ | |||
+ | ===Exile the card=== | ||
+ | * {{Card|Gatekeeper}} | ||
+ | |||
+ | ===Move to set aside=== | ||
+ | * {{Card|Cargo Ship}} | ||
+ | |||
+ | ==Moving a card after it's gained== | ||
+ | The following cards gain you a card, and then after you resolve all when-gain effects for it, they instruct you to move the card (if it hasn't been lost already). | ||
* {{Card|Replace}} | * {{Card|Replace}} | ||
* {{Event|Reap}} | * {{Event|Reap}} | ||
Line 48: | Line 107: | ||
* {{Event|Summon}} | * {{Event|Summon}} | ||
{{Card|Ironworks}}, {{Card|Tournament}}, and {{Card|Groom}} don't directly move the cards they gain, but their bonuses still take place after gaining. | {{Card|Ironworks}}, {{Card|Tournament}}, and {{Card|Groom}} don't directly move the cards they gain, but their bonuses still take place after gaining. | ||
− | |||
− | |||
{{Navbox Strategy}} | {{Navbox Strategy}} | ||
[[Category:Rules]] | [[Category:Rules]] |
Revision as of 20:55, 1 September 2022
The "No Visiting" rule is a rule dictating that when a card is gained to a place other than the discard pile (such as to the top of a player's deck), that card does not "visit" the discard pile; in other words, the card is not put into the discard pile before going to its final destination, but goes directly to where it is being gained to. This is important when used in conjunction with the stop-moving rule; cards that are gained to a location other than the discard pile can be moved away from their gain location by an effect looking for a gained card.
Example 1: If you Summon a Nomad Camp, even though the Nomad Camp is not in the discard pile (because it went directly to the top of your deck), Summon will still be able to set it aside. In contrast, if you Summon a Nomads, and then use Travelling Fair to move it onto your deck, that movement will cause Summon to fail to set aside the Nomads.
Example 2: If you gain a card with Workshop, and then move it onto your deck with Watchtower, that movement will cause Gatekeeper to fail to exile the card. In contrast, if you gain a card with Armory, it will be exiled by Gatekeeper.
Contents |
Official Rules
- When a card is gained to a location other than a discard pile, it does not "visit" the discard pile – it goes directly to where it was gained. For example Armory gains cards directly to the top of a deck.
Directly gaining a card
Cards in italics have been removed.
Gains to hand
- Artisan
- Mine
- Torturer
- Trading Post
- Explorer
- Pirate
- Ill-Gotten Gains
- Beggar
- Artificer
- Rocks
- Guardian
- Ghost Town
- Night Watchman
- Cobbler
- Den of Sin
- Plague
- Sculptor
- Treasurer
- Falconer
- Swap
Gains onto deck
- Sea Hag
- Treasure Map
- Tournament
- Bag of Gold
- Fool's Gold
- Develop
- Nomad Camp
- Beggar
- Armory
- Graverobber
- Taxman
- Artificer
- Rocks
- Greed
- Supplies
- Demand
- Stampede
- Crafters' Guild
Gains to set aside
Moving a card when you gain it
These are cards that can move gained cards, but are worded in such a way that the gained card is moved after it is gained, not while it is gained, so the card does indeed visit the discard pile.
Move onto deck
Move into hand
Trash the card
Exchange the card
Play the card
Exile the card
Move to set aside
Moving a card after it's gained
The following cards gain you a card, and then after you resolve all when-gain effects for it, they instruct you to move the card (if it hasn't been lost already).
Ironworks, Tournament, and Groom don't directly move the cards they gain, but their bonuses still take place after gaining.