Conditional non-terminal

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{{Card|Snowy Village}} makes all your Actions terminal for the rest of the turn, including other copies of itself.
 
{{Card|Snowy Village}} makes all your Actions terminal for the rest of the turn, including other copies of itself.
 
* {{Set|Promo}}: {{Card|Avanto}}
 
* {{Set|Promo}}: {{Card|Avanto}}
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[[Category:Terminality]]

Revision as of 02:50, 8 March 2021

A conditional non-terminal is an Action card that can conditionally allow you to play other Actions cards afterwards. Action cards that play other Action cards directly rather than giving +Actions qualify (unless they always give +Actions on play) because they only allow you to continue playing Actions if the Action they play is non-terminal.

Examples

Cards in italics have been removed. Cards with an asterisk (*) were added in the second edition.

The cards that give Boons are particularly risky since their non-terminality is based almost entirely on luck.

Snowy VillageSnowy Village.jpg makes all your Actions terminal for the rest of the turn, including other copies of itself.


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn
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