Reveal: Difference between revisions

From DominionStrategy Wiki
Jump to navigation Jump to search
List of cards which instruct the players to "reveal"
No edit summary
 
(21 intermediate revisions by 13 users not shown)
Line 4: Line 4:


== Official Rules ==
== Official Rules ==
* When a player reveals a card, he shows a card to all players and then returns it to wherever it came from (unless instructed specifically to put it elsewhere).
: "Reveal a card" - All players get to see the card.
* If the player is required to reveal cards from the top of his Deck, and he does not have enough cards, he shuffles in order to reveal the required number of cards.
* After revealing it, return it to wherever it was (unless otherwise instructed).


== List of cards which instruct the players to "reveal" ==
== Other rules clarifications ==
Cards in italics have been [[Removed cards|removed]]. Cards with no specified restriction (in parentheses) might result in revealing any cards.
* If you have to reveal more cards than are left in your deck, [[Reshuffle#Official_Rules|first shuffle]] your discard pile and put it under your deck, then reveal the cards. If there still are not enough cards to reveal, you just reveal as many as you can.
* [[Dominion (base set)|Dominion (base set)]]: ''{{Card|Adventurer}}''
 
* Dominion (base set) 2nd Edition: {{Card|Bandit}}
== List of cards and Events which instruct the players to "reveal" ==
* Dominion (base set): ''{{Card|Bureaucrat}}'' - (reveals hand of not-[[Victory]])
Cards in ''italics'' have been [[Removed cards|removed]]. Cards with no specified restriction (in parentheses) might result in revealing any cards.
* Dominion (base set): {{Card|Moat}} - ([[Reaction]] self-reveal)
 
* Dominion (base set): ''{{Card|Spy}}''
=== Reactions revealing themselves from your hand ===
* Dominion (base set): ''{{Card|Thief}}''
* {{Set|Dominion}}: {{Card|Moat}}
* [[Intrigue 2nd Edition|Intrigue]]: {{Card|Courtier}}
* {{Set|Intrigue}}: {{Card|Diplomat}}, ''{{Card|Secret Chamber}}''
* Intrigue 2nd Edition: {{Card|Diplomat}} - ([[Reaction]] self-reveal)
* {{Set|Prosperity}}: {{Card|Watchtower}}
* Intrigue 2nd Edition: {{Card|Patrol}}
* {{Set|Hinterlands}}: {{Card|Trader}}
* Intrigue: ''{{Card|Saboteur}}''
* {{Set|Plunder}}: {{Card|Shield}}
* Intrigue: ''{{Card|Scout}}''
 
* Intrigue: ''{{Card|Secret Chamber}}''
=== From your hand ===
* Intrigue: {{Card|Shanty Town}}
* {{Set|Intrigue}}: {{Card|Courtier}}
* Intrigue: ''{{Card|Tribute}}''
* {{Set|Seaside}}: ''{{Card|Ambassador}}'', ''{{Card|Explorer}}'' ({{Card|Province}} only)
* Intrigue: {{Card|Wishing Well}}
* {{Set|Prosperity}}: {{Card|Mint}} ([[Treasure]] only)
* [[Seaside]]: {{Card|Ambassador}}
* {{Set|Hinterlands}}: {{Card|Witch's Hut}}
* Seaside: {{Card|Cutpurse}} - (reveals hand of not-{{Card|Copper}})
* {{Set|Cornucopia & Guilds}}: ''{{Card|Tournament}}'' ({{Card|Province}} only)
* Seaside: {{Card|Pirate Ship}}
* {{Set|Empires}}: {{Card|Encampment}} ({{Card|Gold}} or {{Card|Plunder}} only), {{Card|Gladiator}}, {{Card|Legionary}} ({{Card|Gold}} only), {{Card|Opulent Castle}} ([[Victory|Victories]] only)
* Seaside: {{Card|Explorer}} - (reveal {{Card|Province}})
* {{Set|Nocturne}}: {{Card|Shepherd}} ([[Victory|Victories]] only)
* [[Alchemy]]: {{Card|Apothecary}}
* {{Set|Menagerie}}: {{Card|Hostelry}} ([[Treasure]]s only)
* Alchemy: {{Card|Scrying Pool}}
* {{Set|Allies}}: {{Card|Battle Plan}} ([[Attack]] only)
* Alchemy: {{Card|Golem}}
* {{Set|Plunder}}: {{Event|Foray}}
* [[Prosperity]]: {{Card|Loan}}
 
* Prosperity: {{Card|Counting House}} - (reveal {{Card|Copper}})
=== Your entire hand ===
* Prosperity: {{Card|Mint}} - (reveal [[Treasure]])
* {{Set|Intrigue}}: {{Card|Shanty Town}}
* Prosperity: {{Card|Rabble}}
* {{Set|Prosperity}}: {{Card|Investment}}, {{Card|Magnate}}
* Prosperity: {{Card|Venture}}
* {{Set|Hinterlands}}: {{Card|Crossroads}}
* Prosperity: {{Card|Watchtower}} - ([[Reaction]] self-reveal)
* {{Set|Dark Ages}}: {{Card|Poor House}}, {{Card|Rats}} (of all {{Card|Rats}})
* [[Cornucopia]]: {{Card|Fortune Teller}}
* {{Set|Cornucopia & Guilds}}: {{Card|Hunting Party}}, {{Card|Menagerie}}
* Cornucopia: {{Card|Farming Village}}
* {{Set|Empires}}: {{Card|City Quarter}}, {{Card|Grand Castle}}, {{Card|Royal Blacksmith}},
* Cornucopia: {{Card|Harvest}}
* {{Set|Nocturne}}: {{Hex|Fear}} (without any [[Action]]s or [[Treasure]]s)
* Cornucopia: {{Card|Hunting Party}}
* {{Set|Rising Sun}}: {{Card|Snake Witch}} (without any duplicates)
* Cornucopia: {{Card|Menagerie}}
 
* Cornucopia: {{Card|Tournament}} - (reveal {{Card|Province}})
=== From your deck ===
* Cornucopia: {{Card|Young Witch}}
* {{Set|Dominion}}: ''{{Card|Adventurer}}'', ''{{Card|Spy}}''
* [[Hinterlands]]: {{Card|Crossroads}}
* {{Set|Intrigue}}: {{Card|Patrol}}, ''{{Card|Scout}}'', {{Card|Wishing Well}}
* Hinterlands: {{Card|Inn}}
* {{Set|Seaside}}: {{Card|Sea Chart}}
* Hinterlands: {{Card|Noble Brigand}}
* {{Set|Alchemy}}: {{Card|Apothecary}}, {{Card|Golem}}, {{Card|Scrying Pool}}
* Hinterlands: {{Card|Oracle}}
* {{Set|Prosperity}}: ''{{Card|Loan}}'', ''{{Card|Venture}}''
* Hinterlands: {{Card|Trader}} - ([[Reaction]] self-reveal)
* {{Set|Hinterlands}}: ''{{Card|Oracle}}''
* Hinterlands: {{Card|Tunnel}} - ([[Reaction]] self-reveal)
* {{Set|Dark Ages}}: {{Card|Ironmonger}}, {{Card|Mystic}}, {{Card|Rebuild}}, {{Card|Sage}}, {{Card|Vagrant}}, {{Card|Wandering Minstrel}}
* [[Dark Ages]]: {{Card|Ironmonger}}
* {{Set|Cornucopia & Guilds}}: {{Card|Advisor}}, {{Card|Carnival}}, ''{{Card|Doctor}}'', ''{{Card|Farming Village}}'', ''{{Card|Harvest}}'', {{Card|Herald}}, {{Card|Hunting Party}}, {{Card|Journeyman}}
* Dark Ages: {{Card|Knights}}
* {{Set|Adventures}}: {{Card|Magpie}}
* Dark Ages: {{Card|Mystic}}
* {{Set|Empires}}: {{Card|Chariot Race}}, {{Card|Patrician}}
* Dark Ages: {{Card|Pillage}}
* {{Set|Nocturne}}: {{Hex|Famine}}, {{Card|Ghost}}, {{Hex|War}}, {{Card|Will-o'-Wisp}}
* Dark Ages: {{Card|Poor House}}
* {{Set|Renaissance}}: {{Card|Border Guard}}, {{Project|Piazza}}, {{Card|Seer}}, {{Project|Silos}} ({{Card|Copper|Coppers}} only)
* Dark Ages: {{Card|Rats}} - (reveal hand of all {{Card|Rats}})
* {{Set|Menagerie}}: {{Event|Gamble}}, {{Event|Pursue}}
* Dark Ages: {{Card|Rebuild}}
* {{Set|Allies}}: {{Card|Hunter}}, {{Card|Sorceress}}
* Dark Ages: {{Card|Rogue}}
* {{Set|Rising Sun}}: {{Event|Foresight}}, {{Card|Poet}}
* Dark Ages: {{Card|Sage}}
* [[Promo]]: {{Card|Envoy}}
* Dark Ages: {{Card|Vagrant}}
 
* Dark Ages: {{Card|Wandering Minstrel}}
=== From your discard ===
* [[Guilds]]: {{Card|Advisor}}
* {{Set|Prosperity}}: ''{{Card|Counting House}}'' ({{Card|Copper|Coppers}} only)
* Guilds: {{Card|Doctor}}
* {{Set|Hinterlands}}: {{Card|Inn}} ([[Action]]s only), {{card|Tunnel}} (itself)
* Guilds: {{Card|Herald}}
* {{Set|Empires}}: {{Card|Bustling Village}} ({{Card|Settlers}} only), {{Card|Settlers}} ({{Card|Copper}} only)
* Guilds: {{Card|Journeyman}}
* {{Set|Menagerie}}: {{Card|Village Green}} (itself)
* [[Adventures]]: {{Card|Giant}}
* {{Set|Plunder}}: {{Trait|Fated}} (Fated cards only)
* Adventures: {{Card|Magpie}}
 
* [[Empires]]: {{Card|Bustling Village}} - (reveal {{Card|Settlers}})
=== Your entire discard ===
* Empires: {{Card|Chariot Race}}
* {{Set|Nocturne}}: {{Hex|Bad Omens}} (without any {{Card|Copper|Coppers}})
* Empires: {{Card|City Quarter}}
 
* Empires: {{Card|Encampment}}
=== From other players' hands ===
* Empires: {{Card|Gladiator}}
* {{Set|Dominion}}: {{Card|Bureaucrat}} ([[Victory]] card)
* Empires: {{Card|Grand Castle}}
* {{Set|Cornucopia & Guilds}}: ''{{Card|Tournament}}'' ({{Card|Province}} only), {{Card|Young Witch}} (Bane card only)
* Empires: {{Card|Legionary}} - (reveal {{Card|Gold}})
* {{Set|Empires}}: {{Card|Gladiator}} (a copy of the revealed card only)
* Empires: {{Card|Patrician}}
* {{Set|Menagerie}}: {{Card|Archer}}
* Empires: {{Card|Royal Blacksmith}}
 
* Empires: {{Card|Settlers}} - (reveal {{Card|Copper}})
=== Other players' entire hands ===
* Nocturne: {{Hex|Bad Omens}} - (reveal discard pile of not-{{Card|Copper}})
* {{Set|Dominion}}: {{Card|Bureaucrat}} (without any [[Victory]] cards)
* [[Nocturne]]: {{Card|Ghost}}
* {{Set|Seaside}}: {{Card|Cutpurse}} (without any {{Card|Copper|Coppers}})
* Nocturne: {{Card|Famine}}
* {{Set|Dark Ages}}: {{Card|Pillage}}
* Nocturne: {{Card|Fear}} - (reveal hand of not-[[Action]]-or-[[Treasure]])
* {{Set|Cornucopia & Guilds}}: ''{{Card|Taxman}}'' (without any of the trashed [[Treasure]])
* Nocturne: {{Card|Raider}}
* {{Set|Nocturne}}: {{Card|Raider}} (without any cards you have in play)
* Nocturne: {{Card|Shepherd}} - (reveal [[Victory]])
* {{Set|Renaissance}}: {{Card|Villain}} (without any cards costing {{Cost|2}} or more)
* Nocturne: {{Card|Will-'O-Wisp}}
 
* Nocturne: {{Hex|War}}
=== From other players' decks ===
* Renaissance: {{Card|Border Guard}}
* {{Set|Dominion}}: {{Card|Bandit}}, ''{{Card|Spy}}'', ''{{Card|Thief}}''
* Renaissance: {{Card|Piazza}}
* {{Set|Intrigue}}: ''{{Card|Saboteur}}'', ''{{Card|Tribute}}'' (only one player)
* Renaissance: {{Card|Silos}} - (reveal {{Card|Copper}})
* {{Set|Seaside}}: ''{{Card|Pirate Ship}}''
* Renaissance: {{Card|Seer}}
* {{Set|Alchemy}}: {{Card|Scrying Pool}}
* Renaissance: {{Card|Villain}} - (reveal hand of all [[Cost]] 0 or 1)
* {{Set|Prosperity}}: {{Card|Rabble}}
* [[Promo|Promotional]]: {{Card|Black Market}}
* {{Set|Hinterlands}}: ''{{Card|Noble Brigand}}'', ''{{Card|Oracle}}''
* Promo|Promotional: {{Card|Envoy}}
* {{Set|Dark Ages}}: {{Card|Knights}}, {{Card|Rogue}}
* {{Set|Cornucopia & Guilds}}: ''{{Card|Fortune Teller}}''
* {{Set|Adventures}}: {{Card|Giant}}
* {{Set|Empires}}: {{Card|Chariot Race}}
* {{Set|Menagerie}}: {{Card|Cardinal}}, {{Card|Sorcerer}}
 
=== Other ===
* [[Promo]]: {{Card|Black Market}}


{{Navbox Mechanics}}
{{Navbox Mechanics}}
[[Category:Other mechanics]]
[[Category:Other mechanics]]

Latest revision as of 04:16, 5 September 2024

To reveal a card is to show it publicly for all other players to see. This can be done from your hand, your deck, or your discard pile; any area whose contents are not public knowledge. Once revealed, there is usually an instruction given for what to do with the card; if there is none, it is assumed that you put it back where it came from. Many cards reveal for different reasons; Digging cards reveal cards until revealing one meeting their condition, and Reactions are usually revealed when they are activated. One card. Patron, has a special effect that is triggered when it is revealed by some other card.

However, if a card says to look at another card, you explicitly do not show it to other players, but you similarly put it back where it came from if no other instruction is given.

Official Rules

"Reveal a card" - All players get to see the card.
  • After revealing it, return it to wherever it was (unless otherwise instructed).

Other rules clarifications

  • If you have to reveal more cards than are left in your deck, first shuffle your discard pile and put it under your deck, then reveal the cards. If there still are not enough cards to reveal, you just reveal as many as you can.

List of cards and Events which instruct the players to "reveal"

Cards in italics have been removed. Cards with no specified restriction (in parentheses) might result in revealing any cards.

Reactions revealing themselves from your hand

From your hand

Your entire hand

From your deck

From your discard

Your entire discard

From other players' hands

Other players' entire hands

From other players' decks

Other


Dominion Game Mechanics
Turn Phases ActionBuyNightClean-up
Vanilla Bonuses +Card • +Action+Buy • +Coin
Tokens AdventuresCoin (Coffers, Villager, Favors) • DebtVictory
Other mechanics CallCost reductionDiscardExchangeExileGainOverpayPassPayRevealRotateSet asideTrash