Reveal: Difference between revisions
Add Poet |
Group cards by where they reveal cards from. Add a few missing cards. |
||
Line 12: | Line 12: | ||
== List of cards and Events which instruct the players to "reveal" == | == List of cards and Events which instruct the players to "reveal" == | ||
Cards in ''italics'' have been [[Removed cards|removed]]. Cards with no specified restriction (in parentheses) might result in revealing any cards. | Cards in ''italics'' have been [[Removed cards|removed]]. Cards with no specified restriction (in parentheses) might result in revealing any cards. | ||
* {{Set|Dominion | |||
=== Reactions revealing themselves from your hand === | |||
* {{Set|Dominion}}: {{Card|Moat}} | |||
* {{Set|Intrigue}}: {{Card|Diplomat}}, ''{{Card|Secret Chamber}}'' | |||
* {{Set|Prosperity}}: {{Card|Watchtower}} | |||
* | * {{Set|Hinterlands}}: {{Card|Trader}}, {{Card|Tunnel}} | ||
* {{Set|Menagerie}}: {{Card|Village Green}} | |||
* {{Set| | * {{Set|Plunder}}: {{Card|Shield}} | ||
=== From your hand === | |||
* {{Set|Intrigue}}: {{Card|Courtier}} | |||
* | * {{Set|Seaside}}: ''{{Card|Ambassador}}'', ''{{Card|Explorer}}'' ({{Card|Province}} only) | ||
* {{Set|Prosperity}}: {{Card|Mint}} ([[Treasure]] only) | |||
* | * {{Set|Hinterlands}}: {{Card|Witch's Hut}} | ||
* {{Set|Cornucopia & Guilds}}: ''{{Card|Tournament}}'' ({{Card|Province}} only) | |||
* {{Set|Empires}}: {{Card|Encampment}} ({{Card|Gold}} or {{Card|Plunder}} only), {{Card|Gladiator}}, {{Card|Legionary}} ({{Card|Gold}} only), {{Card|Opulent Castle}} ([[Victory|Victories]] only) | |||
* {{Set|Nocturne}}: {{Card|Shepherd}} ([[Victory|Victories]] only) | |||
* {{Set|Menagerie}}: {{Card|Hostelry}} ([[Treasure]]s only) | |||
* {{Set|Allies}}: {{Card|Battle Plan}} ([[Attack]] only) | |||
* {{Set|Plunder}}: {{Event|Foray}} | |||
* | === Your entire hand === | ||
* {{Set|Intrigue}}: {{Card|Shanty Town}} | |||
* {{Set| | * {{Set|Prosperity}}: {{Card|Investment}}, {{Card|Magnate}} | ||
* {{Set|Hinterlands}}: {{Card|Crossroads}} | |||
* {{Set|Dark Ages}}: {{Card|Poor House}}, {{Card|Rats}} (of all {{Card|Rats}}) | |||
* {{Set|Cornucopia & Guilds}}: {{Card|Hunting Party}}, {{Card|Menagerie}} | |||
* {{Set|Empires}}: {{Card|City Quarter}}, {{Card|Grand Castle}}, {{Card|Royal Blacksmith}}, | |||
* {{Set|Nocturne}}: {{Hex|Fear}} (without any [[Action]]s or [[Treasure]]s) | |||
* {{Set|Rising Sun}}: {{Card|Snake Witch}} (without any duplicates) | |||
=== From your deck === | |||
* {{Set|Dominion}}: ''{{Card|Adventurer}}'', ''{{Card|Spy}}'' | |||
* | * {{Set|Intrigue}}: {{Card|Patrol}}, ''{{Card|Scout}}'', {{Card|Wishing Well}} | ||
* | * {{Set|Seaside}}: {{Card|Sea Chart}} | ||
* {{Set|Alchemy}}: {{Card|Apothecary}}, {{Card|Golem}}, {{Card|Scrying Pool}} | |||
* {{Set| | * {{Set|Prosperity}}: ''{{Card|Loan}}'', ''{{Card|Venture}}'' | ||
* {{Set|Hinterlands}}: ''{{Card|Oracle}}'' | |||
* | * {{Set|Dark Ages}}: {{Card|Ironmonger}}, {{Card|Mystic}}, {{Card|Rebuild}}, {{Card|Sage}}, {{Card|Vagrant}}, {{Card|Wandering Minstrel}} | ||
* {{Set|Cornucopia & Guilds}}: {{Card|Advisor}}, {{Card|Carnival}}, ''{{Card|Doctor}}'', ''{{Card|Farming Village}}'', ''{{Card|Harvest}}'', {{Card|Herald}}, {{Card|Hunting Party}}, {{Card|Journeyman}} | |||
* {{Set|Adventures}}: {{Card|Magpie}} | |||
* {{Set|Empires}}: {{Card|Chariot Race}}, {{Card|Patrician}} | |||
* {{Set|Nocturne}}: {{Hex|Famine}}, {{Card|Ghost}}, {{Hex|War}}, {{Card|Will-o'-Wisp}} | |||
* {{Set|Renaissance}}: {{Card|Border Guard}}, {{Project|Piazza}}, {{Card|Seer}}, {{Project|Silos}} ({{Card|Copper|Coppers}} only) | |||
* {{Set| | * {{Set|Menagerie}}: {{Event|Gamble}}, {{Event|Pursue}} | ||
* {{Set|Allies}}: {{Card|Hunter}}, {{Card|Sorceress}} | |||
* {{Set|Rising Sun}}: {{Event|Foresight}}, {{Card|Poet}} | |||
* [[Promo]]: {{Card|Envoy}} | |||
* | |||
=== From your discard === | |||
* {{Set|Prosperity}}: ''{{Card|Counting House}}'' ({{Card|Copper|Coppers}} only) | |||
* {{Set|Hinterlands}}: {{Card|Inn}} ([[Action]]s only) | |||
* {{Set|Empires}}: {{Card|Bustling Village}} ({{Card|Settlers}} only), {{Card|Settlers}} ({{Card|Copper}} only) | |||
* {{Set|Plunder}}: {{Trait|Fated}} (Fated cards only) | |||
=== Your entire discard === | |||
* {{Set|Nocturne}}: {{Hex|Bad Omens}} (without any {{Card|Copper|Coppers}}) | |||
=== From other players' hands === | |||
* {{Set|Dominion}}: {{Card|Bureaucrat}} ([[Victory]] card) | |||
* {{Set|Cornucopia & Guilds}}: ''{{Card|Tournament}}'' ({{Card|Province}} only), {{Card|Young Witch}} (Bane card only) | |||
* {{Set|Empires}}: {{Card|Gladiator}} (a copy of the revealed card only) | |||
* {{Set|Menagerie}}: {{Card|Archer}} | |||
* {{Set| | === Other players' entire hands === | ||
* {{Set|Dominion}}: {{Card|Bureaucrat}} (without any [[Victory]] cards) | |||
* | * {{Set|Seaside}}: {{Card|Cutpurse}} (without any {{Card|Copper}}s) | ||
* {{Set|Dark Ages}}: {{Card|Pillage}} | |||
* {{Set|Cornucopia & Guilds}}: ''{{Card|Taxman}}'' (without any of the trashed [[Treasure]]) | |||
* {{Set|Nocturne}}: {{Card|Raider}} (without any cards you have in play) | |||
* {{ | * {{Set|Renaissance}}: {{Card|Villain}} (without any cards costing {{Cost|2}} or more) | ||
=== From other players' decks === | |||
* {{Set|Dominion}}: {{Card|Bandit}}, ''{{Card|Spy}}'', ''{{Card|Thief}}'' | |||
* {{Set|Intrigue}}: ''{{Card|Saboteur}}'', ''{{Card|Tribute}}'' (only one player) | |||
* {{Set| | * {{Set|Seaside}}: ''{{Card|Pirate Ship}}'' | ||
* {{Set|Alchemy}}: {{Card|Scrying Pool}} | |||
* {{Set|Prosperity}}: {{Card|Rabble}} | |||
* {{Set|Hinterlands}}: ''{{Card|Noble Brigand}}'', ''{{Card|Oracle}}'' | |||
* {{Set|Dark Ages}}: {{Card|Knights}}, {{Card|Rogue}} | |||
* {{Set|Cornucopia & Guilds}}: ''{{Card|Fortune Teller}}'' | |||
* | * {{Set|Adventures}}: {{Card|Giant}} | ||
* {{Set|Empires}}: {{Card|Chariot Race}} | |||
* {{Set|Menagerie}}: {{Card|Cardinal}}, {{Card|Sorcerer}} | |||
=== Other === | |||
* [[Promo]]: {{Card|Black Market}} | |||
* {{Set| | |||
* {{Set|Renaissance}}: | |||
* {{Set| | |||
* {{ | |||
* {{Set| | |||
* [[Promo | |||
{{Navbox Mechanics}} | {{Navbox Mechanics}} | ||
[[Category:Other mechanics]] | [[Category:Other mechanics]] |
Revision as of 18:47, 21 August 2024
To reveal a card is to show it publicly for all other players to see. This can be done from your hand, your deck, or your discard pile; any area whose contents are not public knowledge. Once revealed, there is usually an instruction given for what to do with the card; if there is none, it is assumed that you put it back where it came from. Many cards reveal for different reasons; Digging cards reveal cards until revealing one meeting their condition, and Reactions are usually revealed when they are activated. One card. Patron, has a special effect that is triggered when it is revealed by some other card.
However, if a card says to look at another card, you explicitly do not show it to other players, but you similarly put it back where it came from if no other instruction is given.
Official Rules
- "Reveal a card" - All players get to see the card.
- After revealing it, return it to wherever it was (unless otherwise instructed).
Other rules clarifications
- If you have to reveal more cards than are left in your deck, first shuffle your discard pile and put it under your deck, then reveal the cards. If there still are not enough cards to reveal, you just reveal as many as you can.
List of cards and Events which instruct the players to "reveal"
Cards in italics have been removed. Cards with no specified restriction (in parentheses) might result in revealing any cards.
Reactions revealing themselves from your hand
- Dominion: Moat
- Intrigue: Diplomat, Secret Chamber
- Prosperity: Watchtower
- Hinterlands: Trader, Tunnel
- Menagerie: Village Green
- Plunder: Shield
From your hand
- Intrigue: Courtier
- Seaside: Ambassador, Explorer (Province only)
- Prosperity: Mint (Treasure only)
- Hinterlands: Witch's Hut
- Cornucopia & Guilds: Tournament (Province only)
- Empires: Encampment (Gold or Plunder only), Gladiator, Legionary (Gold only), Opulent Castle (Victories only)
- Nocturne: Shepherd (Victories only)
- Menagerie: Hostelry (Treasures only)
- Allies: Battle Plan (Attack only)
- Plunder: Foray
Your entire hand
- Intrigue: Shanty Town
- Prosperity: Investment, Magnate
- Hinterlands: Crossroads
- Dark Ages: Poor House, Rats (of all Rats)
- Cornucopia & Guilds: Hunting Party, Menagerie
- Empires: City Quarter, Grand Castle, Royal Blacksmith,
- Nocturne: Fear (without any Actions or Treasures)
- Rising Sun: Snake Witch (without any duplicates)
From your deck
- Dominion: Adventurer, Spy
- Intrigue: Patrol, Scout, Wishing Well
- Seaside: Sea Chart
- Alchemy: Apothecary, Golem, Scrying Pool
- Prosperity: Loan, Venture
- Hinterlands: Oracle
- Dark Ages: Ironmonger, Mystic, Rebuild, Sage, Vagrant, Wandering Minstrel
- Cornucopia & Guilds: Advisor, Carnival, Doctor, Farming Village, Harvest, Herald, Hunting Party, Journeyman
- Adventures: Magpie
- Empires: Chariot Race, Patrician
- Nocturne: Famine, Ghost, War, Will-o'-Wisp
- Renaissance: Border Guard, Piazza, Seer, Silos (Coppers only)
- Menagerie: Gamble, Pursue
- Allies: Hunter, Sorceress
- Rising Sun: Foresight, Poet
- Promo: Envoy
From your discard
- Prosperity: Counting House (Coppers only)
- Hinterlands: Inn (Actions only)
- Empires: Bustling Village (Settlers only), Settlers (Copper only)
- Plunder: Fated (Fated cards only)
Your entire discard
From other players' hands
- Dominion: Bureaucrat (Victory card)
- Cornucopia & Guilds: Tournament (Province only), Young Witch (Bane card only)
- Empires: Gladiator (a copy of the revealed card only)
- Menagerie: Archer
Other players' entire hands
- Dominion: Bureaucrat (without any Victory cards)
- Seaside: Cutpurse (without any Coppers)
- Dark Ages: Pillage
- Cornucopia & Guilds: Taxman (without any of the trashed Treasure)
- Nocturne: Raider (without any cards you have in play)
- Renaissance: Villain (without any cards costing or more)
From other players' decks
- Dominion: Bandit, Spy, Thief
- Intrigue: Saboteur, Tribute (only one player)
- Seaside: Pirate Ship
- Alchemy: Scrying Pool
- Prosperity: Rabble
- Hinterlands: Noble Brigand, Oracle
- Dark Ages: Knights, Rogue
- Cornucopia & Guilds: Fortune Teller
- Adventures: Giant
- Empires: Chariot Race
- Menagerie: Cardinal, Sorcerer
Other