Terminal draw: Difference between revisions

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==Gallery==
==Gallery==
===Drawing three or more cards===
===Drawing three or more cards===
{{Image|Aristocrat|cost=$3}}{{Image|Avanto|cost=$5}}{{Image|Barge|cost=$5}}{{Image|Catacombs|cost=$5}}{{Image|Council Room|link=Council Room|file=Council_Room|cost=$5}}{{Image|Emissary|cost=$5}}{{Image|Envoy|cost=$4}}{{Image|Haunted Woods|link=Haunted Woods|file=Haunted_Woods|cost=$5}}{{Image|Highwayman|cost=$5}}{{Image|Hunting Grounds|link=Hunting Grounds|file=Hunting_Grounds|cost=$6}}{{Image|Imperial Envoy|link=Imperial Envoy|file=Imperial_Envoy|cost=$5}}{{Image|Journeyman|cost=$5}}{{Image|Margrave|cost=$5}}{{Image|Nobles|cost=$6}}{{Image|Old Witch|link=Old Witch|file=Old_Witch|cost=$5}}{{Image|Patrol|cost=$5}}{{Image|Pooka|cost=$5}}{{Image|Rabble|cost=$5}}{{Image|Smithy|cost=$4}}{{Image|Stronghold|cost=$6}}{{Image|Swashbuckler|cost=$5}}{{Image|Torturer|cost=$5}}{{Image|Tragic Hero|link=Tragic Hero|file=Tragic_Hero|cost=$5}}{{Image|Wayfarer|cost=$6*}}{{Image|Wharf|cost=$5}}{{Image|Werewolf|cost=$5}}{{Image|Wild Hunt|link=Wild Hunt|file=Wild_Hunt|cost=$5}}
{{startsort|1}}{{Image|Aristocrat|cost=$3}}{{Image|Avanto|cost=$5}}{{Image|Barge|cost=$5}}{{Image|Catacombs|cost=$5}}{{Image|Council Room|link=Council Room|file=Council_Room|cost=$5}}{{Image|Emissary|cost=$5}}{{Image|Envoy|cost=$4}}{{Image|Haunted Woods|link=Haunted Woods|file=Haunted_Woods|cost=$5}}{{Image|Highwayman|cost=$5}}{{Image|Hunting Grounds|link=Hunting Grounds|file=Hunting_Grounds|cost=$6}}{{Image|Imperial Envoy|link=Imperial Envoy|file=Imperial_Envoy|cost=$5}}{{Image|Journeyman|cost=$5}}{{Image|Margrave|cost=$5}}{{Image|Nobles|cost=$6}}{{Image|Old Witch|link=Old Witch|file=Old_Witch|cost=$5}}{{Image|Patrol|cost=$5}}{{Image|Pooka|cost=$5}}{{Image|Rabble|cost=$5}}{{Image|Smithy|cost=$4}}{{Image|Stronghold|cost=$6}}{{Image|Swashbuckler|cost=$5}}{{Image|Torturer|cost=$5}}{{Image|Tragic Hero|link=Tragic Hero|file=Tragic_Hero|cost=$5}}{{Image|Wayfarer|cost=$6*}}{{Image|Wharf|cost=$5}}{{Image|Werewolf|cost=$5}}{{Image|Wild Hunt|link=Wild Hunt|file=Wild_Hunt|cost=$5}}{{endsort}}
 


===Drawing two cards===
===Drawing two cards===
{{Image|Black Cat|link=Black Cat|file=Black_Cat|cost=$2}}{{Image|Blacksmith|cost=$3}}{{Image|Courtyard|cost=$2}}{{Image|Cultist|cost=$5}}{{Image|Diplomat|cost=$4}}{{Image|Faithful Hound|link=Faithful Hound|file=Faithful_Hound|cost=$2}}{{Image|Gear|cost=$3}}{{Image|Imp|cost=$2*}}{{Image|Lackeys|cost=$2}}{{Image|Masquerade|cost=$3}}{{Image|Moat|cost=$2}}{{Image|Mountain Shrine|link=Mountain Shrine|file=Mountain_Shrine|cost=$05D}}{{Image|Ninja|cost=$4}}{{Image|Recruiter|cost=$5}}{{Image|Sea Witch|link=Sea Witch|file=Sea_Witch|cost=$5}}{{Image|Sheepdog|cost=$3}}{{Image|Silk Merchant|link=Silk Merchant|file=Silk_Merchant|cost=$4}}{{Image|Sir Destry|link=Sir Destry|file=Sir_Destry|cost=$5}}{{Image|Steward|cost=$3}}{{Image|Vault|cost=$5}}{{Image|Warrior|cost=$4*}}{{Image|Witch|cost=$5}}{{Image|Witch's Hut|link=Witch's Hut|file=Witch's_Hut|cost=$5}}{{Image|Way of the Otter|link=Way of the Otter|file=Way_of_the_Otter|size=320|cost=$0}}
{{startsort|2}}{{Image|Black Cat|link=Black Cat|file=Black_Cat|cost=$2}}{{Image|Blacksmith|cost=$3}}{{Image|Courtyard|cost=$2}}{{Image|Cultist|cost=$5}}{{Image|Diplomat|cost=$4}}{{Image|Faithful Hound|link=Faithful Hound|file=Faithful_Hound|cost=$2}}{{Image|Gear|cost=$3}}{{Image|Imp|cost=$2*}}{{Image|Lackeys|cost=$2}}{{Image|Masquerade|cost=$3}}{{Image|Moat|cost=$2}}{{Image|Mountain Shrine|link=Mountain Shrine|file=Mountain_Shrine|cost=$05D}}{{Image|Ninja|cost=$4}}{{Image|Recruiter|cost=$5}}{{Image|Sea Witch|link=Sea Witch|file=Sea_Witch|cost=$5}}{{Image|Sheepdog|cost=$3}}{{Image|Silk Merchant|link=Silk Merchant|file=Silk_Merchant|cost=$4}}{{Image|Sir Destry|link=Sir Destry|file=Sir_Destry|cost=$5}}{{Image|Steward|cost=$3}}{{Image|Vault|cost=$5}}{{Image|Warrior|cost=$4*}}{{Image|Witch|cost=$5}}{{Image|Witch's Hut|link=Witch's Hut|file=Witch's_Hut|cost=$5}}{{Image|Way of the Otter|link=Way of the Otter|file=Way_of_the_Otter|size=320|cost=$0}}{{endsort}}
 


===Variable amount of draw===
===Variable amount of draw===
{{Image|Blacksmith|cost=$3}}{{Image|Broker|cost=$4}}{{Image|Crossroads|cost=$2}}{{Image|Guard Dog|link=Guard Dog|file=Guard_Dog|cost=$3}}{{Image|Library|cost=$5}}{{Image|Magnate|cost=$5}}{{Image|Marquis|cost=$6}}{{Image|Ranger|cost=$4}}{{Image|Ronin|cost=$5}}{{Image|Royal Blacksmith|link=Royal Blacksmith|file=Royal_Blacksmith|cost=$08D}}{{Image|Scholar|cost=$5}}{{Image|Watchtower|cost=$3}}{{Image|Way of the Owl|link=Way of the Owl|file=Way_of_the_Owl|size=320|cost=$0}}
{{startsort|3}}{{Image|Blacksmith|cost=$3}}{{Image|Broker|cost=$4}}{{Image|Crossroads|cost=$2}}{{Image|Guard Dog|link=Guard Dog|file=Guard_Dog|cost=$3}}{{Image|Library|cost=$5}}{{Image|Magnate|cost=$5}}{{Image|Marquis|cost=$6}}{{Image|Ranger|cost=$4}}{{Image|Ronin|cost=$5}}{{Image|Royal Blacksmith|link=Royal Blacksmith|file=Royal_Blacksmith|cost=$08D}}{{Image|Scholar|cost=$5}}{{Image|Watchtower|cost=$3}}{{Image|Way of the Owl|link=Way of the Owl|file=Way_of_the_Owl|size=320|cost=$0}}{{endsort}}
 


===Removed===
===Removed===
{{Image|Adventurer|cost=$6}}{{Image|Embassy|cost=$5}}{{Image|Followers|cost=$0*}}{{Image|Ghost Ship|link=Ghost Ship|file=Ghost_Ship|cost=$5}}{{Image|Oracle|cost=$3}}{{Image|Trusty Steed|link=Trusty Steed|file=Trusty_Steed|cost=$0*}}
{{startsort|4}}{{Image|Adventurer|cost=$6}}{{Image|Embassy|cost=$5}}{{Image|Followers|cost=$0*}}{{Image|Ghost Ship|link=Ghost Ship|file=Ghost_Ship|cost=$5}}{{Image|Oracle|cost=$3}}{{Image|Trusty Steed|link=Trusty Steed|file=Trusty_Steed|cost=$0*}}{{endsort}}
 


{{Navbox card categories}}
{{Navbox card categories}}
[[Category:Terminality]]
[[Category:Terminality]]

Revision as of 06:13, 13 September 2024

Smithy, a terminal draw card.

Terminal draw cards—Action cards that increase the number of cards in hand but are terminal—can be a core component of engines when supplied with sufficient villages because they can enable you to draw most or all of your deck each turn as a form of deck control. If a Kingdom is missing important components for an engine, certain terminal draw cards (for example Wharf or Gear) are good enablers of a money-based strategy. In both cases terminal draw aids deck cycling, helping new buys get shuffled into the deck sooner.

The chief danger of terminal draw cards is their ability to draw other Action cards you are unable to play; these Action cards are said to be drawn dead.

Terminals that provide +3 Cards or more are sometimes referred to as Smithy variants, after the simplest vanilla terminal draw card.

List of terminal draw cards

Way of the Chameleon from Menagerie can turn most $-generating Action cards into terminal draw and vice versa.

Cards in italics have been removed.

Cards providing +3 Cards or more

Small draw with filtering

These cards only provide a total of 2 cards, but allow some filtering or sifting to help you draw the cards you want.

Cards providing +2 Cards

These cards' principal functions are usually something other than terminal draw.

Variable

Draw-to-x

Certain terminal Actions draw up to a specified handsize. These are especially useful against handsize attacks or other cards that can reduce handsize between turns, and in engines with handsize-reducing components such as Festival and Hamlet.

Other

Gallery

Drawing three or more cards

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Drawing two cards

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Variable amount of draw

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Removed

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Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn