Remodeler
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[[Image:Remodel.jpg|thumb|right|200px|[[Remodel]], the namesake card of the Remodelers.]] | [[Image:Remodel.jpg|thumb|right|200px|[[Remodel]], the namesake card of the Remodelers.]] | ||
− | These are cards that allow you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. Some provide other benefits in addition to the gain | + | These are cards that allow you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. Some provide other benefits in addition to the gain. Some are restricted to trashing or gaining cards of specific [[type|types]]. |
− | + | Typically, Remodelers provide neither extra gains nor thinning, however some do because they gain more cards than they trash ({{Card|Develop}}) or vice versa ({{Card|Forge}}). Some can act as trashers because they have very strict limits on what can be gained which can be impossible in many [[Kingdom]]s. For example {{Card|Upgrade}} will normally not gain a card upon trashing {{Card|Copper}} unless {{Card|Poor House}} is in the Kingdom. | |
− | + | Many remodelers have names that are verbs. | |
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==List of Remodelers== | ==List of Remodelers== | ||
+ | Cards in ''italics'' have been [[removed]]. | ||
===Flexible cost limit=== | ===Flexible cost limit=== | ||
− | These cards gain a card costing up to {{Cost|X}} more than the trashed one which means they can usually gain a copy of the same card, or even a cheaper card. They can also often be used for [[milling]] {{Card|Province|Provinces}}. | + | These cards gain a card costing ''up to'' {{Cost|X}} more than the trashed one which means they can usually gain a copy of the same card, or even a cheaper card. They can also often be used for [[milling]] {{Card|Province|Provinces}}. |
* up to {{Cost|2}} more: {{Card|Remodel}}, {{card|Replace}}, {{card|Carpenter}}, {{card|Modify}} | * up to {{Cost|2}} more: {{Card|Remodel}}, {{card|Replace}}, {{card|Carpenter}}, {{card|Modify}} | ||
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* {{Event|Enhance}} cannot trash Victory cards but can gain any card costing up to {{Cost|2}} more. | * {{Event|Enhance}} cannot trash Victory cards but can gain any card costing up to {{Cost|2}} more. | ||
+ | Some cards gain cards cheaper than the trashed one. | ||
+ | * {{Card|Stonemason}} - trashes a card to gain two cheaper cards. | ||
+ | * {{card|Exorcist}} - trashes a card to gain a cheaper [[Spirit]]. | ||
+ | * {{Card|Dismantle}} - trashes a card and gains both a cheaper card and a {{Card|Gold}} if the card costs at least {{Cost|1}}. | ||
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+ | * Closely related: | ||
+ | ** {{Card|Displace}} is similar to {{Card|Remodel}} but [[Exile]]s instead of trashing. Cannot be used for milling {{Card|Province|Provinces}} because it cannot gain the same card that was Exiled. | ||
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+ | ===Fixed cost limit=== | ||
+ | The cards gain a card costing ''exactly'' {{Cost|X}} more than the trashed one. These means they mostly cannot be used for milling {{Card|Province|Provinces}} but can sometimes be used for [[thinning]]; for example using {{Card|Upgrade}} you can trash a {{Card|Copper}} without having to gain another card if there is no card available costing exactly {{Cost|1}}. | ||
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+ | * {{Card|Upgrade}} and {{Card|Remake}} - trash cards gaining others costing exactly {{Cost|1}} more. | ||
+ | * {{Card|Forge}} - trash any number of cards and gain one with a cost equal to the sum of the costs (can be used both for milling by replacing {{Card|Province}} with {{Card|Province}} and for thinning by replacing multiple cards with a single one). | ||
+ | * {{Card|Develop}} trashes a card and gains two cards (costing exactly {{Cost|1}} more and {{Cost|1}} less. | ||
+ | * {{Card|Farmland}} has an on-gain remodeling effect gaining a card costing exactly {{Cost|2}} more than the trashed one. | ||
+ | * {{Card|Procession}} plays and Action twice than upcycles it into one costing exactly {{Cost|1}} more. | ||
+ | * {{Card|Improve}} trashes an Action in play and upcycles it into one costing exactly {{Cost|2}} more. | ||
+ | * {{Card|Governor}} lets each player trash a card and gain another one costing exactly {{Cost|X}} more but the value is different for the user and the other players. | ||
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+ | * Closely related but do not trash cards: | ||
+ | ** {{Way|Way of the Butterfly}} lets you play an [[Action]] card to return it to the [[Supply]] and gain any card costing exactly {{Cost|1}} more. | ||
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+ | ===Remodelers that can be used as gainers=== | ||
+ | Some remodelers can work as gainers because they gain more cards than they trash. | ||
+ | * {{Card|Stonemason}}, {{Card|Dismantle}}, {{Card|Develop}} | ||
+ | * {{Card|Stonemason}} and {{Card|Displace}} let you keep access to the card you remodel. | ||
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+ | Most Remodelers can act as gainer if the remodeled card is not in fact trashed (for example {{Card|Fortress}}) or replaces itself (for example {{Card|Catacombs}}). | ||
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+ | ===Related effects=== | ||
+ | These cards are related to Remodelers in that they trash a card and gain one card but are distinct from Remodelers in that the {{Cost}} of the gained card does not depend on the {{Cost}} of the trashed card. | ||
+ | * {{Card|Salvager}} - is not a [[gainer]] but enables lines of play like a Remodeler, for example it can [[milling|mill]] {{Card|Province|Provinces}}. | ||
+ | * {{Card|Transmute}} - the gained card depends on the [[type]] of the trashed card. | ||
+ | * {{Card|Trader}} - trashes a card and gains {{Card|Silver|Silvers}} and the number depends on the {{Cost}} of the trashed card. | ||
+ | * {{Card|Jack of All Trades}} - trashes a non-Treasure card and gains a {{Card|Silver}}. | ||
+ | * {{Card|Hermit}} - trashes a non-Treasure card and gains any card costing up to {{Cost|3}}. | ||
+ | * {{Card|Rats}} - always gains another {{Card|Rats}} | ||
+ | * {{Card|Altar}} - gains any card costing up to {{Cost|5}} | ||
+ | * {{Card|Trade}} - can trash up to two cards and gains a {{Card|Silver}} for each. | ||
+ | * {{Event|Advance}} - trashes an Action card to gain any Action card costing up to {{Cost|6}}. | ||
+ | * {{Card|Ritual}} - trashed a card and gains a {{Card|Curse}}. | ||
+ | * {{Card|Scrap}} - trashes a card and can gain a {{Card|Silver}} and / or {{Card|Horse}} (can generate extra gains). | ||
+ | * {{card|Acolyte}} - trashes an Action or Treasure to gain a {{Card|Gold}} | ||
+ | * {{ally|Woodworkers' Guild}} - trashes an Action card to gain any Action card. | ||
+ | * {{card|Swap}} - returns an Action card to the Supply to gain any Action card costing up to {{Cost|5}}. | ||
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+ | * [[One-shot]] gainers ({{Card|Feast}}, {{Card|Changeling}}, {{Card|Wish}}) also resemble Remodelers int that they trash one card (themselves) and gain another card. | ||
{{Navbox card categories}} | {{Navbox card categories}} | ||
[[Category:Other card categories]] | [[Category:Other card categories]] |
Revision as of 09:01, 12 July 2022
These are cards that allow you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. Some provide other benefits in addition to the gain. Some are restricted to trashing or gaining cards of specific types.
Typically, Remodelers provide neither extra gains nor thinning, however some do because they gain more cards than they trash (Develop) or vice versa (Forge). Some can act as trashers because they have very strict limits on what can be gained which can be impossible in many Kingdoms. For example Upgrade will normally not gain a card upon trashing Copper unless Poor House is in the Kingdom.
Many remodelers have names that are verbs.
Contents |
List of Remodelers
Cards in italics have been removed.
Flexible cost limit
These cards gain a card costing up to more than the trashed one which means they can usually gain a copy of the same card, or even a cheaper card. They can also often be used for milling Provinces.
- up to more: Remodel, Replace, Carpenter, Modify
- up to more: Transmogrify, Zombie Mason (trashes the top card of your deck)
- up to more: Expand
- other: Butcher
Some cards have restrictions on what they can trash and / or gain.
- Mine and Taxman each trash one Treasure to get another Treasure costing up to more.
- Graverobber can only trash Action cards but gains any card costing up to more.
- Rebuild finds a Victory card in your deck to trash and gains another Victory card costing up to more.
- Enhance cannot trash Victory cards but can gain any card costing up to more.
Some cards gain cards cheaper than the trashed one.
- Stonemason - trashes a card to gain two cheaper cards.
- Exorcist - trashes a card to gain a cheaper Spirit.
- Dismantle - trashes a card and gains both a cheaper card and a Gold if the card costs at least .
- Closely related:
Fixed cost limit
The cards gain a card costing exactly more than the trashed one. These means they mostly cannot be used for milling Provinces but can sometimes be used for thinning; for example using Upgrade you can trash a Copper without having to gain another card if there is no card available costing exactly .
- Upgrade and Remake - trash cards gaining others costing exactly more.
- Forge - trash any number of cards and gain one with a cost equal to the sum of the costs (can be used both for milling by replacing Province with Province and for thinning by replacing multiple cards with a single one).
- Develop trashes a card and gains two cards (costing exactly more and less.
- Farmland has an on-gain remodeling effect gaining a card costing exactly more than the trashed one.
- Procession plays and Action twice than upcycles it into one costing exactly more.
- Improve trashes an Action in play and upcycles it into one costing exactly more.
- Governor lets each player trash a card and gain another one costing exactly more but the value is different for the user and the other players.
- Closely related but do not trash cards:
- Way of the Butterfly lets you play an Action card to return it to the Supply and gain any card costing exactly more.
Remodelers that can be used as gainers
Some remodelers can work as gainers because they gain more cards than they trash.
- Stonemason, Dismantle, Develop
- Stonemason and Displace let you keep access to the card you remodel.
Most Remodelers can act as gainer if the remodeled card is not in fact trashed (for example Fortress) or replaces itself (for example Catacombs).
Related effects
These cards are related to Remodelers in that they trash a card and gain one card but are distinct from Remodelers in that the of the gained card does not depend on the of the trashed card.
- Salvager - is not a gainer but enables lines of play like a Remodeler, for example it can mill Provinces.
- Transmute - the gained card depends on the type of the trashed card.
- Trader - trashes a card and gains Silvers and the number depends on the of the trashed card.
- Jack of All Trades - trashes a non-Treasure card and gains a Silver.
- Hermit - trashes a non-Treasure card and gains any card costing up to .
- Rats - always gains another Rats
- Altar - gains any card costing up to
- Trade - can trash up to two cards and gains a Silver for each.
- Advance - trashes an Action card to gain any Action card costing up to .
- Ritual - trashed a card and gains a Curse.
- Scrap - trashes a card and can gain a Silver and / or Horse (can generate extra gains).
- Acolyte - trashes an Action or Treasure to gain a Gold
- Woodworkers' Guild - trashes an Action card to gain any Action card.
- Swap - returns an Action card to the Supply to gain any Action card costing up to .
- One-shot gainers (Feast, Changeling, Wish) also resemble Remodelers int that they trash one card (themselves) and gain another card.