One-shot

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(List of one-shot cards)
m (Optional or potential one-shots)
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**{{Card|Horn of Plenty}} trashes itself if you use it to gain a [[Victory]] card
 
**{{Card|Horn of Plenty}} trashes itself if you use it to gain a [[Victory]] card
 
* {{Set|Dark Ages}}
 
* {{Set|Dark Ages}}
** {{Card|Death Cart}} trashes itself if you cannot, or decide not to, trash another [[Action]] card
+
** {{Card|Death Cart}} can trash itself or another [[Action]] card
 
** {{Card|Knights}} trash themselves if they trash another Knight
 
** {{Card|Knights}} trash themselves if they trash another Knight
 
* {{Set|Adventures}}
 
* {{Set|Adventures}}
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** {{card|Stockpile}} [[exile]]s itself when played, and so it acts as a one-shot if you don't gain another Stockpile after playing it.  
 
** {{card|Stockpile}} [[exile]]s itself when played, and so it acts as a one-shot if you don't gain another Stockpile after playing it.  
 
** {{way|Way of the Horse}} allows you to use any Action as a one-shot source of [[non-terminal draw]].  
 
** {{way|Way of the Horse}} allows you to use any Action as a one-shot source of [[non-terminal draw]].  
** {{way|Way of the Butterfly}} allows you to return an Action card to the supply and exchange it for a better one.
+
** {{way|Way of the Butterfly}} allows you to return an Action card to the supply and exchange it for a better one.
  
 
=== Other conditional self-trashers ===
 
=== Other conditional self-trashers ===

Revision as of 19:50, 25 May 2021

Embargo, a one-shot card.

One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.

Contents

List of one-shot cards

Cards in italics have been removed.

Mandatory one-shots

These cards always remove themselves from your deck when you play them, whether by being trashed, set aside, or returned to their piles, or merely remaining in play.

Optional or potential one-shots

Other conditional self-trashers

These cards don't self-trash when you play them, but may do so at another time if certain conditions are met.

  • HinterlandsHinterlands.jpg: Fool's GoldFool's Gold.jpg—this has a one-shot Reaction effect.
  • Dark Ages: HermitHermit.jpg—this trashes itself if you don't buy a card on the turn when you play it
  • Dark Ages: UrchinUrchin.jpg—you may trash this if you play another Attack while this is in play

Trivia

Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.


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