One-shot

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m (Reverted edits by Ajd (talk) to last revision by Tick Tock)
(No reason to list new and old Prince separately; they're not meaningfully different in this respect)
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* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Horse}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Horse}}
* [[Promo]]: <span class="card-popup">[[Prince]]<span class="noprint">[[File:PrinceOld2.jpg|200px|link=]]</span></span> (early version) is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside.
+
* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, since it has no effect (and thus returns to your discard pile) if an Action isn't set aside with it, but it has no non–one-shot use.  
  
 
=== Optional or potential one-shots ===
 
=== Optional or potential one-shots ===
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* {{set|Allies}}
 
* {{set|Allies}}
 
** {{card|Acolyte}} optionally trashes itself to gain another [[Augur]]
 
** {{card|Acolyte}} optionally trashes itself to gain another [[Augur]]
* [[Promo]]
 
** {{Card|Prince}} (current version) remains in play if an Action card is set aside with it.
 
  
 
=== Other conditional self-trashers ===
 
=== Other conditional self-trashers ===

Revision as of 00:53, 21 April 2022

Embargo, a one-shot card.

One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.

Contents

List of one-shot cards

Cards in italics have been removed.

Mandatory one-shots

These cards always remove themselves from your deck when you play them, whether by being trashed, set aside, or returned to their piles, or merely remaining in play.

Optional or potential one-shots

Other conditional self-trashers

These cards don't self-trash when you play them, but may do so at another time if certain conditions are met.

  • HinterlandsHinterlands.jpg: Fool's GoldFool's Gold.jpg—this has a one-shot Reaction effect.
  • Dark Ages: HermitHermit.jpg—this trashes itself if you don't buy a card on the turn when you play it
  • Dark Ages: UrchinUrchin.jpg—you may trash this if you play another Attack while this is in play

Trivia

Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.


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