Remodeler

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[[Image:Remodel.jpg|thumb|right|200px|[[Remodel]], the namesake card of the Remodelers.]]
 
[[Image:Remodel.jpg|thumb|right|200px|[[Remodel]], the namesake card of the Remodelers.]]
  
These are cards that allow you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. Some provide other benefits in addition to the gain. These cards usually ''improve'' your deck by trashing weaker cards for stronger cards, without substantially ''thinning'' your deck, because you gain in addition to trashing. Some remodelers, however, allow you to trash more cards than you gain ({{Card|Forge}}), or require you to gain cards of a ''specific'' cost, allowing you to thin your deck if there are no available cards at that cost ({{Card|Upgrade}} and {{Card|Remake}} are the best examples of this). Some are restricted to trashing or gaining cards of specific [[type|types]]. 
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A '''remodeler''' is a [[trash-for-benefit]] card that allows you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. The nickname is derived from {{card|Remodel}}, a simple card with this effect from the [[base set]], which allows you to gain a card costing up to {{cost|2}} more than the trashed card. Other remodelers differ from the basic Remodel by allowing a wider or narrower range of costs for the gained card, providing other benefits in addition to the gain, or limiting you to trashing or gaining cards of specific [[type|types]].
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Typically, remodelers maintain the size of your deck, providing neither net gains nor [[thinning]]; however, a few can gain more cards than they trash ({{Card|Develop}}) or vice versa ({{Card|Forge}}). Some can act as [[trasher]]s because they have very strict limits on what can be gained, in [[Kingdom]]s in which no card meeting the criteria is available, they will trash a card without replacing it. For example {{Card|Upgrade}} will normally not gain a card upon trashing {{Card|Copper}} unless {{Card|Poor House}} is in the Kingdom.  
  
 
Many remodelers have names that are verbs.
 
Many remodelers have names that are verbs.
  
* [[Dominion]]: {{Card|Remodel}}, {{Card|Mine}}
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==List of Remodelers==
* [[Intrigue]]: {{card|Replace}}, {{Card|Upgrade}}
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Cards in ''italics'' have been [[removed]].
* [[Prosperity]]: {{Card|Expand}}, {{Card|Forge}}
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* [[Cornucopia]]: {{Card|Remake}}
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===Flexible cost limit===
* [[Hinterlands]]: {{Card|Develop}}
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These cards gain a card costing ''up to'' {{Cost|X}} more than the trashed one, which means they can usually gain a copy of the same card, or even a cheaper card. This allows many of them to be used for [[milling]] {{Card|Province|Provinces}}.
** {{Card|Farmland}} has an on-buy remodeling effect.
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* [[Dark Ages]]: {{Card|Procession}}, {{Card|Graverobber}}, {{Card|Rebuild}}
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* up to {{Cost|2}} more: {{Card|Remodel}}, {{card|Replace}}, {{card|Carpenter}}, {{card|Modify}}, {{card|Enlarge}}
* [[Guilds]]: {{Card|Stonemason}}, {{Card|Taxman}}, {{Card|Butcher}}
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* up to {{Cost|1}} more: {{Card|Transmogrify}}, {{card|Zombie Mason}} (trashes the top card of your deck)
* [[Adventures]]: {{Card|Transmogrify}}
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* up to {{Cost|3}} more: {{Card|Expand}}
* [[Nocturne]]: {{card|Zombie Mason}}, {{card|Exorcist}}
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* other: {{Card|Butcher}}
* [[Renaissance]]: {{Card|Improve}}
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* [[Menagerie]]: {{Event|Enhance}}
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Some cards have restrictions on what they can trash and / or gain.
* [[Allies]]: {{card|Carpenter}}, {{card|Modify}}
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* {{Card|Mine}} and {{Card|Taxman}} each trash one [[Treasure]] to get another Treasure costing up to {{Cost|3}} more.
* [[Promo]]: {{Card|Dismantle}}, {{Card|Governor}}
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* {{Card|Graverobber}} can only trash [[Action]] cards but gains any card costing up to {{Cost|3}} more.
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* {{Card|Rebuild}} finds a [[Victory]] card in your deck to trash and gains another Victory card costing up to {{Cost|3}} more.
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* {{Event|Enhance}} cannot trash Victory cards but can gain any card costing up to {{Cost|2}} more.
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Some cards gain cards cheaper than the trashed one.
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* {{Card|Stonemason}} - trashes a card to gain two cheaper cards.
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* {{card|Exorcist}} - trashes a card to gain a cheaper [[Spirit]].
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* {{Card|Dismantle}} - trashes a card and gains both a cheaper card and a {{Card|Gold}} if the card costs at least {{Cost|1}}.
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Closely related:
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* {{Card|Salvager}} does not gain a replacement for the trashed card, but instead gives you {{cost}} and [[+Buy]] to allow you to buy one. This enables lines of play like a remodeler; for example it can [[milling|mill]] {{Card|Province|Provinces}}.
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* {{Card|Displace}} is similar to {{Card|Remodel}} but [[Exile]]s instead of trashing. Cannot be used for milling {{Card|Province|Provinces}} because it cannot gain the same card that was Exiled.
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===Fixed cost limit===
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The cards gain a card costing ''exactly'' {{Cost|X}} more than the trashed one. These means they mostly cannot be used for milling {{Card|Province|Provinces}} but can sometimes be used for [[thinning]]; for example using {{Card|Upgrade}} you can trash a {{Card|Copper}} without having to gain another card if there is no card available costing exactly {{Cost|1}}.
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* {{Card|Upgrade}} and {{Card|Remake}} - trash cards gaining others costing exactly {{Cost|1}} more.
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* {{Card|Forge}} - trash any number of cards and gain one with a cost equal to the sum of the costs (can be used both for milling by replacing {{Card|Province}} with {{Card|Province}} and for thinning by replacing multiple cards with a single one).
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* {{Card|Develop}} trashes a card and gains two cards (costing exactly {{Cost|1}} more and {{Cost|1}} less).
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* {{Card|Farmland}} has an on-gain remodeling effect gaining a card costing exactly {{Cost|2}} more than the trashed one.
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* {{Card|Procession}} plays an Action twice and upcycles it into one costing exactly {{Cost|1}} more.
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* {{Card|Improve}} trashes an Action in play and upcycles it into a card costing exactly {{Cost|1}} more.
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* {{Card|Governor}} can let each player trash a card and gain another one costing exactly {{Cost|1}} more for other players and {{Cost|2}} more for the user.
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* Closely related but do not trash cards:
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** {{Way|Way of the Butterfly}} lets you play an [[Action]] card to return it to the [[Supply]] and gain any card costing exactly {{Cost|1}} more.
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===Remodelers that can be used as gainers===
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Some remodelers can work as gainers because they gain more cards than they trash.
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* {{Card|Stonemason}}, {{Card|Dismantle}}, {{Card|Develop}}
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* {{Card|Graverobber}} and {{Card|Displace}} let you keep access to the card you remodel.
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Most Remodelers can act as gainers if the trashed card has an ability that returns it to you from the trash (for example {{Card|Fortress}}) or otherwise replaces itself (for example {{Card|Catacombs}}).
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===Related effects===
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These cards are related to Remodelers in that they trash a card and gain one card but are distinct from Remodelers in that the cost of the gained card does not depend on the Cost of the trashed card.
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* {{Card|Transmute}} - the gained card depends on the [[type]] of the trashed card.
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* {{Card|Trader}} - trashes a card and gains {{Card|Silver|Silvers}}, and the number gained depends on the Cost of the trashed card.
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* {{Card|Jack of All Trades}} - trashes a non-Treasure card and gains a {{Card|Silver}}.
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* {{Card|Hermit}} - trashes a non-Treasure card and gains any card costing up to {{Cost|3}}.
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* {{Card|Rats}} - always gains another {{Card|Rats}}
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* {{Card|Altar}} - gains any card costing up to {{Cost|5}}
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* {{Event|Trade}} - can trash up to two cards and gains a {{Card|Silver}} for each.
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* {{Event|Advance}} - trashes an Action card to gain any Action card costing up to {{Cost|6}}.
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* {{Event|Ritual}} - trashed a card and gains a {{Card|Curse}}.
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* {{Card|Scrap}} - trashes a card and can gain a {{Card|Silver}} and/or {{Card|Horse}} (can generate extra gains).
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* {{card|Acolyte}} - trashes an Action or Treasure to gain a {{Card|Gold}}
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* {{ally|Woodworkers' Guild}} - trashes an Action card to gain any Action card.
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* {{card|Swap}} - returns an Action card to the Supply to gain any Action card costing up to {{Cost|5}}.
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* {{event|Peril}} - trashes an Action card to gain [[Loot]].
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* {{card|Pickaxe}} - trashes any card, and gains [[Loot]] if the trashed card costs {{cost|3}} or more.
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* [[One-shot]] gainers ({{Card|Feast}}, {{Card|Changeling}}, {{Card|Wish}}, {{card|Spell Scroll}}) also resemble Remodelers in that they trash one card (themselves) and gain another card.
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==Gallery==
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===Flexible cost limit===
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{{CardImage|Butcher}}{{CardImage|Carpenter}}{{CardImage|Dismantle}}{{CardImage|Displace}}{{CardImage|Enlarge}}{{CardImage|Exorcist}}{{CardImage|Expand}}{{CardImage|Graverobber}}{{CardImage|Mine}}{{CardImage|Modify}}{{CardImage|Rebuild}}{{CardImage|Remodel}}{{CardImage|Replace}}{{CardImage|Stonemason}}{{CardImage|Taxman}}{{CardImage|Transmogrify}}{{CardImage|Zombie Mason}}{{LandscapeImage|Enhance}}
  
{{Card|Transmute}}, from [[Alchemy]], gains a card depending on the ''type'' of the trashed card, rather than its cost.  The Dark Ages cards {{Card|Rats}} and {{Card|Altar}}, the [[Allies]] card {{card|Acolyte}}, and the [[Ally]] {{ally|Woodworkers' Guild}} resemble remodelers in that they cause you to trash one card and gain another; but the card you trash has no effect on what card you might gain. The Menagerie card {{Card|Displace}} resembles Remodel, but Exiles instead of trashes, and {{way|Way of the Butterfly}} returns cards to the supply instead of trashing them. {{card|Swap}}, from Allies, also returns cards to the supply, and the card you gain does not depend on the card you return.
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===Fixed cost limit===
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{{CardImage|Develop}}{{CardImage|Farmland}}{{CardImage|Forge}}{{CardImage|Governor}}{{CardImage|Improve}}{{CardImage|Procession}}{{CardImage|Remake}}{{CardImage|Upgrade}}{{LandscapeImage|Way of the Butterfly}}
  
 
{{Navbox card categories}}
 
{{Navbox card categories}}
 
[[Category:Other card categories]]
 
[[Category:Other card categories]]

Latest revision as of 10:38, 17 August 2023

Remodel, the namesake card of the Remodelers.

A remodeler is a trash-for-benefit card that allows you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. The nickname is derived from RemodelRemodel.jpg, a simple card with this effect from the base set, which allows you to gain a card costing up to $2 more than the trashed card. Other remodelers differ from the basic Remodel by allowing a wider or narrower range of costs for the gained card, providing other benefits in addition to the gain, or limiting you to trashing or gaining cards of specific types.

Typically, remodelers maintain the size of your deck, providing neither net gains nor thinning; however, a few can gain more cards than they trash (DevelopDevelop.jpg) or vice versa (ForgeForge.jpg). Some can act as trashers because they have very strict limits on what can be gained, in Kingdoms in which no card meeting the criteria is available, they will trash a card without replacing it. For example UpgradeUpgrade.jpg will normally not gain a card upon trashing CopperCopper.jpg unless Poor HousePoor House.jpg is in the Kingdom.

Many remodelers have names that are verbs.

Contents

[edit] List of Remodelers

Cards in italics have been removed.

[edit] Flexible cost limit

These cards gain a card costing up to $x more than the trashed one, which means they can usually gain a copy of the same card, or even a cheaper card. This allows many of them to be used for milling ProvincesProvince.jpg.

Some cards have restrictions on what they can trash and / or gain.

  • MineMine.jpg and TaxmanTaxman.jpg each trash one Treasure to get another Treasure costing up to $3 more.
  • GraverobberGraverobber.jpg can only trash Action cards but gains any card costing up to $3 more.
  • RebuildRebuild.jpg finds a Victory card in your deck to trash and gains another Victory card costing up to $3 more.
  • EnhanceEnhance.jpg cannot trash Victory cards but can gain any card costing up to $2 more.

Some cards gain cards cheaper than the trashed one.

  • StonemasonStonemason.jpg - trashes a card to gain two cheaper cards.
  • ExorcistExorcist.jpg - trashes a card to gain a cheaper Spirit.
  • DismantleDismantle.jpg - trashes a card and gains both a cheaper card and a GoldGold.jpg if the card costs at least $1.

Closely related:

  • SalvagerSalvager.jpg does not gain a replacement for the trashed card, but instead gives you $ and +Buy to allow you to buy one. This enables lines of play like a remodeler; for example it can mill ProvincesProvince.jpg.
  • DisplaceDisplace.jpg is similar to RemodelRemodel.jpg but Exiles instead of trashing. Cannot be used for milling ProvincesProvince.jpg because it cannot gain the same card that was Exiled.

[edit] Fixed cost limit

The cards gain a card costing exactly $x more than the trashed one. These means they mostly cannot be used for milling ProvincesProvince.jpg but can sometimes be used for thinning; for example using UpgradeUpgrade.jpg you can trash a CopperCopper.jpg without having to gain another card if there is no card available costing exactly $1.

  • UpgradeUpgrade.jpg and RemakeRemake.jpg - trash cards gaining others costing exactly $1 more.
  • ForgeForge.jpg - trash any number of cards and gain one with a cost equal to the sum of the costs (can be used both for milling by replacing ProvinceProvince.jpg with ProvinceProvince.jpg and for thinning by replacing multiple cards with a single one).
  • DevelopDevelop.jpg trashes a card and gains two cards (costing exactly $1 more and $1 less).
  • FarmlandFarmland.jpg has an on-gain remodeling effect gaining a card costing exactly $2 more than the trashed one.
  • ProcessionProcession.jpg plays an Action twice and upcycles it into one costing exactly $1 more.
  • ImproveImprove.jpg trashes an Action in play and upcycles it into a card costing exactly $1 more.
  • GovernorGovernor.jpg can let each player trash a card and gain another one costing exactly $1 more for other players and $2 more for the user.

[edit] Remodelers that can be used as gainers

Some remodelers can work as gainers because they gain more cards than they trash.

Most Remodelers can act as gainers if the trashed card has an ability that returns it to you from the trash (for example FortressFortress.jpg) or otherwise replaces itself (for example CatacombsCatacombs.jpg).

[edit] Related effects

These cards are related to Remodelers in that they trash a card and gain one card but are distinct from Remodelers in that the cost of the gained card does not depend on the Cost of the trashed card.

  • TransmuteTransmute.jpg - the gained card depends on the type of the trashed card.
  • TraderTrader.jpg - trashes a card and gains SilversSilver.jpg, and the number gained depends on the Cost of the trashed card.
  • Jack of All TradesJack of All Trades.jpg - trashes a non-Treasure card and gains a SilverSilver.jpg.
  • HermitHermit.jpg - trashes a non-Treasure card and gains any card costing up to $3.
  • RatsRats.jpg - always gains another RatsRats.jpg
  • AltarAltar.jpg - gains any card costing up to $5
  • TradeTrade.jpg - can trash up to two cards and gains a SilverSilver.jpg for each.
  • AdvanceAdvance.jpg - trashes an Action card to gain any Action card costing up to $6.
  • RitualRitual.jpg - trashed a card and gains a CurseCurse.jpg.
  • ScrapScrap.jpg - trashes a card and can gain a SilverSilver.jpg and/or HorseHorse.jpg (can generate extra gains).
  • AcolyteAcolyte.jpg - trashes an Action or Treasure to gain a GoldGold.jpg
  • Woodworkers' GuildWoodworkers' Guild.jpg - trashes an Action card to gain any Action card.
  • SwapSwap.jpg - returns an Action card to the Supply to gain any Action card costing up to $5.
  • PerilPeril.jpg - trashes an Action card to gain Loot.
  • PickaxePickaxe.jpg - trashes any card, and gains Loot if the trashed card costs $3 or more.

[edit] Gallery

[edit] Flexible cost limit

Butcher.jpgCarpenter.jpgDismantle.jpgDisplace.jpgEnlarge.jpgExorcist.jpgExpand.jpgGraverobber.jpgMine.jpgModify.jpgRebuild.jpgRemodel.jpgReplace.jpgStonemason.jpgTaxman.jpgTransmogrify.jpgZombie Mason.jpgEnhance.jpg

[edit] Fixed cost limit

Develop.jpgFarmland.jpgForge.jpgGovernor.jpgImprove.jpgProcession.jpgRemake.jpgUpgrade.jpgWay of the Butterfly.jpg


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