List of Cards by Qvist Rankings

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Revision as of 07:39, 9 October 2014 by Merudo (talk | contribs) (added release to 3-4 cost cards)
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This is a list of Dominion cards at each price level with the ability to sort by the rankings given in Qvist's card strength polls. These rankings are based on average rating given by the users of the Dominion Strategy Forum.


Card Lists

There have been three card ratings so far. The first, 2012 Ed. 1, had 30 users submit rankings. The second, 2012 Ed. 2, had 65 users submit rankings. And the third, 2013 Ed. 1, had 55 users submit rankings. Users submitted their lists in each category to Qvist who took the average and other statistics on the ranking of each card. The averages were weighted by the user's level on isotropic in order to bias ratings slightly towards those from more experienced players. The actual list was determined by sorting the averages of each card's rankings. To make the lists comparable independent of the number of cards in a specific list and to make it possible to take part even though not knowing all expansions, the 2013 Edition's list were published with percentage values. The 2013 Edition also first introduced cards lists from non-kingdom cards like Ruins, Knights and Prizes. Below the lists of each category are shown. +/- shows the change in comparison to last year. It ignores the addition of new cards (like the Dark Ages cards in 2013).

$1-$2 cards

Before Dark Ages this list only contained $2 cards. After Poor House was released the category was expanded for $1 cards. The results for 2012 Ed. 1, 2012 Ed. 2, 2013 Ed. and 2014 Ed. of $1-$2 cards.

Card 2012 Ed. 1 2012 Ed. 2 +/- 2013 Ed. +/- 2014 Ed. +/- Release
Chapel 1 1 0 1 0 1 0 Base
Fool's Gold 5 5 0 4 +1 2 +2 Hin­ter­land
Courtyard 3 3 0 3 0 3 0 Intrigue
Hamlet 2 2 0 2 0 4 -2 Cornucopia
Squire - - - 6 - 5 +1 Dark Ages
Lighthouse 4 4 0 5 -1 6 -1 Seaside
Candlestick Maker - - - - - 7 - Guilds
Stonemason - - - - - 8 - Guilds
Crossroads 7 6 +1 7 0 9 0 Hin­ter­land
Native Village 9 8 +1 10 -1 10 +2 Seaside
Pawn 8 9 -1 9 +1 11 0 Intrigue
Haven 6 7 -1 8 0 12 -2 Seaside
Cellar 10 11 -1 13 0 13 +2 Base
Embargo 11 10 +1 11 0 14 -1 Seaside
Poor House - - - 12 - 15 -1 Dark Ages
Vagrant - - - 15 - 16 +1 Dark Ages
Moat 12 12 0 16 0 17 +1 Base
Beggar - - - 14 - 18 -2 Dark Ages
Herbalist 13 13 0 17 0 19 0 Alchemist
Pearl Diver 14 14 0 18 0 20 0 Seaside
Duchess 16 15 +1 19 0 21 0 Hin­ter­land
Secret Chamber 15 16 -1 20 0 22 0 Intrigue

$3 cards

The results for 2012 Ed. 1, 2012 Ed. 2, 2013 Ed. and 2014. Ed. of $3 cards.

Card 2012 Ed. 1 2012 Ed. 2 +/- 2013 Ed. +/- 2014 Ed. +/- Release
Masquerade 2 2 0 2 0 1 +1 Intrigue
Ambassador 1 1 0 1 0 2 -1 Seaside
Fishing Village 3 3 0 3 0 3 0 Seaside
Steward 4 5 -1 6 -1 4 +2 Intrigue
Swindler 7 6 +1 5 +1 5 0 Intrigue
Menagerie 5 4 +1 4 0 6 -2 Cornucopia
Forager - - - 13 - 7 +6 Dark Ages
Watchtower 8 10 -2 8 +2 8 0 Prosperity
Hermit - - - 11 - 9 +2 Dark Ages
Warehouse 6 7 -1 7 0 10 -3 Seaside
Urchin - - - 16 - 11 +5 Dark Ages
Scheme 10 8 +2 9 -1 12 -3 Hin­ter­land
Market Square - - - 10 - 13 -3 Dark Ages
Village 12 11 +1 15 -1 14 +1 Base
Oracle 21 12 +9 14 +1 15 -1 Hin­ter­land
Doctor - - - - - 16 - Guilds
Tunnel 9 9 0 12 -1 17 -4 Hin­ter­land
Black Market 15 15 0 21 0 18 +4 Promo
Oasis 16 14 +2 19 +1 19 +1 Hin­ter­land
Storeroom - - - 17 - 20 -2 Dark Ages
Lookout 11 13 -2 20 -1 21 0 Seaside
Masterpiece - - - - - 22 - Guilds
Shanty Town 19 19 0 22 +3 23 +1 Intrigue
Wishing Well 18 16 +2 24 -2 24 +2 Intrigue
Sage - - - 18 - 25 -5 Dark Ages
Smugglers 20 20 0 26 0 26 +2 Seaside
Trade Route 14 17 -3 23 -1 27 -2 Prosperity
Loan 13 18 -5 25 -1 28 -1 Prosperity
Fortune Teller 23 23 0 27 +2 29 0 Cornucopia
Workshop 22 22 0 29 -1 30 +1 Base
Develop 26 25 +1 30 +1 31 +1 Hin­ter­land
Great Hall 17 21 -4 28 -1 32 -2 Intrigue
Woodcutter 24 24 0 31 -1 33 0 Base
Chancellor 25 26 -1 32 0 34 0 Base

$4 cards

The results for 2012 Ed. 1, 2012 Ed. 2, 2013 Ed. and 2014 Ed. of $4 cards.

Card 2012 Ed. 1 2012 Ed. 2 +/- 2013 Ed. +/- 2014 Ed. +/- Release
Sea Hag 2 1 +1 1 0 1 0 Seaside
Tournament 3 3 0 4 -1 2 +2 Cornucopia
Remake 4 4 0 3 +1 3 0 Cornucopia
Jack of all Trades 1 2 -1 2 0 4 -2 Hin­ter­land
Ironmonger - - - 13 - 5 +8 Dark Ages
Young Witch 5 5 0 5 0 6 -1 Cornucopia
Wandering Minstrel - - - 28 - 7 +21 Dark Ages
Monument 10 6 +4 6 0 8 -2 Prosperity
Militia 8 8 0 7 +1 9 -2 Base
Bridge 13 11 +2 10 +1 10 0 Intrigue
Bishop 6 7 -1 9 -2 11 -2 Prosperity
Caravan 7 10 -3 8 +2 12 -4 Seaside
Marauder - - - 11 - 13 -2 Dark Ages
Worker's Village 23 16 +7 17 +1 14 +3 Prosperity
Spice Merchant 22 28 -6 23 +8 15 +8 Hin­ter­land
Plaza - - - - - 16 - Guilds
Throne Room 18 21 -3 15 +8 17 -1 Base
Herald - - - - - 18 - Guilds
Smithy 16 15 +1 18 -1 19 +1 Base
Conspirator 17 17 0 14 +5 20 -4 Intrigue
Salvager 11 9 +2 12 -2 21 -7 Seaside
Ironworks 30 29 +1 37 0 22 +17 Intrigue
Quarry 24 26 -2 35 -1 23 +14 Prosperity
Horse Traders 14 18 -4 20 0 24 -2 Cornucopia
Scavenger - - - 33 - 25 +10 Dark Ages
Moneylender 9 20 -11 26 -2 26 +2 Base
Envoy 12 12 0 19 -5 27 -6 Promo
Farming Village 21 22 -1 30 -2 28 +4 Cornucopia
Gardens 15 14 +1 21 -5 29 -6 Base
Fortress - - - 29 - 30 +1 Dark Ages
Silk Road 28 13 +15 16 -1 31 -13 Hin­ter­land
Cutpurse 26 23 +3 32 -3 32 +2 Seaside
Mining Village 19 19 0 24 -2 33 -7 Intrigue
Remodel 29 30 -1 38 0 34 +6 Base
Procession - - - 25 - 35 -8 Dark Ages
Baron 25 24 +1 27 +1 36 -7 Intrigue
Island 20 25 -5 31 0 37 -4 Seaside
Trader 27 27 0 36 -1 38 0 Hin­ter­land
Advisor - - - - - 39 - Guilds
Death Cart - - - 22 - 40 -15 Dark Ages
Armory - - - 41 - 41 +3 Dark Ages
Feodum - - - 34 - 42 -5 Dark Ages
Walled Village 35 32 +3 39 +1 43 -1 Promo
Noble Brigand 38 31 +7 40 -1 44 -1 Hin­ter­land
Taxman - - - - - 45 - Guilds
Nomad Camp 36 33 +3 42 0 46 0 Hin­ter­land
Rats - - - 46 - 47 +3 Dark Ages
Talisman 40 40 0 49 +1 48 +5 Prosperity
Pirate Ship 34 37 -3 44 +2 49 -1 Seaside
Bureaucrat 39 34 +5 45 -2 50 -1 Base
Spy 33 39 -6 50 -1 51 +3 Base
Navigator 37 36 +1 47 -1 52 -1 Seaside
Treasure Map 32 38 -6 48 0 53 -1 Seaside
Coppersmith 41 41 0 51 0 54 +1 Intrigue
Feast 31 35 -4 43 +1 55 -8 Base
Thief 43 42 +1 52 0 56 0 Base
Scout 42 43 -1 53 0 57 0 Intrigue

$5 cards

The results for 2012 Ed. 1, 2012 Ed. 2, 2013 Ed. and 2014 Ed. of $5 cards.

Card 2012 Ed. 1 2012 Ed. 2 +/- 2013 Ed. +/- 2014 Ed. +/-
Mountebank 1 1 0 1 0 1 0
Rebuild - - - 26 - 2 +24
Wharf 3 3 0 3 0 3 0
Cultist - - - 7 - 4 +3
Witch 2 2 0 2 0 5 -3
Hunting Party 4 5 -1 4 +1 6 -2
Governor 15 6 +9 6 0 7 -1
Torturer 6 9 -3 8 +2 8 0
Minion 5 8 -3 9 0 9 0
Ill-Gotten Gains 7 4 +3 5 -1 10 -5
Junk Dealer - - - 32 - 11 +21
Ghost Ship 9 7 +2 10 -2 12 -2
Counterfeit - - - 33 - 13 +20
Margrave 13 12 +1 13 0 14 -1
Upgrade 18 23 -5 19 +5 15 +4
Tactician 8 10 -2 11 0 16 -5
Apprentice 11 11 0 12 0 17 -5
Soothsayer - - - - - 18 -
Haggler 23 16 +7 17 0 19 -1
Laboratory 10 15 -5 16 0 20 -3
Butcher - - - - - 21 -
Stables 16 17 -1 18 0 22 -2
Baker - - - - - 23 -
Embassy 14 13 +1 15 -1 24 -6
Highway 25 20 +5 25 -1 25 +3
Duke 32 18 +14 21 -1 26 -2
Knights - - - 36 - 27 +12
Bazaar 20 21 -1 22 +1 28 -3
Vault 12 14 -2 14 +1 29 -12
Bandit Camp - - - 20 - 30 -7
Horn of Plenty 30 28 +2 30 +3 31 +2
Count - - - 24 - 32 -5
Rabble 22 26 -4 27 +4 33 -3
Jester 19 22 -3 29 -2 34 -2
Journeyman - - - - - 35 -
Catacombs - - - 23 - 36 -9
City 26 27 -1 34 0 37 +1
Festival 21 19 +2 28 -4 38 -6
Cartographer 24 31 -7 31 +5 39 -4
Market 31 32 -1 40 +1 40 +4
Merchant Guild - - - - - 41 -
Council Room 29 35 -6 42 +3 42 +5
Inn 33 30 +3 44 -4 43 +6
Band of Misfits - - - 38 - 44 -1
Library 35 34 +1 43 +1 45 +3
Mystic - - - 49 - 46 +8
Merchant Ship 34 24 +10 35 -4 47 -7
Treasury 28 33 -5 45 -2 48 +2
Trading Post 27 29 -2 39 -1 49 -5
Venture 17 25 -8 37 -4 50 -8
Pillage - - - 41 - 51 -5
Graverobber - - - 47 - 52 0
Mint 36 36 0 48 0 53 0
Rogue - - - 46 - 54 -3
Tribute 38 38 0 52 -1 55 +2
Outpost 40 40 0 54 -1 56 +3
Mandarin 42 41 +1 51 +3 57 -1
Explorer 46 45 +1 53 +5 58 0
Mine 41 42 -1 55 0 59 +1
Royal Seal 37 37 0 50 0 60 -5
Saboteur 45 47 -2 60 0 61 +4
Stash 47 46 +1 59 0 62 +2
Contraband 43 44 -1 58 -1 63 0
Cache 44 43 +1 56 0 64 -3
Harvest 39 39 0 57 -5 65 -3
Counting House 48 48 0 61 0 66 0

$6 or more cards

The results for 2012 Ed. 1, 2012 Ed. 2, 2013 Ed. and 2014 Ed. of $6 cards.

Card 2012 Ed. 1 2012 Ed. 2 +/- 2013 Ed. +/- 2014 Ed. +/-
King's Court 1 1 0 1 0 1 0
Goons 3 2 +1 2 0 2 0
Grand Market 2 3 -1 3 0 3 0
Border Village 5 4 +1 4 0 4 0
Altar - - - 6 - 5 +1
Nobles 8 7 +1 7 +1 6 +1
Peddler 6 5 +1 5 0 7 -2
Fairgrounds 12 9 +3 11 0 8 +3
Hoard 4 6 -2 9 -1 9 0
Hunting Grounds - - - 8 - 10 -2
Bank 7 8 -1 10 0 11 -1
Forge 10 10 0 12 0 12 0
Harem 11 12 -1 14 0 13 +1
Expand 9 11 -2 13 0 14 -1
Farmland 13 13 0 15 0 15 0
Adventurer 14 14 0 16 0 16 0

Potion cost cards

The results for 2012 Ed. 1 and 2012 Ed. 2 of Potion cards.

Card 2012 Ed. 1 2012 Ed. 2 Change
Familiar 1 1 0
Scrying Pool 2 2 0
Vineyard 4 3 +1
Apothecary 6 4 +2
Golem 5 5 0
University 7 6 +1
Alchemist 3 7 -4
Possession 8 8 0
Philosopher's Stone 9 9 0
Transmute 10 10 0

Ruins

The results for 2013 Ed. and 2014 Ed. of Ruins.

Card 2013 Ed. 2014 Ed. +/-
Abandoned Mine 1 1 0
Ruined Market 2 2 0
Survivors 3 3 0
Ruined Library 4 4 0
Ruined Village 5 5 0

Knights

The results for 2013 Ed. and 2014 Ed. of Knights.

Card 2013 Ed. 2014 Ed. +/-
Sir Michael 1 1 0
Sir Bailey 2 2 0
Dame Anna 5 3 +2
Dame Molly 4 4 0
Sir Destry 6 5 +1
Dame Sylvia 3 6 -3
Dame Natalie 10 7 3
Sir Vander 8 8 0
Sir Martin 9 9 0
Dame Josephine 7 10 -3


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