+Buy: Difference between revisions

From DominionStrategy Wiki
Jump to navigation Jump to search
Flynd (talk | contribs)
m Fix typo and update gallery after previous commit.
(17 intermediate revisions by 2 users not shown)
Line 13: Line 13:
Cards in ''italics'' have been [[removed]].
Cards in ''italics'' have been [[removed]].


=== Terminal ===
=== Terminal coin or the equivalent===
 
* {{Set|Dominion}}: ''{{Card|Woodcutter}}''
* [[Dominion]]: ''{{Card|Woodcutter}}''
* {{Set|Intrigue}}: {{Card|Baron}}, {{Card|Bridge}}
* [[Intrigue]]: {{Card|Baron}}, {{Card|Bridge}}
* {{Set|Alchemy}}: {{Card|Herbalist}}
* [[Alchemy]]: {{Card|Herbalist}}
* {{Set|Prosperity}}: ''{{Card|Goons}}''
* [[Prosperity]]: ''{{Card|Goons}}''
* {{Set|Hinterlands}}: ''{{Card|Nomad Camp}}'', {{Card|Nomads}}, {{Card|Souk}}
* [[Cornucopia]]: {{Card|Horse Traders}}
* {{Set|Dark Ages}}: {{card|Squire}}, {{Card|Storeroom}}
* [[Hinterlands]]: ''{{Card|Nomad Camp}}'', {{card|Nomads}}, {{card|Souk}}
* {{Set|Cornucopia & Guilds}}: ''{{Card|Horse Traders}}'', {{Card|Merchant Guild}}
* [[Dark Ages]]: {{Card|Squire}}, {{Card|Storeroom}}
* {{Set|Adventures}}: {{Card|Bridge Troll}}, {{Card|Messenger}}, {{Card|Peasant}}, {{Card|Wine Merchant}}
* [[Guilds]]: {{Card|Merchant Guild}}
* {{Set|Empires}}: {{Card|Farmers' Market}}
* [[Adventures]]: {{Card|Peasant}}, {{Card|Messenger}}, {{Card|Bridge Troll}}, {{Card|Wine Merchant}}
* {{Set|Nocturne}}: {{Card|Sacred Grove}}
* [[Empires]]: {{Card|Farmers' Market}}
* {{Set|Menagerie}}: {{Way|Way of the Monkey}}
* [[Nocturne]]: {{Card|Sacred Grove}}, {{card|Druid}}, {{card|Skulk}}
* {{Set|Allies}}: {{Card|Herb Gatherer}}, {{card|Town}}
* [[Menagerie (expansion)|Menagerie]]: {{Way|Way of the Monkey}}
* {{Set|Rising Sun}}: {{Card|Fishmonger}}
* [[Allies]]: {{card|Herb Gatherer}}, {{card|Town}}


=== [[Terminal draw]] ===
=== [[Terminal draw]] ===
* {{Card|Council Room}}
* {{Set|Dominion}}: {{Card|Council Room}}
* {{Card|Wharf}}
* {{Set|Seaside}}: {{Card|Wharf}}
* {{Card|Margrave}}
* {{Set|Hinterlands}}: {{Card|Margrave}}
* {{Card|Ranger}}
* {{Set|Adventures}}: {{Card|Ranger}}
* {{Card|Tragic Hero}}
* {{Set|Nocturne}}: {{Card|Tragic Hero}}
* {{card|Silk Merchant}}
* {{Set|Renaissance}}: {{Card|Silk Merchant}}
* {{Card|Barge}}
* {{Set|Menagerie}}: {{Card|Barge}}
* {{card|Marquis}}
* {{Set|Allies}}: {{Card|Marquis}}
* {{card|Figurine}}
* {{Set|Plunder}}: {{Card|Figurine}}
* {{Set|Rising Sun}}: {{Card|Imperial Envoy}}


=== [[Cantrip]] ===
=== [[Cantrip]] ===
* {{Card|Market}}
* {{Set|Dominion}}: {{Card|Market}}
* {{Card|Worker's Village}}
* {{Set|Prosperity}}: {{Card|Grand Market}}, {{Card|Worker's Village}}
* {{Card|Grand Market}}
* {{Set|Dark Ages}}: {{Card|Market Square}}
* {{Card|Market Square}}
* {{Set|Cornucopia & Guilds}}: {{Card|Farrier}}, {{Card|Hamlet}}
* {{card|Farrier}}
* {{Set|Menagerie}}: {{Card|Sanctuary}}, {{Card|Snowy Village}}
* {{Card|Snowy Village}}
* {{Set|Rising Sun}}: {{Card|Gold Mine}}
* {{Card|Sanctuary}}


=== [[Treasure]]s and other [[non-terminal]] [[stop card]]s ===
=== [[Treasure]]s and other [[non-terminal]] [[stop card]]s ===
* {{Set|Dominion}}: {{Card|Festival}}
* {{Set|Seaside}}: {{card|Astrolabe}}
* {{Set|Prosperity}}: {{Card|Collection}}, {{Card|Tiara}}
* {{Set|Hinterlands}}: {{Card|Cauldron}}
* {{Set|Dark Ages}}: {{Card|Counterfeit}}
* {{Set|Cornucopia & Guilds}}: {{Card|Candlestick Maker}}
* {{Set|Empires}}: {{Card|Capital}}, {{Card|Charm}}, {{Card|Fortune}}, {{Card|Villa}}
* {{Set|Nocturne}}: {{Card|Pouch}}
* {{Set|Renaissance}}: {{Card|Ducat}}, {{Card|Spices}}
* {{Set|Menagerie}}: {{Card|Stockpile}}
* {{Set|Plunder}}: {{Card|Buried Treasure}}, {{Card|Jewelled Egg}}, {{Card|Mining Road}}, {{Card|Rope}}, {{Card|Sack of Loot}}
** [[Loot]] cards: {{Card|Amphora}}, {{Card|Endless Chalice}}, {{Card|Jewels}}, {{Card|Orb}}, {{Card|Prize Goat}}, {{Card|Puzzle Box}}, {{Card|Sextant}}, {{Card|Shield}}, {{Card|Staff}}, {{Card|Sword}}
* {{Set|Rising Sun}}: {{Prophecy|Good Harvest}}, {{Card|Rice}}


* [[Dominion]]: {{Card|Festival}}
===+Buy with a choice of other options===
* [[Seaside]]: {{card|Astrolabe}}
* {{Set|Intrigue}}: {{Card|Courtier}}, {{Card|Pawn}}
* [[Prosperity]]: {{Card|Tiara}}, {{Card|Collection}}
* {{set|Nocturne}}: {{card|Druid}}
* [[Hinterlands]]: {{card|Cauldron}}
* {{Set|Menagerie}}: {{Card|Scrap}}
* [[Dark Ages]]: {{Card|Counterfeit}}
* {{Set|Allies}}: {{Card|Bauble}}
* [[Guilds]]: {{Card|Candlestick Maker}}
* [[Empires]]: {{Card|Villa}}, {{Card|Capital}}, {{Card|Charm}}, {{Card|Fortune}}
* [[Nocturne]]: {{Card|Pouch}}
* [[Renaissance]]: {{Card|Ducat}}, {{Card|Spices}}
* [[Menagerie (expansion)|Menagerie]]: {{card|Stockpile}}
* [[Plunder]]: {{card|Jewelled Egg}}, {{card|Mining Road}}, {{card|Rope}}, {{card|Buried Treasure}}, {{card|Sack of Loot}}
** [[Loot]] cards: {{card|Amphora}}, {{card|Endless Chalice}}, {{card|Jewels}}, {{card|Orb}}, {{card|Prize Goat}}, {{card|Puzzle Box}}, {{card|Sextant}}, {{card|Shield}}, {{card|Staff}}, {{card|Sword}}
 
===+Buy between other options===
* {{card|Bauble}}
* {{Card|Hamlet}}
* {{Card|Pawn}} can provide +Buy in combination with either +Action, +Card, or +{{Cost|1}}.
* {{card|Courtier}} offers +Buy as one of several choices.
* {{card|Scrap}} offers +Buy as one of several choices.


=== Other ===
=== Other ===
* {{card|Skulk}} gives +Buy with a [[Hex]] attack
* {{Event|Travelling Fair}} can transfer arbitrary amounts of {{Cost}} into +Buy
* {{Event|Travelling Fair}} can transfer arbitrary amounts of {{Cost}} into +Buy
* {{Event|Seaway}} and {{card|Teacher}} can give +Buy to an Action card pile in the Supply.
* {{Event|Seaway}} and {{Card|Teacher}} can give +Buy to an Action card pile in the Supply.
* {{ally|League of Shopkeepers}} can give you +buy when you play a [[Liaison]].
* {{Ally|League of Shopkeepers}} can give you +Buy when you play a [[Liaison]].
* {{Prophecy|Flourishing Trade}} can convert excess +Actions into +Buy


== Cards that give restricted +Buy ==
== Cards that give restricted +Buy ==


===Cards that need to trash a card===
===Cards that need to trash a card===
'''Some cards need to trash a card, so they only replace cards'''
Some cards need to trash or return a card, so they only replace cards.
** [[Seaside]]: {{Card|Salvager}}
* {{Set|Seaside}}: {{Card|Salvager}}
** [[Prosperity]]: ''{{Card|Trade Route}}''
* {{Set|Prosperity}}: ''{{Card|Trade Route}}''
** [[Hinterlands]]: {{Card|Spice Merchant}}
* {{Set|Hinterlands}}: {{Card|Spice Merchant}}
** [[Dark Ages]]: {{Card|Forager}}
* {{Set|Dark Ages}}: {{Card|Forager}}
* {{Set|Rising Sun}}: {{Prophecy|Panic}}


===Limited amounts of +Buy===
===Limited amounts of +Buy===
'''Some cards are difficult to come by or only exist in very limited numbers:'''
Some cards are difficult to come by, only exist in very limited numbers, or only provide a limited number of +Buy in normal circumstances.
** [[Cornucopia]]: {{Card|Princess}}
* {{Set|Seaside}}: {{Card|Tactician}}
** [[Dark Ages]]: {{Card|Ruined Market}}, {{Card|Sir Martin}}
* {{Set|Dark Ages}}: {{Card|Ruined Market}}, {{Card|Sir Martin}}
** [[Nocturne]]: {{boon|The Forest's Gift}}
* {{Set|Cornucopia & Guilds}}: {{Card|Demesne}}, ''{{Card|Princess}}'', {{Card|Renown}}
** [[Renaissance]]: {{Project|Fair}}
* {{Set|Nocturne}}: {{Boon|The Forest's Gift}}
** {{Card|Tactician}} You can generally get only one extra Buy from it and even to make use of this you need to build your deck in a specific way.
* {{Set|Renaissance}}: {{Project|Fair}}
* {{Set|Rising Sun}}: {{Card|Aristocrat}}


===Other restrictions===
===Other restrictions===
*'''Some cards only work later during the game when one or more piles have emptied:'''
Some cards only work later during the game when one or more piles have emptied.
** [[Menagerie (expansion)|Menagerie]]: {{card|Animal Fair}}
* {{Set|Prosperity}}: {{Card|City}}
** {{Card|City}} (but only after 2 Supply piles are empty)
* {{Set|Menagerie}}: {{Card|Animal Fair}}


*[[Prosperity]]: ''{{Card|Contraband}}'' can prevent you from buying certain desirable cards.
''{{Card|Contraband}}'' can prevent you from buying certain cards.


*'''Some effects need you to to gain specific kinds of cards to get +Buy:'''
Some effects need you to to gain specific kinds of cards to get +Buy:
** [[Allies]]: {{card|Galleria}}, {{ally|Band of Nomads}}
* {{Set|Allies}}: {{Ally|Band of Nomads}}, {{Card|Galleria}}
** [[Plunder (expansion)|Plunder]]: {{card|Abundance}}
* {{Set|Plunder}}: {{Card|Abundance}}


===Giving back Buys===
===Giving back Buys===
* {{Card|Forum}}, {{Card|Cavalry}}, and {{trait|Nearby}} cards give +Buy when gained. Similarly, {{Card|Villa}} can be played instantly after being gained and so gives back a Buy.  
{{Card|Forum}}, {{Card|Cavalry}}, {{Card|Marchland}}, and {{Trait|Nearby}} cards give +Buy when gained. Similarly, {{Card|Villa}} can be played instantly after being gained and so gives back a Buy.  
* {{card|Galleria}} and {{ally|Band of Nomads}} can give back Buys upon buying certain cards.  
 
* A number of [[Event]]s do not use up a Buy because they give one back whenever bought.
{{Card|Galleria}} and {{Ally|Band of Nomads}} can give back Buys upon buying certain cards.  
** [[Adventures]]: {{Event|Borrow}}, {{Event|Save}}, {{Event|Scouting Party}}
 
** [[Empires]]: {{Event|Delve}}
A number of [[Event]]s do not use up a Buy because they give one back whenever bought.
** {{Set|Menagerie}}: {{Event|Desperation}}, {{Event|Gamble}}, {{Event|Pursue}}, {{Event|Toil}}
* {{Set|Adventures}}: {{Event|Borrow}}, {{Event|Save}}, {{Event|Scouting Party}}
** {{Set|Plunder}}: {{event|Avoid}}, {{event|Bury}}, {{event|Deliver}}, {{event|Launch}}, {{event|Mirror}}, {{event|Rush}}
* {{Set|Empires}}: {{Event|Delve}}
* {{Set|Menagerie}}: {{Event|Desperation}}, {{Event|Gamble}}, {{Event|Pursue}}, {{Event|Toil}}
* {{Set|Plunder}}: {{Event|Avoid}}, {{Event|Bury}}, {{Event|Deliver}}, {{Event|Launch}}, {{Event|Mirror}}, {{Event|Rush}}
* {{Set|Rising Sun}}: {{Event|Continue}}


===Related===
===Related===
Line 119: Line 124:
===Terminal===
===Terminal===
   
   
{{CardImage|Baron}}{{CardImage|Bridge}}{{CardImage|Bridge Troll}}{{CardImage|Druid}}{{CardImage|Farmers' Market}}{{CardImage|Herbalist}}{{CardImage|Herb Gatherer}}{{CardImage|Horse Traders}}{{CardImage|Merchant Guild}}{{CardImage|Messenger}}{{CardImage|Nomads}}{{CardImage|Peasant}}{{CardImage|Sacred Grove}}{{CardImage|Skulk}}{{CardImage|Souk}}{{CardImage|Squire}}{{CardImage|Storeroom}}{{CardImage|Town}}{{CardImage|Wine Merchant}}{{LandscapeImage|Way of the Monkey}}
{{CardImage|Baron}}{{CardImage|Bridge}}{{CardImage|Bridge Troll}}{{CardImage|Farmers' Market}}{{CardImage|Herb Gatherer}}{{CardImage|Herbalist}}{{CardImage|Merchant Guild}}{{CardImage|Messenger}}{{CardImage|Nomads}}{{CardImage|Peasant}}{{CardImage|Sacred Grove}}{{CardImage|Squire}}{{CardImage|Storeroom}}{{CardImage|Town}}{{CardImage|Wine Merchant}}{{LandscapeImage|Way of the Monkey}}


=== Terminal draw ===
=== Terminal draw ===
{{CardImage|Barge}}{{CardImage|Council Room}}{{CardImage|Margrave}}{{CardImage|Marquis}}{{CardImage|Ranger}}{{CardImage|Silk Merchant}}{{CardImage|Tragic Hero}}{{CardImage|Wharf}}
{{CardImage|Barge}}{{CardImage|Council Room}}{{CardImage|Imperial Envoy}}{{CardImage|Margrave}}{{CardImage|Marquis}}{{CardImage|Ranger}}{{CardImage|Silk Merchant}}{{CardImage|Tragic Hero}}{{CardImage|Wharf}}


=== Cantrip ===
=== Cantrip ===
{{CardImage|Grand Market}}{{CardImage|Market}}{{CardImage|Market Square}}{{CardImage|Sanctuary}}{{CardImage|Snowy Village}}{{CardImage|Worker's Village}}
{{CardImage|Figurine}}{{CardImage|Gold Mine}}{{CardImage|Grand Market}}{{CardImage|Market}}{{CardImage|Market Square}}{{CardImage|Sanctuary}}{{CardImage|Snowy Village}}{{CardImage|Worker's Village}}


=== Treasures and other non-terminal stop cards ===
=== Treasures and other non-terminal stop cards ===
{{CardImage|Amphora}}{{CardImage|Astrolabe}}{{CardImage|Buried Treasure}}{{CardImage|Candlestick Maker}}{{CardImage|Capital}}{{CardImage|Cauldron}}{{CardImage|Charm}}{{CardImage|Collection}}{{CardImage|Counterfeit}}{{CardImage|Ducat}}{{CardImage|Endless Chalice}}{{CardImage|Festival}}{{CardImage|Figurine}}{{CardImage|Fortune}}{{CardImage|Jewelled Egg}}{{CardImage|Jewels}}{{CardImage|Mining Road}}{{CardImage|Orb}}{{CardImage|Pouch}}{{CardImage|Prize Goat}}{{CardImage|Puzzle Box}}{{CardImage|Rope}}{{CardImage|Sack of Loot}}{{CardImage|Sextant}}{{CardImage|Shield}}{{CardImage|Spices}}{{CardImage|Staff}}{{CardImage|Stockpile}}{{CardImage|Sword}}{{CardImage|Tiara}}{{CardImage|Villa}}
{{CardImage|Amphora}}{{CardImage|Astrolabe}}{{CardImage|Buried Treasure}}{{CardImage|Candlestick Maker}}{{CardImage|Capital}}{{CardImage|Cauldron}}{{CardImage|Charm}}{{CardImage|Collection}}{{CardImage|Counterfeit}}{{CardImage|Ducat}}{{CardImage|Endless Chalice}}{{CardImage|Festival}}{{CardImage|Fortune}}{{CardImage|Jewelled Egg}}{{CardImage|Jewels}}{{CardImage|Mining Road}}{{CardImage|Orb}}{{CardImage|Pouch}}{{CardImage|Prize Goat}}{{CardImage|Puzzle Box}}{{CardImage|Rice}}{{CardImage|Rope}}{{CardImage|Sack of Loot}}{{CardImage|Sextant}}{{CardImage|Shield}}{{CardImage|Spices}}{{CardImage|Staff}}{{CardImage|Stockpile}}{{CardImage|Sword}}{{CardImage|Tiara}}{{CardImage|Villa}}{{LandscapeImage|Good Harvest}}


===+Buy between other options===
===+Buy between other options===
{{CardImage|Bauble}}{{CardImage|Courtier}}{{CardImage|Hamlet}}{{CardImage|Pawn}}{{CardImage|Scrap}}
{{CardImage|Bauble}}{{CardImage|Courtier}}{{CardImage|Druid}}{{CardImage|Hamlet}}{{CardImage|Pawn}}{{CardImage|Scrap}}


=== Other unrestricted +Buy ===
=== Other unrestricted +Buy ===
{{CardImage|Teacher}}{{LandscapeImage|League of Shopkeepers}}{{LandscapeImage|Seaway}}{{LandscapeImage|Travelling Fair}}
{{CardImage|Skulk}}{{CardImage|Teacher}}{{LandscapeImage|Flourishing Trade}}{{LandscapeImage|League of Shopkeepers}}{{LandscapeImage|Seaway}}{{LandscapeImage|Travelling Fair}}


===Cards that need to trash a card===
===Cards that need to trash a card===
{{CardImage|Forager}}{{CardImage|Salvager}}{{CardImage|Spice Merchant}}
{{CardImage|Forager}}{{CardImage|Salvager}}{{CardImage|Spice Merchant}}{{LandscapeImage|Panic}}


===Limited amounts of +Buy===
===Limited amounts of +Buy===
{{CardImage|Ruined Market}}{{CardImage|Princess}}{{CardImage|Sir Martin}}{{CardImage|Tactician}}{{LandscapeImage|Fair}}{{LandscapeImage|The Forest's Gift}}
{{CardImage|Aristocrat}}{{CardImage|Demesne}}{{CardImage|Ruined Market}}{{CardImage|Sir Martin}}{{CardImage|Tactician}}{{LandscapeImage|Fair}}{{LandscapeImage|The Forest's Gift}}


===Other restrictions===
===Other restrictions===
Line 146: Line 151:


===Giving back Buys===
===Giving back Buys===
{{CardImage|Cavalry}}{{CardImage|Forum}}{{CardImage|Galleria}}{{LandscapeImage|Band of Nomads}}{{LandscapeImage|Borrow}}{{LandscapeImage|Delve}}{{LandscapeImage|Desperation}}{{LandscapeImage|Gamble}}{{LandscapeImage|Pursue}}{{LandscapeImage|Save}}{{LandscapeImage|Scouting Party}}{{LandscapeImage|Toil}}
{{CardImage|Cavalry}}{{CardImage|Forum}}{{CardImage|Galleria}}{{CardImage|Marchland}}{{LandscapeImage|Band of Nomads}}{{LandscapeImage|Borrow}}{{LandscapeImage|Continue}}{{LandscapeImage|Delve}}{{LandscapeImage|Desperation}}{{LandscapeImage|Gamble}}{{LandscapeImage|Pursue}}{{LandscapeImage|Save}}{{LandscapeImage|Scouting Party}}{{LandscapeImage|Toil}}




===Removed cards===
===Removed cards===
{{CardImage|Contraband}}{{CardImage|Goons}}{{CardImage|Nomad Camp}}{{CardImage|Trade Route}}{{CardImage|Woodcutter}}
{{CardImage|Contraband}}{{CardImage|Goons}}{{CardImage|Horse Traders}}{{CardImage|Nomad Camp}}{{CardImage|Princess}}{{CardImage|Trade Route}}{{CardImage|Woodcutter}}


{{Navbox card categories}}
{{Navbox card categories}}

Revision as of 08:04, 15 August 2024

Herbalist, a +Buy card.

Playing a card that provides +Buy increases the number of cards you are allowed to buy during your buy phase.

Some cards that give +Buy have it as part of their core function, such as Herbalist; usually the +Buy is the only reason for wanting a Herbalist. In some cases, a card offers +Buy as a feature that synergizes with its core function: Collection offers you a VP reward per card you buy, and gives +Buy to make the reward go farther. Other cards have +Buy merely as an extra vanilla bonus that keeps the card competitive with other cards at the same cost: Worker's Village is a village costing $4 with the +Buy as an extra bonus for the $1 it costs more than Village.

Strategy

+Buy is an essential component of most engine strategies, since engines can take a long time to build; +Buy allows you to acquire engine components more rapidly, thus speeding up the construction of the engine, and once the engine is running it allows you to buy multiple Victory cards at once to make up for the slower start. An easy trap to fall into is that of "overbuilding" an engine in the absence of +Buy: there's no use in building a deck that can regularly generate $16 each turn if you can still only buy one Province with it. In some cases, if the +Buy card is rather unwieldy like Herbalist, it is good strategy to wait to buy even a relatively cheap +Buy card until you are close to generating enough $ to benefit from the effect, although you need to avoid waiting too long as well or else you will have to waste $ on the turn you buy that card.

If you are lacking the deck control to generate large amounts of $ or to assure having a +Buy card in hand when you do, a +Buy card may not be worth its opportunity cost.

Cards that give unrestricted +Buy

Cards in italics have been removed.

Terminal coin or the equivalent

Terminal draw

Cantrip

Treasures and other non-terminal stop cards

+Buy with a choice of other options

Other

Cards that give restricted +Buy

Cards that need to trash a card

Some cards need to trash or return a card, so they only replace cards.

Limited amounts of +Buy

Some cards are difficult to come by, only exist in very limited numbers, or only provide a limited number of +Buy in normal circumstances.

Other restrictions

Some cards only work later during the game when one or more piles have emptied.

Contraband can prevent you from buying certain cards.

Some effects need you to to gain specific kinds of cards to get +Buy:

Giving back Buys

Forum, Cavalry, Marchland, and Nearby cards give +Buy when gained. Similarly, Villa can be played instantly after being gained and so gives back a Buy.

Galleria and Band of Nomads can give back Buys upon buying certain cards.

A number of Events do not use up a Buy because they give one back whenever bought.

Related

Cards that do not give +Buy per se but enable you to gain more cards through Buys in some other way are referred to as Virtual +Buy.

Gallery

Terminal

Terminal draw

Cantrip

Treasures and other non-terminal stop cards

+Buy between other options

Other unrestricted +Buy

Cards that need to trash a card

Limited amounts of +Buy

Other restrictions

Giving back Buys


Removed cards


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn