Gainer

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(Types of gainers: not a workshop variant)
(Types of gainers: rm empty sections)
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* [[Allies]]: {{ally|Architects' Guild}}
 
* [[Allies]]: {{ally|Architects' Guild}}
  
=== Silver gainers ===
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=== Treasure gainers ===
For a list of {{Card|Silver}} gainers, see [[Silver#Silver gainers|here]].
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=== Gold gainers ===
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Certain cards allow you to gain only [[Treasure]]s. Some of them gain only specific Treasures; others gain whatever Treasure happens to be available. Lists of [[Silver#Silver gainers|Silver gainers]] and [[Gold#Gold gainers|Gold gainers]] can be found at the articles for {{card|Silver}} and {{card|Gold}}; other Treasure gainers are listed here:
For a list of {{Card|Gold}} gainers, see [[Gold#Gold gainers|here]].
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=== Other treasure gainers ===
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These cards can be used to gain other Treasures — some specifically {{Card|Copper}} or {{Card|Spoils}}; others whatever Treasure happens to be available.
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* [[Dominion (base set)|Dominion]]: ''{{Card|Thief}}''
 
* [[Dominion (base set)|Dominion]]: ''{{Card|Thief}}''
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* [[Hinterlands]]: {{Card|Border Village}} - gains a cheaper card when gained
 
* [[Hinterlands]]: {{Card|Border Village}} - gains a cheaper card when gained
* [[Hinterlands]]: {{Card|Cache}} - gains two Coppers when gained
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* ''[[Hinterlands]]: {{Card|Cache}}'' - gains two Coppers when gained
* [[Hinterlands]]: {{Card|Duchess}} - allows you to gain ''itself'' when you gain a Duchy
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* ''[[Hinterlands]]: {{Card|Duchess}}'' - allows you to gain ''itself'' when you gain a Duchy
 
* [[Dark Ages]]: {{Card|Catacombs}} - gains a cheaper card when trashed
 
* [[Dark Ages]]: {{Card|Catacombs}} - gains a cheaper card when trashed
 
* [[Dark Ages]]: {{Card|Death Cart}} - gains 2 [[Ruins]] when gained
 
* [[Dark Ages]]: {{Card|Death Cart}} - gains 2 [[Ruins]] when gained

Revision as of 10:54, 12 July 2022

Workshop, a gainer card.

A gainer is any card which allows you to gain cards without buying them. The simplest example is WorkshopWorkshop.jpg. They often work well with GardensGardens.jpg strategies, as they allow you to gain more cards than you have buys. They can also be useful for picking up engine components, especially cheap ones.

Cards that allow you to trash one card and gain another, like RemodelRemodel.jpg, are usually considered to be in a separate category from gainers, since they don't increase your deck size. However, they can sometimes have similar functions for gaining engine components or accelerating a three-pile ending.

Contents

Types of gainers

Cards in italics have been removed.

Workshop variants

These cards let you gain cards costing up to $4. Many of them work well in combinations with cost reduction methods like HighwayHighway.jpg, which will let you gain more expensive cards than you usually can.

Gainers with a cost limit other than 4

FeastFeast.jpg and WishWish.jpg gain a card, but as one-shots act more as temporary replacements than gainers.

DiscipleDisciple.jpg (from Adventures), KilnKiln.jpg and Way of the RatWay of the Rat.jpg (from Menagerie), and SpecialistSpecialist.jpg (from Allies) can gain you a copy of a card that you play, regardless of cost. Sunken TreasureSunken Treasure.jpg, from Allies, can gain a copy of a card you didn't play, regardless of cost.

Trash gainers

These cards can gain cards out of the Trash instead of the supply:

ThiefThief.jpg and Noble BrigandNoble Brigand.jpg technically gain cards from the trash as well, but only the cards trashed as part of resolving their Attack abilities.

On-buy/gain gainers

These cards resemble the above in gaining cards up to or at a particular cost, but do so when you buy or gain another card, rather than when you play the gainer itself.

Treasure gainers

Certain cards allow you to gain only Treasures. Some of them gain only specific Treasures; others gain whatever Treasure happens to be available. Lists of Silver gainers and Gold gainers can be found at the articles for SilverSilver.jpg and GoldGold.jpg; other Treasure gainers are listed here:

Other specific-card gainers

For a list of EstateEstate.jpg gainers, see here. For a list of DuchyDuchy.jpg gainers, see here. For a list of ProvinceProvince.jpg gainers, see here. For a list of HorseHorse.jpg gainers, see here.

When gain/buy/trash gainers

Edge cases

  • Though it does not gain a card, Adventures: InheritanceInheritance.jpg does set aside a card from the Supply that is included in your deck at the end of the game.
  • Though Nocturne: ChangelingChangeling.jpg trash itself and gains a copy of a card you have in play, both effects are not related. Furthermore as a one-shot Changeling acts more as a temporary replacement than a gainer.
  • Though it does not gain a card, Menagerie: Camel TrainCamel Train.jpg does move a card from the Supply to your Exile mat that is included in your deck at the end of the game (or earlier if you legitimately gain a copy and choose to discard the ones in Exile).


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn
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