Squire
From DominionStrategy Wiki
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|Cost = 2 | |Cost = 2 | ||
|Set = Dark Ages | |Set = Dark Ages | ||
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|Illustrator = Harald Lieske | |Illustrator = Harald Lieske | ||
|Text = +$1<br /> | |Text = +$1<br /> |
Revision as of 12:52, 4 November 2012
Squire
Squire | |
---|---|
Cost | 2 |
Type | Action |
Set/Expansion | Dark Ages |
Illustrator | Harald Lieske |
+$1 Choose one: +2 Actions; or +2 Buys; or gain a Silver. |
Contents |
FAQ
Official FAQ
When you play this, you get +$1 , and your choice of either +2 Actions, +2 Buys, or gaining a Silver. The Silver comes from the Supply and is put into your discard pile. If Squire is trashed somehow, you gain an Attack card; the Attack card comes from the Supply and is put into your discard pile. You can gain any Attack card available in the Supply, but if no Attack card is available, you do not gain one.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
The first version of this, from way back when, was the not-so-similar-looking '+1 card +1 action, you may play an attack or buy a Silver.' It was a village that only played attacks, or a +buy that only worked on Silver. When it turned out that I wouldn't be doing more cards that let you buy cards in the action phase, due to Black Market being confusing, I dropped buying Silvers (at that point 'buy a Treasure') and added, 'when trashed, gain an attack.' Now the card was just a blank cycler in games with no attacks. For a while I thought that was okay, but people sure complained about it. I made it, 'when trashed, gain an attack or silver,' but of course some games there's no way to trash it either