Graverobber
From DominionStrategy Wiki
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(→Official FAQ) |
m (Robot: Automated text replacement (-Copy & Paste Secret History here. +{{Quote||Text=It's obvious that you could make a card that gets cards from the trash. What's not obbvious is that it will end up looking like this. There was just a straight l...) |
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== Trivia == | == Trivia == | ||
=== Secret History === | === Secret History === | ||
− | + | {{Quote||Text=It's obvious that you could make a card that gets cards from the trash. What's not obbvious is that it will end up looking like this. There was just a straight line that led from the idea to the final card though. It had to provide a way to get good cards into the trash, so that it wouldn't just stare at an empty trash, or a trash full of Coppers and Estates. So, it's a Remodel. Furthermore it's a Remodel that likes to trash actions that cost , which is just the kind of thing you're happy getting from the trash. In games where Provinces end up trashed, such as via other Remodels, it's way too good to be able to gain them with Graverobbers, so you can't. It also can't get cheap cards, which was to stop you from getting Madman (a combo we first suffered through for a while). I later changed Madman to not go to the trash, but kept Graverobber at to , because that makes things a little easier - you keep one pile of real trash and one pile of good trash - and it meant I could safely do other non-supply bash* cards in the future without worrying about Graverobber, if somehow that comes up.|Name=[[Donald X. Vaccarino]] |Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}} | |
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 10:41, 4 November 2012
Graverobber
Graverobber | |
---|---|
Cost | 5 |
Type | [[Action]] |
Set/Expansion | Dark Ages |
Illustrator | Julien Delval |
Choose one: Gain a card from the trash costing from $3 to $6, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to $3 more than it. |
Contents |
FAQ
Official FAQ
You choose either option, then do as much of it as you can; you can choose an option even if you will not be able to do it. You can look through the trash at any time. If you choose to gain a card from the trash, the other players get to see what it is, and it goes on top of your deck. If there were no cards in your deck, it becomes the only card in your deck. If there is no card in the trash costing from $3 to $6 , you will fail to gain one. Cards with P in the cost (from Alchemy) do not cost from $3 to $6 . If you choose to trash an Action card from your hand, the card you gain comes from the Supply and is put into your discard pile.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
It's obvious that you could make a card that gets cards from the trash. What's not obbvious is that it will end up looking like this. There was just a straight line that led from the idea to the final card though. It had to provide a way to get good cards into the trash, so that it wouldn't just stare at an empty trash, or a trash full of Coppers and Estates. So, it's a Remodel. Furthermore it's a Remodel that likes to trash actions that cost , which is just the kind of thing you're happy getting from the trash. In games where Provinces end up trashed, such as via other Remodels, it's way too good to be able to gain them with Graverobbers, so you can't. It also can't get cheap cards, which was to stop you from getting Madman (a combo we first suffered through for a while). I later changed Madman to not go to the trash, but kept Graverobber at to , because that makes things a little easier - you keep one pile of real trash and one pile of good trash - and it meant I could safely do other non-supply bash* cards in the future without worrying about Graverobber, if somehow that comes up.