Nobles
(Created page with "{{Cardbox| |Card = Nobles |Cost = 6 |Set = Intrigue |Type = Action - Victory |Illustrator = |Text = 2 Victory Points Choose one: +3 Cards; or +2 Actions. }} ==...") |
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|Set = Intrigue | |Set = Intrigue | ||
|Type = [[Action]] - [[Victory]] | |Type = [[Action]] - [[Victory]] | ||
− | |Illustrator = | + | |Illustrator = Marcel-Andre Casasola Merkle |
|Text = 2 Victory Points | |Text = 2 Victory Points | ||
Choose one: +3 Cards; or +2 Actions. | Choose one: +3 Cards; or +2 Actions. | ||
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== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | + | * This is both an Action card and a Victory card. | |
+ | * When you play it, you choose either to draw 3 cards or to get 2 more Actions to use; you cannot mix and match. | ||
+ | * At the end of the game, this is worth 2 VP. | ||
+ | * During set-up, place 12 Nobles in the Supply for a 3- or 4-player game and 8 in the Supply for a 2-player game. | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
+ | If you [[Throne Room]], [[Procession]], or [[King's Court]] a Nobles, you may make different choices for each play. | ||
== Strategy Article == | == Strategy Article == | ||
+ | There isn't a Nobles strategy article. | ||
+ | |||
+ | Nobles is a pretty good addition to [[engine]]s, since it's a green card you can pick up without clogging your deck; if you have a hand full of other engine pieces, either [[Village]]s or [[Smithy|Smithies]], Nobles will fit right in. The fact that it offers a choice make Nobles pretty good grease for any engine. However, Nobles alone does not make for a very good engine; it costs $6, meaning that it's difficult to acquire a lot of them, and since it's "Village" option does not draw you a card, two Nobles only give as much benefit as one [[Laboratory]]. | ||
+ | |||
+ | In [[Big Money]], Nobles is a mediocre enabler because it conflicts with Gold, and you will typically want to start buying Nobles over Gold just before you'd start preferring Duchy over Gold. | ||
=== Synergies/Combos === | === Synergies/Combos === | ||
+ | * [[Scout]] | ||
+ | * The presence of other [[Village]]s, [[Smithy|Smithies]], and +Buy to make an engine | ||
=== Antisynergies === | === Antisynergies === | ||
== Trivia == | == Trivia == | ||
=== Secret History === | === Secret History === | ||
− | + | {{Quote|Text= One of the oldest cards in the set. Originally it was "+2 actions or +2 cards." It just didn't get any love when Harem was out. I tried "+3 actions or +3 cards" and it stayed like that for a long time. It was clearly too good though - now Harem was getting left out. You can see how it ended up. +3 Actions seems worth putting on a card someday, but it's much more interesting on a card that you buy specifically to get lots of Actions, rather than on a card that's just gravy eight ways from Sunday. | |
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 from the Secret History of the Intrigue cards] | ||
+ | }} | ||
+ | |||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 22:37, 1 November 2012
Nobles | |
---|---|
Cost | 6 |
Type | [[Action - Victory]] |
Set/Expansion | Intrigue |
Illustrator | Marcel-Andre Casasola Merkle |
2 Victory Points
Choose one: +3 Cards; or +2 Actions. |
Contents |
FAQ
Official FAQ
- This is both an Action card and a Victory card.
- When you play it, you choose either to draw 3 cards or to get 2 more Actions to use; you cannot mix and match.
- At the end of the game, this is worth 2 VP.
- During set-up, place 12 Nobles in the Supply for a 3- or 4-player game and 8 in the Supply for a 2-player game.
Other Rules clarifications
If you Throne Room, Procession, or King's Court a Nobles, you may make different choices for each play.
Strategy Article
There isn't a Nobles strategy article.
Nobles is a pretty good addition to engines, since it's a green card you can pick up without clogging your deck; if you have a hand full of other engine pieces, either Villages or Smithies, Nobles will fit right in. The fact that it offers a choice make Nobles pretty good grease for any engine. However, Nobles alone does not make for a very good engine; it costs $6, meaning that it's difficult to acquire a lot of them, and since it's "Village" option does not draw you a card, two Nobles only give as much benefit as one Laboratory.
In Big Money, Nobles is a mediocre enabler because it conflicts with Gold, and you will typically want to start buying Nobles over Gold just before you'd start preferring Duchy over Gold.
Synergies/Combos
Antisynergies
Trivia
Secret History