Hasty
From DominionStrategy Wiki
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=== Other rules clarifications === | === Other rules clarifications === | ||
+ | * Playing a card that has no effect (like {{Card|Territory}}) will still trigger e.g. {{Event|Pathfinding}}, and it can count for e.g. {{Card|Landing Party}}. | ||
== Strategy == | == Strategy == |
Revision as of 20:57, 15 December 2022
Hasty | |
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Info | |
Type | Trait |
Set | Plunder |
Illustrator(s) | Donald Crank |
Trait text | |
When you gain a Hasty card, set it aside, and play it at the start of your next turn. |
Hasty is a Trait from Plunder. Cards with this trait automatically play themselves the turn after you gain them.
Contents |
FAQ
Official FAQ
- If this plays a card that can't normally be played, like Territory (from Allies), that card goes into play but doesn't do anything else then.
Other rules clarifications
- Playing a card that has no effect (like Territory) will still trigger e.g. Pathfinding, and it can count for e.g. Landing Party.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
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When you gain a Hasty card, set it aside, and play it at the start of your next turn. | Plunder | December 2022 |
Other language versions
Language | Name | Digital | Text | Notes |
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Trivia
Preview
Hasty makes a particular card leap into play, albeit a turn later. This one is useful on almost anything. A Hasty Territory goes into play but doesn't do anything else for being played; as always there's a rulebook.