Tunnel
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== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | This is both a Victory card and a Reaction. At the end of the game Tunnel is worth 2VP. Tunnel's reaction ability functions when you discard it. You cannot simply choose to discard it; something has to let you or make you discard it. This ability functions whether you discard Tunnel on your on turn (such as due to [[Oasis]]) or on someone else's (such as due to [[Margrave]]). It functions if Tunnel is discarded from your hand (such as due to Oasis) or from your deck, or when set aside (such as due to [[Cartographer]]). If Tunnel would normally not necessarily be revealed (such as when discarding multiple cards to Cartographer), you have to reveal it to get the Gold. Revealing it is optional, even if Tunnel was already revealed for some other reason; you are not forced to gain a Gold. This ability does not function if cards are put into your discard pile without being discarded, such as when you buy a card, when you gain a card directly (such as with Border Village), when your deck is put into your discard pile, such as with Chancellor from Dominion, or with [[Possession]] from Dominion: Alchemy, when trashed cards are returned to you at end of turn. It also does not function during Clean-up, when you normally discard all of your played and unplayed cards. The key thing to look for is a card actually telling you to "discard" cards. The Gold you gain comes from the Supply and is put in your discard pile; if there is no Gold left in the Supply, you do not gain one. | + | This is both a Victory card and a Reaction. At the end of the game Tunnel is worth 2VP. Tunnel's reaction ability functions when you discard it. You cannot simply choose to discard it; something has to let you or make you discard it. This ability functions whether you discard Tunnel on your on turn (such as due to [[Oasis]]) or on someone else's (such as due to [[Margrave]]). It functions if Tunnel is discarded from your hand (such as due to Oasis) or from your deck, or when set aside (such as due to [[Cartographer]]). If Tunnel would normally not necessarily be revealed (such as when discarding multiple cards to Cartographer), you have to reveal it to get the Gold. Revealing it is optional, even if Tunnel was already revealed for some other reason; you are not forced to gain a Gold. This ability does not function if cards are put into your discard pile without being discarded, such as when you buy a card, when you gain a card directly (such as with [[Border Village]]), when your deck is put into your discard pile, such as with Chancellor from Dominion, or with [[Possession]] from Dominion: Alchemy, when trashed cards are returned to you at end of turn. It also does not function during Clean-up, when you normally discard all of your played and unplayed cards. The key thing to look for is a card actually telling you to "discard" cards. The Gold you gain comes from the Supply and is put in your discard pile; if there is no Gold left in the Supply, you do not gain one. |
=== Other Rules clarifications === | === Other Rules clarifications === |
Revision as of 14:55, 30 October 2012
Tunnel | |
---|---|
Cost | 3 |
Type | [[Victory - Reaction]] |
Set/Expansion | Hinterlands |
Illustrator | Brian Brislee |
2VP When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a Gold.'' |
Contents |
FAQ
Official FAQ
This is both a Victory card and a Reaction. At the end of the game Tunnel is worth 2VP. Tunnel's reaction ability functions when you discard it. You cannot simply choose to discard it; something has to let you or make you discard it. This ability functions whether you discard Tunnel on your on turn (such as due to Oasis) or on someone else's (such as due to Margrave). It functions if Tunnel is discarded from your hand (such as due to Oasis) or from your deck, or when set aside (such as due to Cartographer). If Tunnel would normally not necessarily be revealed (such as when discarding multiple cards to Cartographer), you have to reveal it to get the Gold. Revealing it is optional, even if Tunnel was already revealed for some other reason; you are not forced to gain a Gold. This ability does not function if cards are put into your discard pile without being discarded, such as when you buy a card, when you gain a card directly (such as with Border Village), when your deck is put into your discard pile, such as with Chancellor from Dominion, or with Possession from Dominion: Alchemy, when trashed cards are returned to you at end of turn. It also does not function during Clean-up, when you normally discard all of your played and unplayed cards. The key thing to look for is a card actually telling you to "discard" cards. The Gold you gain comes from the Supply and is put in your discard pile; if there is no Gold left in the Supply, you do not gain one.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
At one point the main set had a card that had you draw a card if you discarded it. It was too wonky of an ability for the main set, and the card was bad anyway, so I cut it. When Hinterlands became its own set, I made a new card with that ability, this time a Witch variant. I ended up cutting that one because I didn't want two ways to get Curses in the set, and preferred Ill-Gotten Gains.
Late in the going, I wanted something else in the set that was exotic, and decided to try another do-something-when-discarded card. This time I had you gain Gold rather than draw cards, which slightly reduced possible confusion. It was immediately popular, but there was the question of what the top should be. It had to be simple. It couldn't be say +$2 because then this would be flat-out worse than Silver in most games that had no combo. It was +2 Cards for a bit, which seemed okay.