Way of the Chameleon
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== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | *For example, if you play {{Card|Sheepdog}} and use Way of the Chameleon, you will get +{{Cost|2}} instead of +2 Cards. | + | * For example, if you play {{Card|Sheepdog}} and use Way of the Chameleon, you will get +{{Cost|2}} instead of +2 Cards. |
− | *If you play a [[Duration]] card using Way of the Chameleon, only the +{{Cost|}} and +Cards you get that turn are affected; for example, if you play {{Card|Merchant Ship}} (from {{Set|Seaside}}) and use Way of the Chameleon, you will get +2 Cards this turn, but the normal +{{Cost|2}} next turn. | + | * If you play a [[Duration]] card using Way of the Chameleon, only the +{{Cost|}} and +Cards you get that turn are affected; for example, if you play {{Card|Merchant Ship}} (from {{Set|Seaside|ed=2|Seaside}}) and use Way of the Chameleon, you will get +2 Cards this turn, but the normal +{{Cost|2}} next turn. |
− | *This turns "+Cards" into "+{{Cost|}}" and vice-versa, but does not change other ways to draw cards, for example, "draw until you have 6 cards in hand." | + | * This turns "+Cards" into "+{{Cost|}}" and vice-versa, but does not change other ways to draw cards, for example, "draw until you have 6 cards in hand." |
− | *If the card that uses Way of the Chameleon plays another card, that card just does what it normally does (unless you use Way of the Chameleon on it as well). | + | * If the card that uses Way of the Chameleon plays another card, that card just does what it normally does (unless you use Way of the Chameleon on it as well). |
+ | |||
=== Other rules clarifications === | === Other rules clarifications === | ||
− | * {{Card|Cellar}}, {{Card|Oracle}}, {{Card|Storeroom}}, and {{Card|Storyteller}} | + | * Different printings of {{Card|Cellar}}, {{Card|Oracle}}, {{Card|Storeroom}}, and {{Card|Storyteller}} have inconsistent uses of "+Cards" and "draw." Go by whichever wording is printed on the cards you are using (only +Cards is affected by Way of the Chameleon). |
− | * Way of the Chameleon can be used on cards without any + | + | * Way of the Chameleon can be used on cards without any +Cards or +{{Cost|}} (e.g. {{Card|Chapel}}) or cards with equal +Cards and +{{Cost|}} (e.g. {{Card|Market}}) even though this would normally have no effect. |
− | * {{Card|Courtier}} | + | * {{Card|Enchantress}} and {{Card|Highwayman}} overrule a card's instructions (to either get +1 Card and +1 Action, or nothing). But unlike the other [[Way]]s, Way of the Chameleon makes you follow the Action's instructions, which means that {{Card|Enchantress}} and {{Card|Highwayman}} will stop Way of the Chameleon [http://forum.dominionstrategy.com/index.php?topic=21600.msg900488#msg900488] |
− | * | + | ** Since {{Card|Enchantress}} overrules the card's instructions to give you +1 Card +1 Action, using Way of the Chameleon will not turn the +1 Card into +{{Cost|1}}; Way of the Chameleon's effect depends upon the card's instructions actually being followed. [http://forum.dominionstrategy.com/index.php?topic=21600.msg900543#msg900543] |
− | + | * "Follow this card's instructions" means that anything else that cares about this card's instructions is still applied. So any Action played using Way of the Chameleon will also work with {{Artifact|Lantern}}, {{Card|Elder}}, and {{Trait|Reckless}}. [http://forum.dominionstrategy.com/index.php?topic=21600.msg900488#msg900488] | |
− | + | * Cards that give choices (e.g. {{Card|Courtier}}) give you bonuses in order listed. So if you use Way of the Chameleon on Courtier, and choose "+{{Cost|3}}" (which becomes +3 Cards) and "gain a {{Card|Gold}}," you gain the {{Card|Gold}} after drawing. | |
− | * If the card you play | + | * If a card you play would trigger another card's +Cards / +{{Cost}}, that won't be affected by Way of the Chameleon. For example, if you play {{Card|Lurker}} as Way of the Chameleon and trash a {{Card|Cultist}}, you'll get +3 Cards, not +{{Cost|3}}. And if you play {{Card|Herb Gatherer}} as Way of the Chameleon and play a {{Card|Gold}}, you still get +{{Cost|3}}. |
+ | * Similarly, [[Boon]]s and [[Ally|Allies]] are not affected by Way of the Chameleon. So if you play {{Card|Druid}} as Way of the Chameleon and receive {{Boon|The Field's Gift}}, you still get +1 Action and +{{Cost|1}}; and if you play {{card|Importer}} as Way of the Chameleon and trigger {{ally|League of Shopkeepers}}, you still get +{{Cost|1}}. | ||
+ | * This has no interaction with +[[Coffers]]. | ||
+ | * This has no interaction with effects that make you lose {{Cost}} (such as {{Card|Poor House}} and {{Card|Souk}}). | ||
+ | * If you would get +1 Card while you have your -1 Card token, you won't remove the token. And if you would get +{{Cost|1}} while you have your -{{Cost|1}} token, you won't remove the token. | ||
+ | * The tokens from {{Card|Teacher}} take effect before you decide to use Way of the Chameleon, so those bonuses will be unaffected. | ||
+ | * If the card you play with Way of the Chameleon gives bonuses later in the same turn, this will still apply to those bonuses. For example, if you play a {{Card|Priest}} as Way of the Chameleon, you get +2 Cards, and then for the rest of the turn, you get +2 Cards when you trash a card. | ||
+ | * This only affects on-play effects. So if you {{Card|Procession}} a {{Card|Nomads}} and play it twice as Way of the Chameleon, you'll draw 4 cards. But when you trash the {{Card|Nomads}}, you still get +{{Cost|2}}. | ||
+ | * This has no effect on bonuses that other players get. For example, if you play {{card|Governor}} as Way of the Chameleon and choose the first option, you get +{{cost|3}}, and the other players get +1 Card. | ||
+ | * If an Action played using Way of the Chameleon would now give +{{Cost}}, that will count for {{Card|Harbor Village}}. | ||
== Strategy == | == Strategy == | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | ! Dutch | ||
+ | | Spoor van de Kameleon || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=s}} || Volg de aanwijzingen van deze kaart op; elke<br>keer dat die je deze beurt '''+Kaarten''' zou geven,<br>krijg je in plaats daarvan +{{Coin}} en omgekeerd. || (2020) | ||
+ | |- | ||
+ | !French | ||
+ | | Voie du caméléon || || {{LandscapeVersionImage|Way of the ChameleonFrench2021Digital|French language Way of the Chameleon 2021 from Shuffle iT}} || Suivez les instructions de cette carte; chaque effet '''+Carte(s)''' donnera à la place {{nowrap|+{{Cost}}}} à ce tour, et vice-versa. || | ||
|- | |- | ||
!German | !German | ||
− | | Weg des Chamäleons | + | | Weg des Chamäleons || [[File:Way.of.the.chameleon.German.png|150px|German language Way of the Chameleon 2020 by ASS]] || || Befolge die Anweisungen dieser Karte; für jede Anweisung '''+X Karten''' erhältst du in diesem Zug stattdessen {{nowrap|+{{Cost|X}}}} und umgekehrt. || (2020) |
+ | |- | ||
+ | !German | ||
+ | | Weg des Chamäleons || || {{LandscapeVersionImage|Way of the ChameleonGerman2021Digital|German language Way of the Chameleon 2021 from Shuffle iT}} || Folge den Anweisungen dieser Karte; wenn dir das in diesem Zug '''+Karten''' bringen würde, bekommst du {{nowrap|+{{Cost}}}} stattdessen, und umgekehrt. || (2021) | ||
|- | |- | ||
!Japanese | !Japanese | ||
− | | カメレオンの習性 (pron. ''kamereon no shūsei'') || || || || | + | | カメレオンの習性<br>(pron. ''kamereon no shūsei'') || || || || |
|- | |- | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
− | {{ | + | {{OfficialArt|l=1}} |
=== Preview === | === Preview === | ||
{{Quote | {{Quote | ||
Line 56: | Line 75: | ||
}} | }} | ||
=== Secret History === | === Secret History === | ||
+ | For strumphf's 2022 advent calendar, Donald X. [https://youtu.be/Fllts5OnngE?t=12 went in-depth on the development] of Way of the Chameleon. | ||
{{Quote | {{Quote | ||
|Text=At first you could mix up the four basic +'s any which way. It's too hard to communicate what happens with +2 of something - can you split it up or not - in the space available, plus it was too many options. I fixed both things by having it just exchange cards and {{Cost|}}. Then I added "this turn" so you didn't have tracking on [[duration]]s. | |Text=At first you could mix up the four basic +'s any which way. It's too hard to communicate what happens with +2 of something - can you split it up or not - in the space available, plus it was too many options. I fixed both things by having it just exchange cards and {{Cost|}}. Then I added "this turn" so you didn't have tracking on [[duration]]s. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | |Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | ||
+ | }} | ||
+ | === Previous outtake from Cornucopia === | ||
+ | {{Quote | ||
+ | |Text= There was a card that had you play another card, replacing all +'s in its text with whatever +'s you wanted. Besides rules issues, it was weak and narrow. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=120.0 The Secret History of the Cornucopia Cards] | ||
+ | }} | ||
+ | === Retrospective === | ||
+ | {{Quote | ||
+ | |Text= | ||
+ | ["Follow this card's instructions"] is you know not a phrase I'm delighted to be using, but I think it's doing the trick? | ||
+ | |||
+ | Chameleon as a [[Trait]] seems a lot less interesting; it would often show up on something it had no effect on. | ||
+ | |||
+ | Ways added a lot of fun gameplay; today I am not possibly deciding "why did I do those." | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg899651#msg899651 Interview with Donald X.] | ||
}} | }} | ||
{{Navbox Menagerie}} | {{Navbox Menagerie}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Latest revision as of 10:47, 15 January 2024
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Way of the Chameleon | |
---|---|
Info | |
Type | Way |
Set | Menagerie |
Illustrator(s) | Grant Hansen |
Way text | |
Follow this card's instructions; each time that would give you +Cards this turn, you get + instead, and vice-versa. |
Way of the Chameleon is a Way from Menagerie. It lets you turn an Action card's +Cards into +, and its + into +Cards.
Contents |
[edit] FAQ
[edit] Official FAQ
- For example, if you play Sheepdog and use Way of the Chameleon, you will get + instead of +2 Cards.
- If you play a Duration card using Way of the Chameleon, only the + and +Cards you get that turn are affected; for example, if you play Merchant Ship (from Seaside) and use Way of the Chameleon, you will get +2 Cards this turn, but the normal + next turn.
- This turns "+Cards" into "+" and vice-versa, but does not change other ways to draw cards, for example, "draw until you have 6 cards in hand."
- If the card that uses Way of the Chameleon plays another card, that card just does what it normally does (unless you use Way of the Chameleon on it as well).
[edit] Other rules clarifications
- Different printings of Cellar, Oracle, Storeroom, and Storyteller have inconsistent uses of "+Cards" and "draw." Go by whichever wording is printed on the cards you are using (only +Cards is affected by Way of the Chameleon).
- Way of the Chameleon can be used on cards without any +Cards or + (e.g. Chapel) or cards with equal +Cards and + (e.g. Market) even though this would normally have no effect.
- Enchantress and Highwayman overrule a card's instructions (to either get +1 Card and +1 Action, or nothing). But unlike the other Ways, Way of the Chameleon makes you follow the Action's instructions, which means that Enchantress and Highwayman will stop Way of the Chameleon [1]
- Since Enchantress overrules the card's instructions to give you +1 Card +1 Action, using Way of the Chameleon will not turn the +1 Card into +; Way of the Chameleon's effect depends upon the card's instructions actually being followed. [2]
- "Follow this card's instructions" means that anything else that cares about this card's instructions is still applied. So any Action played using Way of the Chameleon will also work with Lantern, Elder, and Reckless. [3]
- Cards that give choices (e.g. Courtier) give you bonuses in order listed. So if you use Way of the Chameleon on Courtier, and choose "+" (which becomes +3 Cards) and "gain a Gold," you gain the Gold after drawing.
- If a card you play would trigger another card's +Cards / +, that won't be affected by Way of the Chameleon. For example, if you play Lurker as Way of the Chameleon and trash a Cultist, you'll get +3 Cards, not +. And if you play Herb Gatherer as Way of the Chameleon and play a Gold, you still get +.
- Similarly, Boons and Allies are not affected by Way of the Chameleon. So if you play Druid as Way of the Chameleon and receive The Field's Gift, you still get +1 Action and +; and if you play Importer as Way of the Chameleon and trigger League of Shopkeepers, you still get +.
- This has no interaction with +Coffers.
- This has no interaction with effects that make you lose (such as Poor House and Souk).
- If you would get +1 Card while you have your -1 Card token, you won't remove the token. And if you would get + while you have your - token, you won't remove the token.
- The tokens from Teacher take effect before you decide to use Way of the Chameleon, so those bonuses will be unaffected.
- If the card you play with Way of the Chameleon gives bonuses later in the same turn, this will still apply to those bonuses. For example, if you play a Priest as Way of the Chameleon, you get +2 Cards, and then for the rest of the turn, you get +2 Cards when you trash a card.
- This only affects on-play effects. So if you Procession a Nomads and play it twice as Way of the Chameleon, you'll draw 4 cards. But when you trash the Nomads, you still get +.
- This has no effect on bonuses that other players get. For example, if you play Governor as Way of the Chameleon and choose the first option, you get +, and the other players get +1 Card.
- If an Action played using Way of the Chameleon would now give +, that will count for Harbor Village.
[edit] Strategy
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Follow this card's instructions; each time that would give you +Cards this turn, you get + instead, and vice-versa. | Menagerie | March 2020 |
[edit] Other language versions
[edit] Trivia
[edit] Preview
Durations are tricky. It only applies to this turn; if you play Merchant Ship using Way of the Chameleon, you get +2 Cards this turn and + next turn. Also some things get you cards but aren't "+Cards"; Way of the Chameleon doesn't apply to them. There will be a rulebook eventually!
[edit] Secret History
For strumphf's 2022 advent calendar, Donald X. went in-depth on the development of Way of the Chameleon.
At first you could mix up the four basic +'s any which way. It's too hard to communicate what happens with +2 of something - can you split it up or not - in the space available, plus it was too many options. I fixed both things by having it just exchange cards and . Then I added "this turn" so you didn't have tracking on durations.
[edit] Previous outtake from Cornucopia
There was a card that had you play another card, replacing all +'s in its text with whatever +'s you wanted. Besides rules issues, it was weak and narrow.
[edit] Retrospective
["Follow this card's instructions"] is you know not a phrase I'm delighted to be using, but I think it's doing the trick?
Chameleon as a Trait seems a lot less interesting; it would often show up on something it had no effect on.
Ways added a lot of fun gameplay; today I am not possibly deciding "why did I do those."