Elder
From DominionStrategy Wiki
(Difference between revisions)
(added cards enabled) |
m (→Cards that gain extra effects from Elder: removed extra linebreaks) |
||
Line 38: | Line 38: | ||
*{{card|Town}} | *{{card|Town}} | ||
*{{card|Modify}} | *{{card|Modify}} | ||
− | |||
− | |||
− | |||
=== Other Rules clarifications === | === Other Rules clarifications === |
Revision as of 23:21, 2 March 2022
Elder | |
---|---|
Info | |
Cost | |
Type(s) | Action - Townsfolk |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Julien Delval |
Card text | |
+ You may play an Action card from your hand. When it gives you a choice of abilities (e.g. “choose one”) this turn, you may choose an extra (different) option. |
Elder is an Action-Townsfolk card from Allies. It increases the number of choices you are able to make when a card prompts you to "Choose" by one.
It is part of a split pile that it shares with the other Townsfolk, Town Crier, Blacksmith, and Miller, which means there will always be targets for its ability in the kingdom with it.
Contents |
FAQ
Official FAQ
Cards that gain extra effects from Elder
- Lurker
- Pawn
- Steward
- Minion
- Courtier
- Nobles
- Native Village
- Pirate Ship
- Trusty Steed
- Spice Merchant
- Squire
- Catacombs
- Count
- Graverobber
- Miser
- Wild Hunt
- Scrap
- Town Crier
- Blacksmith
- Broker
- Town
- Modify