Exploration
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== FAQ == | == FAQ == | ||
+ | === Other rules clarifications === | ||
+ | Exploration got errata in 2022 to count the number of cards you gained in your Buy phase. | ||
+ | * This cares about cards that you bought, and cards you gained in other ways in your Buy phase (such as a {{Card|Gold}} gained with {{Artifact|Treasure Chest}}). | ||
+ | * If you take multiple Buy phases (with {{Card|Villa}} or {{Card|Cavalry}}), Exploration will check each of them to see if any cards were gained in it. | ||
=== Official FAQ === | === Official FAQ === | ||
* This only cares if you bought a card in your Buy phase; it does not care if you gained cards other ways, or if you bought an [[Event]] (from {{Set|Adventures}} and {{Set|Empires}}) or [[Project]]. | * This only cares if you bought a card in your Buy phase; it does not care if you gained cards other ways, or if you bought an [[Event]] (from {{Set|Adventures}} and {{Set|Empires}}) or [[Project]]. | ||
* For example if all you buy on your turn is Exploration, you will get +1 Coffers and +1 Villager that turn. | * For example if all you buy on your turn is Exploration, you will get +1 Coffers and +1 Villager that turn. | ||
− | = | + | {| class="wikitable mw-collapsible mw-collapsed" |
− | + | | <h5>Other rules clarifications (up until 2021)</h5> | |
− | + | |- | |
+ | | <ul> | ||
+ | <li> Unlike {{Card|Hermit}}, Exploration only checks if you bought any cards in the current Buy phase, and not over the whole turn. So if you buy a card from the {{Card|Black Market}} in your Action phase and then buy nothing in your Buy phase, you'll get the tokens from Exploration, but you can't get a {{Card|Madman}}. | ||
+ | <li> If you have multiple Buy phases in a single turn (due to {{Card|Villa}} or {{Card|Cavalry}}), Exploration will trigger at the end of each of those Buy phases you take. Cards bought in a previous Buy phase are not counted. | ||
+ | </ul> | ||
+ | |} | ||
== Strategy == | == Strategy == |
Revision as of 20:41, 2 July 2022
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Exploration | |
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Info | |
Cost | |
Type | Project |
Set | Renaissance |
Illustrator(s) | Marcel-André Casasola Merkle |
Project text | |
At the end of your Buy phase, if you didn't buy any cards during it, +1 Coffers and +1 Villager. |
Exploration is a Project from Renaissance. It rewards you with +1 Coffers and +1 Villager for ending your Buy phase without buying any cards.
Contents |
FAQ
Other rules clarifications
Exploration got errata in 2022 to count the number of cards you gained in your Buy phase.
- This cares about cards that you bought, and cards you gained in other ways in your Buy phase (such as a Gold gained with Treasure Chest).
- If you take multiple Buy phases (with Villa or Cavalry), Exploration will check each of them to see if any cards were gained in it.
Official FAQ
- This only cares if you bought a card in your Buy phase; it does not care if you gained cards other ways, or if you bought an Event (from Adventures and Empires) or Project.
- For example if all you buy on your turn is Exploration, you will get +1 Coffers and +1 Villager that turn.
Other rules clarifications (up until 2021) |
|
Strategy
Overview
Exploration is most useful on turns when you would not buy cards anyway, such as:
- When buying Events or other Projects
- Turns when you trash most of your hand, such as with Chapel or Steward, and cannot afford anything
- The turn you play Tactician
- Devil's Workshop gains better cards when buys are skipped.
- Turns that dud
- After an opponent played one or more Swamp Hags
- Paying off Debt
Sometimes it can be worth sacrificing your buys to save up Coffers tokens to spike an important early purchase, such as Inheritance, or to save the Villager for the following turn to prevent a collision. Exploration can also be a nice addition to a big money strategy.
Synergies/Combos
Versions
English versions
Other language versions
Trivia
The card from the 2018 printing credits the illustration to Eric J. Carter, though it is actually by Marcel-André Casasola Merkle.
Secret History
Relevant outtakes
- If <= 3 cards in play at start of Clean-up, +3 Cards in next hand. I liked it until it turned out to be strong with just money.
- At end of Buy phase, if spent <= , +1 Coffers. I guess, helped contribute to Exploration happening? Exploration and City Gate were the last two.