Garrison is an Action-Duration-Fort card from Allies. It provides duration draw on the next turn proportional to the number of cards you gain on this turn. It is part of a split pile that it shares with the other Forts: , , and .
FAQ
Official FAQ
- This can only have tokens on it if it's in play; if it leaves play, it has no tokens.
- You can use coin tokens for this; on Garrison they have no other meaning, they're just tokens on Garrison.
- If you Garrison and then gain 3 cards, it will get 6 tokens total, and you'll draw 6 cards next turn, not 12, as you can only remove the tokens once.
Other rules clarifications
- If Garrison doesn't have any tokens on it (i.e. because you didn't gain any cards after playing it), you discard Garrison from play during Clean-up.
- This means you can the Garrison if you haven't yet gained any cards this turn, since it is due to get discarded from play. Improve causes you to gain a card, but since Garrison is no longer in play by the time you gain it, so you can't put tokens on Garrison at that point.
- If you play Garrison with a card like , it's not in play, so you can't put any tokens on it.
Strategy
External strategy articles
Versions
English versions
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Digital |
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Release |
Date
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Allies |
March 2022
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Other language versions
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Name |
Print |
Digital |
Text |
Notes
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German |
Untergebener |
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Trivia
Preview
Secret History
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Cards |
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Allies |
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Other concepts |
Favors • Split piles |
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