Sir Destry
From DominionStrategy Wiki
Sir Destry | |
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Info | |
Cost | |
Type(s) | Action - Attack - Knight |
Kingdom card? | Yes |
Set | Dark Ages |
Illustrator(s) | Marco Morte |
Card text | |
+2 Cards Each other player reveals the top 2 cards of his deck, trashes one of them costing from to , and discards the rest. If a Knight is trashed by this, trash this card. |
Sir Destry is one of the ten Knight cards from Dark Ages. Like the other Knights, he is an Action–Attack that trashes other players' cards. He is also provides a little bit of terminal draw, at +2 Cards, similar to a Moat.
Contents |
FAQ
Official FAQ
Full FAQ on the Knights page. The points specific to Sir Destry are reproduced below.
Other Rules clarifications
- The ability Knights have in common is that each other player reveals the top 2 cards of his deck, trashes one of them that he chooses that costs from to , and discards the rest; then, if a Knight was trashed, you trash the Knight you played that caused this trashing. Resolve this ability in turn order, starting with the player to your left.
- Cards with Potion in the cost (from Alchemy) do not cost from to .
- The player losing a card only gets a choice if both cards revealed cost from to ; if they both do and one is a Knight but the player picks the other card, that will not cause the played Knight to be trashed.
Strategy Article
General Knights strategy is on the Knights page.
Sir Destry fits in best with engines, where +2 Cards is only a card worse than a Smithy. Unless Villages are in short supply, he'll fit in fine.
Synergies/Combos
- Good Villages
Antisynergies
Trivia
Card Art
The art depicts a playtester.
Secret History
Full secret history on the Knight page.