Bank
From DominionStrategy Wiki
(Difference between revisions)
m (Robot: Automated text replacement (-Cost.{,1}=.{,1}([0-9]) +Cost = {{coin|\1}})) |
m (Transforming $/P to Coin/Potion-Template) |
||
Line 5: | Line 5: | ||
|Type = Treasure | |Type = Treasure | ||
|Illustrator = Jason Snair | |Illustrator = Jason Snair | ||
− | |Text = Worth | + | |Text = Worth {{coin|Q}}<br/>When you play this, it’s worth {{coin|1}} per Treasure card you have in play (counting this). |
}} | }} | ||
Revision as of 11:36, 7 November 2012
Bank | |
---|---|
Cost | |
Type | Treasure |
Set/Expansion | Prosperity |
Illustrator | Jason Snair |
Worth When you play this, it’s worth per Treasure card you have in play (counting this). |
Contents |
FAQ
Official FAQ
- This is a Treasure worth a variable amount.
- When you play Bank, it is worth per Treasure you have in play, counting itself.
- Remember, you choose what order to play Treasure cards.
- If you play Bank with no other Treasures in play, it is worth .
- If you play two copies of Bank in a row, the one you play second will be worth more than the first one.
- Bank produces money right when you play it; things that happen later in the turn will not change how much money you got from it.
Other Rules clarifications
Example Turn: You play 2 Coppers followed by a Venture. The Venture finds and Plays a Bank which will be worth . You play another Venture which finds another Bank, which is worth giving you a total of 14 coins to spend.
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
I stole this from Alchemy, where it originally cost +P. I wanted something else really simple and classic-seeming. It had been a good fit for Alchemy, since it counts Potions even if you don't end up spending them. Alchemy was years off though, years I say, and Prosperity needed a card now. Then when Alchemy got bumped up, I didn't steal this card back, because it required a little more of the Prosperity rules than I was comfortable with putting out ahead of Prosperity.