City Gate
From DominionStrategy Wiki
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===Antisynergies=== | ===Antisynergies=== | ||
+ | * {{Card|Ghost Ship}} and other [[topdeck]] attacks neutralize City Gate’s benefit. | ||
== Versions == | == Versions == |
Revision as of 13:19, 7 July 2021
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City Gate | |
---|---|
Info | |
Cost | |
Type | Project |
Set | Renaissance |
Illustrator(s) | Harald Lieske |
Project text | |
At the start of your turn, +1 Card, then put a card from your hand onto your deck. |
City Gate is a Project from Renaissance. It lets you swap out the top card of your deck for a card in your hand at the start of your turn, but does not increase your hand size.
Contents |
FAQ
Official FAQ
- First you draw a card; then you put any card from your hand onto your deck.
Strategy
Synergies and Combos
- Chariot Race
- Mystic
- Native Village - put a green card or Copper onto your deck, then put it on the Native Village mat
- Zombie Mason
- Lookout
- Doctor
- Loan - put a green card onto your deck, then discard it with Loan
- Golem
- Shanty Town - get that second Action out of your hand
- Jack of All Trades
- Scrying Pool
- Menagerie - sometimes this will let you make your hand into uniques
- Vassal, Piazza
- Tournament - keep Provinces for the next hand to block opponents, or help Tournament trigger on your turns
Antisynergies
- Ghost Ship and other topdeck attacks neutralize City Gate’s benefit.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
At the start of your turn, +1 Card, then put a card from your hand onto your deck. | November 2018 |
Other language versions
Trivia
Secret History
The last Project. Unchanged.
Retrospective
One thought is, as I just told RTT, City Gate could have put the card 2nd from the top. That activates a bunch of abilities (way more than it turns off), and also means the first cantrip doesn't just draw it back.