Key
From DominionStrategy Wiki
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| 金鑰 (pron. ''jīnyào'') || || || | | 金鑰 (pron. ''jīnyào'') || || || | ||
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+ | !Dutch | ||
+ | | Sleutel || {{LandscapeLangVersionImage|Dutch}} || || Aan het begin van je beurt: +{{Cost|1}}. | ||
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− | | Schlüssel ||{{LandscapeLangVersionImage|German}}|| {{LandscapeLangVersionImage|German|d=1}} ||Zu Beginn deines Zuges: +{{Cost|1}} | + | | Schlüssel ||{{LandscapeLangVersionImage|German}}|| {{LandscapeLangVersionImage|German|d=1}} ||Zu Beginn deines Zuges: +{{Cost|1}}. |
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Revision as of 17:17, 15 August 2023
Key | |
---|---|
Info | |
Type(s) | Artifact |
Set | Renaissance |
Illustrator(s) | Claus Stephan |
Artifact text | |
At the start of your turn, +. |
The Key is an Artifact from Renaissance. It gives + each turn. There is one copy of it, and players may choose to take it from each other when playing a Treasurer.
Contents |
FAQ
Official FAQ
- The Key does not help you the turn you take it; it gives + at the start of your turn, which has already happened.
Other rules clarifications
- If you play Treasurer at the start of your turn (via Prince or similar), and take the Key, you do get the +, since it's still the start of your turn.
Strategy
Refer to the Treasurer strategy section.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
At the start of your turn, +. | Renaissance | November 2018 |
Other language versions
Trivia
Secret History
See: Treasurer