Stables
From DominionStrategy Wiki
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=== Other Rules clarifications === | === Other Rules clarifications === | ||
== Strategy Article == | == Strategy Article == | ||
− | Stables is a good card, usually compared with {{Card|Laboratory}}. A non-terminal +3 Cards is often very powerful, but the requirement that you discard a | + | Stables is a good card, usually compared with {{Card|Laboratory}}. A non-terminal +3 Cards is often very powerful, but the requirement that you discard a [[Treasure]] is a bit of a drawback; it puts the net gain at 1 card, like Lab. Usually you hope to discard a Copper, but sometimes you have to make a decision of whether or not to discard a better treasure card. As such, it is usually not quite as spammable as Lab, but can be more powerful in the right deck because it [[cycle]]s faster. |
=== Synergies/Combos === | === Synergies/Combos === | ||
− | * Treasure based engines | + | * [[Treasure]] based engines |
=== Antisynergies === | === Antisynergies === | ||
− | * Trashing | + | * [[Trashing]] |
== Trivia == | == Trivia == | ||
=== Secret History === | === Secret History === |
Revision as of 23:33, 12 November 2012
Stables | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Hinterlands |
Illustrator(s) | Dennis Lohausen |
Card text | |
You may discard a Treasure. If you do, +3 Cards and +1 Action. |
Stables is an Action card from Hinterlands. Stables allows you to discard a Treasure, usually Copper, to draw 3 cards and get +1 Action. It's a generally powerful card drawer as long as you have Coppers to discard.
Contents |
FAQ
Official FAQ
- You may discard a Treasure card from your hand. This is optional.
- If you did discard one, you get +3 Cards and +1 Action.
- You draw after discarding, so if you have to shuffle to get the 3 cards, you will end up shuffling in the card you discarded.
Other Rules clarifications
Strategy Article
Stables is a good card, usually compared with Laboratory. A non-terminal +3 Cards is often very powerful, but the requirement that you discard a Treasure is a bit of a drawback; it puts the net gain at 1 card, like Lab. Usually you hope to discard a Copper, but sometimes you have to make a decision of whether or not to discard a better treasure card. As such, it is usually not quite as spammable as Lab, but can be more powerful in the right deck because it cycles faster.
Synergies/Combos
- Treasure based engines
Antisynergies
Trivia
Secret History
Originally you drew the cards, then discarded a Treasure. If you had no Treasure to discard, yeeha. That version was too strong.