Envious
From DominionStrategy Wiki
(Difference between revisions)
(→Other language versions) |
(→top: added improve template) |
||
Line 1: | Line 1: | ||
+ | {{Improve}} | ||
+ | |||
{{Infobox State | {{Infobox State | ||
|name = Envious | |name = Envious |
Revision as of 17:00, 4 March 2021
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Envious | |
---|---|
Info | |
Type | State |
Set | Nocturne |
Illustrator(s) | Jason Slavin |
State text | |
At the start of your Buy phase, return this, and Silver and Gold make this turn. |
Envious is a State from Nocturne. It tracks the Hex Envy's effect of making your Silvers and Golds produce only for a turn. It is double-sided with Deluded, and there is one copy for each player.
Contents |
FAQ
Official FAQ
- This causes Silver and Gold to make when you played in your Buy phase for one turn, rather than their usual and , starting in the Buy phase.
- It does not affect other Treasures, just Silver and Gold.
- If you get Envious during your turn before the Buy phase (such as with Leprechaun), it will apply that turn; normally it will apply to your next turn.
Other rules clarifications
- Silvers and Golds played before your Buy phase, such as by Storyteller, are not affected.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
At the start of your Buy phase, return this, and Silver and Gold make this turn. | Nocturne | November 2017 |
Other language versions
Trivia
Secret History
Envious made cards cost more (which has rules issues), then made you discard cards to buy cards. In place of Misery there was Confused, which made you discard a card after each Action card you played. And Confused and Envious both stuck around until you met a condition, they could last turn after turn. For the biggest hunk of that you could get rid of them by gaining a Treasure; sometimes you would spend your turn buying a Copper to end the madness. The Contraband Deluded was tracked by having your hand revealed; in the end Deluded and Envious are on the same card, so as to use a card.