Trail
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* If you trash Trail, playing it means you get the Trail back; it will go into play, and be discarded into your discard pile in that turn's Clean-up. | * If you trash Trail, playing it means you get the Trail back; it will go into play, and be discarded into your discard pile in that turn's Clean-up. | ||
* This still counts as trashing it; if you {{Card|Remodel}} a Trail you can play it and then gain a {{Card|Gold}} from Remodel, and so on. | * This still counts as trashing it; if you {{Card|Remodel}} a Trail you can play it and then gain a {{Card|Gold}} from Remodel, and so on. | ||
− | === Other | + | === Other rules clarifications === |
* If you gain or trash a Trail during Clean-up (with e.g. {{Card|Improve}}), you can't use its Reaction. | * If you gain or trash a Trail during Clean-up (with e.g. {{Card|Improve}}), you can't use its Reaction. | ||
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[[Category:Cantrip]] | [[Category:Cantrip]] | ||
[[Category:TFB fodder]] | [[Category:TFB fodder]] | ||
+ | [[Category:Trash for benefit]] | ||
+ | [[Category:Discard for benefit]] | ||
[[Category:Defense]] | [[Category:Defense]] |
Revision as of 19:07, 27 August 2022
Trail | |
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Info | |
Cost | |
Type(s) | Action - Reaction |
Kingdom card? | Yes |
Set | Hinterlands |
Illustrator(s) | Marcel-André Casasola Merkle |
Card text | |
+1 Card +1 Action When you gain, trash, or discard this, other than in Clean-up, you may play it. |
Trail is an Action-Reaction card from Hinterlands (Second Edition). When you play it, it is a cantrip with no other effect; what's interesting about Trail is when you can play it. In addition to playing it normally from your hand during your Action phase, you can play it immediately when you gain, trash, or discard it, enabling it to be used as a source of draw or +Action at unusual times. Playing it when you trash it also has the side effect of returning it to your custody from the trash, meaning it can be used as a renewable source of fodder for trash-for-benefit effects.
Contents |
FAQ
Official FAQ
- When you play this, you simply get +1 Card and +1 Action.
- When you gain, trash, or discard this, other than in Clean-up, you may play it; see the When Discarded section.
- As usual playing it means putting it into play and following its instructions.
- If you play Trail on another player's turn, the +1 Action won't be useful, and you discard Trail from play in that turn's Clean-up.
- If you trash Trail, playing it means you get the Trail back; it will go into play, and be discarded into your discard pile in that turn's Clean-up.
- This still counts as trashing it; if you Remodel a Trail you can play it and then gain a Gold from Remodel, and so on.
Other rules clarifications
- If you gain or trash a Trail during Clean-up (with e.g. Improve), you can't use its Reaction.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card +1 Action When you gain, trash, or discard this, other than in Clean-up, you may play it. |
Hinterlands (Second Edition) | July 2022 |
Other language versions
Language | Name | Digital | Text | Notes | |
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German | Pfad | +1 Karte +1 Aktion Wenn du diese Karte außerhalb der Aufräumphase nimmst, entsorgst oder ablegst, darfst du sie spielen. |
Trivia
Preview
Trail is such a thing of beauty. It's like the most Hinterlandsy Hinterlands card. It plays into both the when-gain and filtering themes, and is a Reaction. You can imagine a board where there's no combo for it, but really it never happens.
Secret History
Wording