Citadel
From DominionStrategy Wiki
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* If you play a card, but then somehow play a second card before you begin executing the first card's instructions, the first card is still the one Citadel replays. | * If you play a card, but then somehow play a second card before you begin executing the first card's instructions, the first card is still the one Citadel replays. | ||
* If you buy Citadel, return to your Action phase (with e.g. {{Card|Villa}}), and then play the {{Card|Villa}} as your first Action of the turn, Citadel will replay it. | * If you buy Citadel, return to your Action phase (with e.g. {{Card|Villa}}), and then play the {{Card|Villa}} as your first Action of the turn, Citadel will replay it. | ||
− | * Citadel is getting errata to "The first time you play an Action card during each of your turns, play it twice instead," because the current wording isn't actually playing the card twice. In other words, Citadel is less like {{Card|Throne Room}} | + | * Citadel is getting errata to "The first time you play an Action card during each of your turns, play it twice instead," because the current wording isn't actually playing the card twice. In other words, the current Citadel is less like {{Card|Throne Room}} and more like {{Card|Royal Carriage}}, and it is getting errata to be the former. |
== Strategy == | == Strategy == |
Revision as of 22:10, 19 June 2021
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Citadel | |
---|---|
Info | |
Cost | |
Type | Project |
Set | Renaissance |
Illustrator(s) | Harald Lieske |
Project text | |
The first time you play an Action card during each of your turns, play it again afterward. |
Citadel is a Project from Renaissance. Each turn it lets you play your first Action card twice, as if you had first played a Throne Room. Citadel only lets you play the Action card for free the second time, the first time still uses your Action.
Contents |
FAQ
Official FAQ
- Once you've claimed this ability, it is not optional.
- This can affect an Action card played outside of the Action phase, if it is your first Action card played that turn; for example if you also had Capitalism, you could opt to play a Flag Bearer in your Buy phase as your first play of the turn, and it would still be played twice.
- Citadel can cause a Duration card to be played twice; you will have to remember that on your next turn.
Other rules clarifications
- If you play a card, but then somehow play a second card before you begin executing the first card's instructions, the first card is still the one Citadel replays.
- If you buy Citadel, return to your Action phase (with e.g. Villa), and then play the Villa as your first Action of the turn, Citadel will replay it.
- Citadel is getting errata to "The first time you play an Action card during each of your turns, play it twice instead," because the current wording isn't actually playing the card twice. In other words, the current Citadel is less like Throne Room and more like Royal Carriage, and it is getting errata to be the former.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
The first time you play an Action card during each of your turns, play it again afterward. | Renaissance | November 2018 |
Other language versions
Trivia
Preview
Citadel repeats your first Action each turn. You are going places once you have one of these.
Secret History
This also started as part of a 2-sided State, though it was the harder-to-get 2nd side. It originally replayed your first play each turn, which could be Action, Treasure or Night; this was just too confusing though, everyone just mentally thought it only worked on Actions. Spelling it out was poor, so, it just works on Actions. So much for the sneaky Throne Room for Night cards.
Other development details
Donald X. considered limiting Citadel's effect to non-Duration cards to avoid tracking difficulties, but in practice no tracking difficulties arose.