Crypt
From DominionStrategy Wiki
Crypt | |
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Info | |
Cost | |
Type(s) | Night - Duration |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Lynell Ingram |
Card text | |
Set aside any number of Treasures you have in play, face down (under this). While any remain, at the start of each of your turns, put one of them into your hand. |
Crypt is a Night-Duration card from Nocturne. It functions as duration draw, adding a Treasure to your hand every turn, from a stack of Treasures placed under it when it was played.
Contents |
FAQ
Official FAQ
- For example if you set aside three Treasures, then at the start of each of your next three turns you will put one of them into your hand, and at the end of the last of those turns you will discard Crypt from play.
- The Treasures are facedown; you can look at them at any time, but other players may not.
Other rules clarifications
Strategy
Synergies
Versions
English versions
Other language versions
Trivia
Preview
Crypt is yet another Night-Duration card. But unlike most Duration cards, Crypt may stay in play for several turns, providing you with an ongoing benefit. When you play a Crypt, you set aside any number of Treasure cards you have in play, and you get to put one back into your hand as an extra card at the start of each of your turns until they run out. It’s like you got to use each Treasure twice!
—LastFootnote, Nocturne Bonus Preview #1: Crypt
Secret History
A late card, though the set had a history of Night cards that imitated Scheme. There was a card that put all copies of one card onto your deck, then one that put any two cards on your deck. Then I tried saving a treasure for next turn as resources on a Night card with other stuff going on, then made it its own card. Finally I hit on letting you go nuts with it.