Garrison
From DominionStrategy Wiki
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{{Infobox Card | {{Infobox Card | ||
|name = Garrison | |name = Garrison | ||
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|type3 = Fort | |type3 = Fort | ||
|illustrator = Garret DeChellis | |illustrator = Garret DeChellis | ||
− | |text = This turn, when you gain a card, add a token here. At the start of your next turn, remove them for '''+1 Card''' each. | + | |text = +{{Cost|2}}<br>This turn, when you gain a card, add a token here. At the start of your next turn, remove them for '''+1 Card''' each. |
}} | }} | ||
− | '''Garrison''' is an [[Action]]-[[Duration]]-[[Fort]] card from [[Allies]]. It provides [[duration draw]] on the next turn proportional to the number of cards you gain on this turn. It is part of a [[split pile]] that it shares with the other Forts: {{card|Tent}}, {{card|Hill Fort}}, and {{card|Stronghold}}. | + | '''Garrison''' is an [[Action]]-[[Duration]]-[[Fort]] card from [[Allies]]. It provides [[duration draw]] on the next turn proportional to the number of cards you gain on this turn. |
+ | |||
+ | It is part of a [[split pile]] that it shares with the other Forts: {{card|Tent}}, {{card|Hill Fort}}, and {{card|Stronghold}}. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | * This can only have tokens on it if it's in play; if it leaves play, it has no tokens. | + | * This can only have [[Coin token|tokens]] on it if it's [[in play]]; if it leaves play, it has no tokens. |
* You can use coin tokens for this; on Garrison they have no other meaning, they're just tokens on Garrison. | * You can use coin tokens for this; on Garrison they have no other meaning, they're just tokens on Garrison. | ||
* If you {{Card|Throne Room}} Garrison and then gain 3 cards, it will get 6 tokens total, and you'll draw 6 cards next turn, not 12, as you can only remove the tokens once. | * If you {{Card|Throne Room}} Garrison and then gain 3 cards, it will get 6 tokens total, and you'll draw 6 cards next turn, not 12, as you can only remove the tokens once. | ||
=== Other rules clarifications === | === Other rules clarifications === | ||
* If Garrison doesn't have any tokens on it (i.e. because you didn't gain any cards after playing it), you discard Garrison from play during Clean-up. | * If Garrison doesn't have any tokens on it (i.e. because you didn't gain any cards after playing it), you discard Garrison from play during Clean-up. | ||
− | ** This means you can {{Card|Improve}} the Garrison, since it | + | ** This means you can {{Card|Improve}} the Garrison if you haven't yet gained any cards this turn, since it is due to get discarded from play. {{Card|Improve}} will then gain a card, but since Garrison is no longer in play, you can't put tokens on Garrison, so you won't draw cards next turn. |
− | + | * If you play Garrison with a card like {{Card|Band of Misfits}}, it's not in play, so you can't put any tokens on it. In contrast, {{Card|Haven}} and {{Card|Cargo Ship}} can set aside a card even if they're not in play, because their "(on/under this)" wordings are only for player convenience. | |
== Strategy == | == Strategy == | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || +{{Cost|2}}<br>This turn, when you gain a card, add a token here. At the start of your next turn, remove them for '''+1 Card''' each. || Allies || March 2022 |
|} | |} | ||
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! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
|- | |- | ||
− | | | + | ! Dutch |
+ | | Garnizoen || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || +{{Coin|2}}<br>Deze ronde: pak je een kaart, leg<br>dan een fische op het Garnizoen.<br>Aan het begin van je volgende<br>beurt: verwijder deze fisches voor<br>'''+1 Kaart''' per stuk. || (2022) | ||
+ | |- | ||
+ | ! German | ||
+ | | Garnison || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || +{{Cost|2}}<br>Wenn du in diesem Zug eine Karte nimmst, lege einen Marker auf diese Karte. Zu Beginn deines nächsten Zuges: Lege alle diese Marker ab für '''+1 Karte''' pro Marker. || | ||
|} | |} | ||
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{{OfficialArt}} | {{OfficialArt}} | ||
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=== Secret History === | === Secret History === | ||
+ | {{Quote | ||
+ | |Text= | ||
+ | Before Garrison, versions of {{Card|Royal Galley}} were here, plus a reaction you could play when an Action gave you +{{Cost|2}} or more. Garrison started out as its own pile, making +{{Cost|2}} and +1 Buy this turn (for {{Cost|5}}). Then it made +{{Cost}} next turn instead of +Cards, and after a while left due to having too many +Buy cards. It tried again as a treasure and then here it is. It removes the tokens so that it doesn't multiply if you have two of them. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=21129.0 The Secret History of Dominion: Allies] | ||
+ | }} | ||
{{Navbox Allies}} | {{Navbox Allies}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Terminals]] | ||
+ | [[Category:Virtual coin]] | ||
+ | [[Category:Duration draw]] | ||
+ | [[Category:Variable draw]] |
Latest revision as of 16:32, 4 January 2024
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Garrison | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration - Fort |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Garret DeChellis |
Card text | |
+ This turn, when you gain a card, add a token here. At the start of your next turn, remove them for +1 Card each. |
Garrison is an Action-Duration-Fort card from Allies. It provides duration draw on the next turn proportional to the number of cards you gain on this turn.
It is part of a split pile that it shares with the other Forts: Tent, Hill Fort, and Stronghold.
Contents |
[edit] FAQ
[edit] Official FAQ
- This can only have tokens on it if it's in play; if it leaves play, it has no tokens.
- You can use coin tokens for this; on Garrison they have no other meaning, they're just tokens on Garrison.
- If you Throne Room Garrison and then gain 3 cards, it will get 6 tokens total, and you'll draw 6 cards next turn, not 12, as you can only remove the tokens once.
[edit] Other rules clarifications
- If Garrison doesn't have any tokens on it (i.e. because you didn't gain any cards after playing it), you discard Garrison from play during Clean-up.
- If you play Garrison with a card like Band of Misfits, it's not in play, so you can't put any tokens on it. In contrast, Haven and Cargo Ship can set aside a card even if they're not in play, because their "(on/under this)" wordings are only for player convenience.
[edit] Strategy
[edit] External strategy articles
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+ This turn, when you gain a card, add a token here. At the start of your next turn, remove them for +1 Card each. |
Allies | March 2022 |
[edit] Other language versions
[edit] Trivia
[edit] Secret History
Before Garrison, versions of Royal Galley were here, plus a reaction you could play when an Action gave you + or more. Garrison started out as its own pile, making + and +1 Buy this turn (for ). Then it made + next turn instead of +Cards, and after a while left due to having too many +Buy cards. It tried again as a treasure and then here it is. It removes the tokens so that it doesn't multiply if you have two of them.