Lucky Coin
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== Strategy == | == Strategy == | ||
− | Lucky Coin's {{Card|Silver}} gaining can be somewhat influential on the overall direction of the game. Generally, it provides a useful source of early [[payload]] and is therefore typically worth playing at least on your first couple of shuffles; subsequently, its value and impact often become more dependent on the type of deck you're aiming to construct. In cases where an [[engine]] is best and strong [[Action]]-based payload is available, gaining too many {{Card|Silver|Silvers}} (especially early in the game) is likely to be undesirable, as they will impede your efforts to achieve [[deck control]] without providing sufficient payoff. You may therefore consider not playing | + | Lucky Coin's {{Card|Silver}} gaining can be somewhat influential on the overall direction of the game. Generally, it provides a useful source of early [[payload]] and is therefore typically worth playing at least on your first couple of shuffles; subsequently, its value and impact often become more dependent on the type of deck you're aiming to construct. In cases where an [[engine]] is best and strong [[Action]]-based payload is available, gaining too many {{Card|Silver|Silvers}} (especially early in the game) is likely to be undesirable, as they will impede your efforts to achieve [[deck control]] without providing sufficient payoff. You may therefore consider not playing Lucky Coin on some turns, particularly if you can generate the amount of {{Cost}} you need in any case. If you will never want extra {{Card|Silver|Silvers}}, e.g. because the [[draw]] is weak and alternative forms of payload are very strong, you may consider trashing Lucky Coin, especially if a good [[trash-for-benefit]] effect is available. However, the ability to ramp up payload easily or gain extra fodder for effects like {{Card|Recruiter}} can be very useful once you have added some draw, and there are other scenarios in which the best course of action is to flood your deck with {{Card|Silver}} by playing Lucky Coin as often as possible. Most frequently, this is simply because you are adopting a [[money strategy]]: because it provides immediate access to a way to increase your [[money density]] rapidly, Lucky Coin is a strong enabler of such strategies (for which {{card|Fool}} itself can also provide helpful support) and can push you in that direction in [[Kingdom]]s where this would otherwise be a marginal decision. More specifically, {{Card|Lucky Coin}} is particularly notable in money strategies where the {{Card|Silver|Silvers}} are also relevant in scoring {{VP}}, e.g. with {{Card|Feodum}}. |
== Versions == | == Versions == |
Revision as of 02:09, 28 January 2022
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Lucky Coin | |
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Info | |
Cost | |
Type(s) | Treasure - Heirloom |
Kingdom card? | No |
Set | Nocturne |
Illustrator(s) | Claus Stephan |
Card text | |
When you play this, gain a Silver. |
Lucky Coin is a Treasure-Heirloom card from Nocturne, replacing one of your starting Coppers when Fool is in the Kingdom. When you play it, you gain a Silver for free in addition to getting the usual +.
Contents |
FAQ
Official FAQ
- You can choose not to play Lucky Coin, and thus not gain a Silver.
Other rules clarifications
Strategy
Lucky Coin's Silver gaining can be somewhat influential on the overall direction of the game. Generally, it provides a useful source of early payload and is therefore typically worth playing at least on your first couple of shuffles; subsequently, its value and impact often become more dependent on the type of deck you're aiming to construct. In cases where an engine is best and strong Action-based payload is available, gaining too many Silvers (especially early in the game) is likely to be undesirable, as they will impede your efforts to achieve deck control without providing sufficient payoff. You may therefore consider not playing Lucky Coin on some turns, particularly if you can generate the amount of you need in any case. If you will never want extra Silvers, e.g. because the draw is weak and alternative forms of payload are very strong, you may consider trashing Lucky Coin, especially if a good trash-for-benefit effect is available. However, the ability to ramp up payload easily or gain extra fodder for effects like Recruiter can be very useful once you have added some draw, and there are other scenarios in which the best course of action is to flood your deck with Silver by playing Lucky Coin as often as possible. Most frequently, this is simply because you are adopting a money strategy: because it provides immediate access to a way to increase your money density rapidly, Lucky Coin is a strong enabler of such strategies (for which Fool itself can also provide helpful support) and can push you in that direction in Kingdoms where this would otherwise be a marginal decision. More specifically, Lucky Coin is particularly notable in money strategies where the Silvers are also relevant in scoring , e.g. with Feodum.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
When you play this, gain a Silver. |
Nocturne | November 2017 |
Other language versions
Trivia
Preview
Secret History