Ride
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{{Infobox Event | {{Infobox Event | ||
|name = Ride | |name = Ride | ||
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== Strategy == | == Strategy == | ||
− | Ride is | + | Ride is a relatively weak [[Event]] that nevertheless can be a good use for a spare [[Buy]] and {{Cost|2}}. Functionally, the effect of its presence in the [[Kingdom]] is somewhat similar to turning the {{Card|Horse}} pile into an extra [[Supply]] pile, at a reduced price of {{Cost|2}} per {{Card|Horse}}. |
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+ | {{Card|Horse|Horses}} are generally very useful, providing [[terminal|non-terminal]] [[draw]] when played, but Ride’s main downside is the [[opportunity cost]] of using a Buy on it. Most other effects that offer [[one-shot]] draw (e.g. {{Card|Experiment}}) have the advantage of being renewable using a [[gainer]] or by some other means (as with {{Project|Sinister Plot}}) as an alternative to a Buy. The fact that Ride is an Event (and doesn’t restore the Buy it consumes, as with others like {{Event|Delve}}) makes this impossible, and it therefore typically can’t act as a sustainable source of draw unless +Buy is unusually abundant (e.g. with {{Card|Worker's Village}}). Furthermore, since Ride provides a one-shot effect, it’s likely to be less appealing than a reusable option if your deck actually needs more draw; and if you're already [[overdraw|overdrawing]], an extra {{Card|Horse}} might add some temporary reliability but isn't necessarily the most effective long-term improvement to your deck. | ||
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+ | Despite these downsides, Ride provides a generally helpful effect if you do have a spare Buy and {{Cost|2}} to spend; this is especially true in the early game, when the temporary draw and [[cycling]] can have a high impact, helping you get through your next [[reshuffle|shuffle]] more quickly. Therefore, it's common to buy a couple of Rides when the chance happens to arise, and it can offer a good option for a {{Split|5|2}} opening [[Glossary#S|split]]. Ride is much more likely to see use in a Kingdom that doesn't have strong cards such as {{Card|Lackeys}} or {{Card|Border Guard}} competing at the {{Cost|2}} pricepoint. | ||
== Versions == | == Versions == |
Revision as of 14:13, 26 July 2021
Ride | |
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Info | |
Cost | |
Type | Event |
Set | Menagerie |
Illustrator(s) | Brian Brinlee |
Event text | |
Gain a Horse. |
Ride is an Event from Menagerie. It gains you a Horse, effectively letting you buy Horses for .
Contents |
FAQ
Official FAQ
- You simply gain a Horse.
Strategy
Ride is a relatively weak Event that nevertheless can be a good use for a spare Buy and . Functionally, the effect of its presence in the Kingdom is somewhat similar to turning the Horse pile into an extra Supply pile, at a reduced price of per Horse.
Horses are generally very useful, providing non-terminal draw when played, but Ride’s main downside is the opportunity cost of using a Buy on it. Most other effects that offer one-shot draw (e.g. Experiment) have the advantage of being renewable using a gainer or by some other means (as with Sinister Plot) as an alternative to a Buy. The fact that Ride is an Event (and doesn’t restore the Buy it consumes, as with others like Delve) makes this impossible, and it therefore typically can’t act as a sustainable source of draw unless +Buy is unusually abundant (e.g. with Worker's Village). Furthermore, since Ride provides a one-shot effect, it’s likely to be less appealing than a reusable option if your deck actually needs more draw; and if you're already overdrawing, an extra Horse might add some temporary reliability but isn't necessarily the most effective long-term improvement to your deck.
Despite these downsides, Ride provides a generally helpful effect if you do have a spare Buy and to spend; this is especially true in the early game, when the temporary draw and cycling can have a high impact, helping you get through your next shuffle more quickly. Therefore, it's common to buy a couple of Rides when the chance happens to arise, and it can offer a good option for a / opening split. Ride is much more likely to see use in a Kingdom that doesn't have strong cards such as Lackeys or Border Guard competing at the pricepoint.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Gain a Horse. | Menagerie | March 2020 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Ausritt | Nimm ein Pferd | |||
Japanese | 乗馬 (pron. jōba) |
Trivia
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Secret History