Graverobber
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Graverobber's [[trash for benefit]] ability is like a more limited {{Card|Expand}}, but it's also cheaper. The best use case for it is trashing {{Cost|5}} Action cards to gain {{Card|Province|Provinces}}, or picking {{Cost|5}} Action cards out of the trash. And Graverobber itself is a {{Cost|5}} Action, so that strategy is always possible with Graverobber around. However, by itself, Graverobber with [[Big Money]] isn't very good, and needs a variety of support—[[villages]] to play both your Graverobbers and your other {{Cost|5}} actions, [[Smithies]] to draw them faster, and so on. A full [[engine]]. | Graverobber's [[trash for benefit]] ability is like a more limited {{Card|Expand}}, but it's also cheaper. The best use case for it is trashing {{Cost|5}} Action cards to gain {{Card|Province|Provinces}}, or picking {{Cost|5}} Action cards out of the trash. And Graverobber itself is a {{Cost|5}} Action, so that strategy is always possible with Graverobber around. However, by itself, Graverobber with [[Big Money]] isn't very good, and needs a variety of support—[[villages]] to play both your Graverobbers and your other {{Cost|5}} actions, [[Smithies]] to draw them faster, and so on. A full [[engine]]. | ||
=== Synergies/Combos === | === Synergies/Combos === | ||
− | * {{Card|Treasury}: If you use Graverobber to gain Provinces (by trashing Treasuries), you can keep putting Treasuries back on top of your deck since you never need to buy [[Victory]] cards. | + | * {{Card|Treasury}}: If you use Graverobber to gain Provinces (by trashing Treasuries), you can keep putting Treasuries back on top of your deck since you never need to buy [[Victory]] cards. |
* {{Card|Pillage}}: If you use Graverobber to get back the Pillage you just played (and trashed), that lets you keep playing Pillages every turn without needing to spend {{Cost|5}} and a Buy on them. | * {{Card|Pillage}}: If you use Graverobber to get back the Pillage you just played (and trashed), that lets you keep playing Pillages every turn without needing to spend {{Cost|5}} and a Buy on them. | ||
* Action cards with on-trash effects | * Action cards with on-trash effects |
Revision as of 12:56, 24 February 2015
Graverobber | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Dark Ages |
Illustrator(s) | Julien Delval |
Card text | |
Choose one: Gain a card from the trash costing from to , putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to more than it. |
Graverobber is an Action card from Dark Ages. It is a card built around gaining cards from the trash, and putting them on top of your deck so you can use them as soon as possible—but it also has a trash-for-benefit ability, to ensure that the trash will often have good enough things in it worth gaining.
Contents |
FAQ
Official FAQ
- You choose either option, then do as much of it as you can; you can choose an option even if you will not be able to do it.
- You can look through the trash at any time.
- If you choose to gain a card from the trash, the other players get to see what it is, and it goes on top of your deck.
- If there were no cards in your deck, it becomes the only card in your deck.
- If there is no card in the trash costing from to , you will fail to gain one.
- Cards with Alchemy) do not cost from to . in the cost (from
- If you choose to trash an Action card from your hand, the card you gain comes from the Supply and is put into your discard pile.
Other Rules clarifications
Strategy Article
See here (Jan 2013) or here (Feb 2014) for articles about Graverobber.
Graverobber's trash for benefit ability is like a more limited Expand, but it's also cheaper. The best use case for it is trashing Action cards to gain Provinces, or picking Action cards out of the trash. And Graverobber itself is a Action, so that strategy is always possible with Graverobber around. However, by itself, Graverobber with Big Money isn't very good, and needs a variety of support—villages to play both your Graverobbers and your other actions, Smithies to draw them faster, and so on. A full engine.
Synergies/Combos
- Treasury: If you use Graverobber to gain Provinces (by trashing Treasuries), you can keep putting Treasuries back on top of your deck since you never need to buy Victory cards.
- Pillage: If you use Graverobber to get back the Pillage you just played (and trashed), that lets you keep playing Pillages every turn without needing to spend and a Buy on them.
- Action cards with on-trash effects
Antisynergies
Trivia
In other languages
- Finnish: Haudanryöstäjä
- French: Pilleur de tombes
- German: Grabräuber
- Japanese: 墓暴き (pron. haka abaki)
- Spanish: Ladrón de Tumbas
Preview
Secret History