Monastery
From DominionStrategy Wiki
(Difference between revisions)
Werothegreat (Talk | contribs) (→Other rules clarifications) |
Werothegreat (Talk | contribs) (→Secret History) |
||
Line 44: | Line 44: | ||
[[Image:MonasteryArt.jpg|thumb|right|354px|Official card art.]] | [[Image:MonasteryArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Secret History === | === Secret History === | ||
− | |||
{{Quote | {{Quote | ||
− | |Text= | + | |Text=One of the first Night cards was a trasher. It wasn't very interesting. Then I thought of this one and it went the distance. It calls out Copper like that because I need to avoid hitting [[Duration]] cards in play (or [[Throne Room variant|Thrones]] that played them), and "[[Treasure]]s" does the trick; but really, while in some situations you'd trash another Treasure, mostly you want to trash Copper, and it's simpler to just stop there. You can trash that other Treasure from your hand if you must. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[http://forum.dominionstrategy.com/index.php?topic= The Secret History of | + | |Source=[http://forum.dominionstrategy.com/index.php?topic=17955.0 The Secret History of Dominion: Nocturne] |
}} | }} | ||
− | + | ||
{{Navbox Nocturne}} | {{Navbox Nocturne}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 21:26, 24 November 2017
Monastery | |
---|---|
Info | |
Cost | |
Type(s) | Night |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Harald Lieske |
Card text | |
For each card you've gained this turn, you may trash a card from your hand or a Copper you have in play. |
Monastery is a Night card from Nocturne. It's a trasher whose power is determined by how many cards you've gained this turn; you can trash up to that number of cards in hand and/or Coppers in play.
Contents |
FAQ
Official FAQ
- For example if you have gained three cards, you may trash up to three cards, with each being either a card from your hand or a Copper you have in play, in any combination.
- Normally, bought cards are then gained, but cards exchanged for (such as Vampire exchanging for Bat) are not gained.
Other rules clarifications
- Cards are trashed one at a time. This matters if one of the cards you trashed draws another card; such cards drawn in the middle of trashing can be trashed by Monastery.
- Gaining cards while you trash to Monastery (for example, if you trash a Hunting Grounds) does not let you trash additional cards; you can only trash a number of cards equal to the number of cards gained that turn prior to playing Monastery.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
For each card you've gained this turn, you may trash a card from your hand or a Copper you have in play. | Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
German | ||||
Japanese | ||||
Russian |
Trivia
Secret History
One of the first Night cards was a trasher. It wasn't very interesting. Then I thought of this one and it went the distance. It calls out Copper like that because I need to avoid hitting Duration cards in play (or Thrones that played them), and "Treasures" does the trick; but really, while in some situations you'd trash another Treasure, mostly you want to trash Copper, and it's simpler to just stop there. You can trash that other Treasure from your hand if you must.