Journeyman
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== Strategy Article == | == Strategy Article == | ||
+ | When paired with other cards that give + Actions, Journeyman becomes even more spectacular than it already is. The fact that you don't get the named cards basically means that in Slog games when a high portion of your deck is junk, or when you have a lot of curses or other junk in your deck, Journeyman's ability to skip that junk can be key to gaining a lot of cards that you want quicker than most card drawers, making Journeyman one of the better card drawers in the game. | ||
+ | |||
+ | '''Synergies''' | ||
+ | * Boards with a lot of + Actions | ||
+ | * Slog games | ||
+ | * High amounts of junk in your deck | ||
+ | |||
+ | '''Anti-Synergies''' | ||
+ | * No real sources of + Action | ||
== Trivia == | == Trivia == |
Revision as of 18:45, 13 February 2014
Journeyman | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Guilds |
Illustrator(s) | Kurt Miller |
Card text | |
Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest. |
Journeyman is an Action card from Guilds. It is a terminal draw card that fits into the minor "naming" theme of Guilds.
Contents |
FAQ
Official FAQ
- This draws you three cards that are not a particular card.
- First name a card. It does not have to be a card being used this game.
- Then reveal cards from the top of your deck until you have revealed three cards that are not the named card.
- If you run out of cards without finding three, shuffle your discard pile into your deck and continue. If you still cannot find three, stop. Put the cards you found that were not the named card into your hand and discard the rest.
Strategy Article
When paired with other cards that give + Actions, Journeyman becomes even more spectacular than it already is. The fact that you don't get the named cards basically means that in Slog games when a high portion of your deck is junk, or when you have a lot of curses or other junk in your deck, Journeyman's ability to skip that junk can be key to gaining a lot of cards that you want quicker than most card drawers, making Journeyman one of the better card drawers in the game.
Synergies
- Boards with a lot of + Actions
- Slog games
- High amounts of junk in your deck
Anti-Synergies
- No real sources of + Action
Trivia
Secret History
I took this from Dark Ages, when I thought I might push a mild "name a card" subtheme here. I didn't end up pushing it enough to make it really visible. Journeyman and Doctor have you name a card, and then Taxman kind of does, and Advisor has you pick a card. Some playtesters called this card Bigot Parade, because you know, they don't like some particular card. "No Estates!" they chant, marching through the streets.