Smugglers
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!German | !German | ||
− | | Schmuggler || {{CardVersionImage|Smugglers German-ASS|German language Smugglers}} || || Wenn dein | + | | Schmuggler || {{CardVersionImage|Smugglers German-ASS|German language Smugglers 2014 by ASS}} || || Wenn dein rechter Mitspieler in seinem letzten Zug eine Karte vom Vorrat genommen oder gekauft hat, die maximal {{Cost|6}} kostet, nimmst du dir die gleiche Karte vom Vorrat. || HiG translation error : "Gain a card, which the player to your right gained or bought in his last turn and which costs up to {{cost|6}}."<br>ASS translation error : "If in his last turn the player to your right gained from supply or bought a card, which costs a maximum of {{cost|6}}, you gain the same card from supply."<br>(2014) |
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+ | !German | ||
+ | | Schmuggler || {{CardVersionImage|SmugglersGerman2018rulebook|German language Smugglers 2018 by ASS}} || || Nimm eine Karte, die maximal {{Cost|6}} kostet und von der dein rechter Mitspieler in seinem letzten Zug eine Karte mit gleichem Namen genommen hat. || (Nachdruck 2018) | ||
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!Italian | !Italian |
Revision as of 14:15, 27 September 2021
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Smugglers | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Seaside |
Illustrator(s) | RC Torres |
Card text | |
Gain a copy of a card costing up to that the player to your right gained on their last turn. |
Smugglers is an Action card from Seaside. It is a gainer, since it lets you gain without buying a copy of a card the player to your right gained on their last turn, as long as that card cost or less. It's great when you know you'll want the same cards as your opponent, but might sometimes make you adopt unusual strategies to make use of cards you didn't expect to get. It is one of the few cards that gives an advantage to the second player in a 2-player game.
Contents |
FAQ
Official FAQ
- The card has to cost or less when you play Smugglers; it does not have to have cost or less when the player to your right gained it.
- This looks at the most recent turn of the player to your right, even if you have taken multiple turns in a row.
- The gained card does not have to have been bought by the other player, just gained; for example you can gain a copy of a card they gained with their own Smugglers.
- If they gained multiple cards costing or less, you choose between them; if they gained no such cards, you do not gain anything.
- This can only gain cards that are present in the Supply; for example you cannot gain a Spoils (from Dominion: Dark Ages).
- This is not an Attack, so Lighthouse and Moat do not stop it.
Other Rules clarifications
- You may choose a card the player to your right gained from the Trash.
- If your opponent gained a Ruins or a Knight, Smugglers will only let you gain a copy if the top card of the Ruins or Knights pile has the same name.
- Cards with or in their cost can never be gained with Smugglers.
- You can choose to gain a copy of a card from an empty pile; if you do, you won't gain anything.
Strategy Article
There is no strategy article for Smugglers.
It's a situational card; whether it is a good buy depends on whether your strategy aligns with your opponents' buys. Used well, it can let you build a roaring engine cheaply; used poorly, it can bog your engine with too many Treasures, cause clashing terminals in your Big Money strategy, or simply do nothing while your opponent buys Potion-cost cards. It can be very powerful if both you and your opponent are racing for a particular pile, such as Minions. With cost reduction such as Highway, Smugglers can even duplicate Province or Colony gains.
Synergies/Combos
- Straightforward strategies such as Minion or Torturer races.
- Cost reducers, Bridge or Highway.
- Cantrips
Antisynergies
- Potion-cost cards
- Card which you only want one copy of
- Opponents with a different deck type or strategy from your own
- Black Market
Versions
English versions
Digital | Text | Release | Date | |
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Gain a copy of a card costing up to that the player to your right gained on his last turn. | Seaside 1st Edition | October 2009 | ||
Gain a copy of a card costing up to that the player to your right gained on their last turn. | Seaside 2nd Edition | July 2017 |
Other language versions
Trivia
Secret History
Further comments from Donald X.