Festival
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* French: Festival | * French: Festival | ||
* German: Jahrmarkt | * German: Jahrmarkt | ||
+ | * Spanish: Festival | ||
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=== Secret History === | === Secret History === | ||
{{Quote|Text=When the set went (back) up to 25 cards, it needed another Village-type card, and this was a simple one from the 6th expansion. It was originally called Circus. I think Dale suggested the name Festival. This is the only other name change that occurred during development (besides Bureaucrat / Militia). If I had it to do again, I might put a little more work into these names; a lot of them are fine - Thief steals treasures, Moat stops attacks, and while at first you figure, I guess the Thief can't swim, later you see the Moat art and realize it's not the kind of Moat that's swimmable - but some are odd - Feast is a big Workshop that only works once? See, you're talking shop at the feast. Names were just not an issue we looked at. Everything seemed fine because it had been called whatever for so long. It's the Raiders of the Lost Ark phenomenon. Raiders of the Lost Ark? Some thieves robbing a boat? But once you get used to it, it's Raiders, that movie. Anyway I have spent more time on expansion card names since. |Name=[[Donald X. Vaccarino]] | {{Quote|Text=When the set went (back) up to 25 cards, it needed another Village-type card, and this was a simple one from the 6th expansion. It was originally called Circus. I think Dale suggested the name Festival. This is the only other name change that occurred during development (besides Bureaucrat / Militia). If I had it to do again, I might put a little more work into these names; a lot of them are fine - Thief steals treasures, Moat stops attacks, and while at first you figure, I guess the Thief can't swim, later you see the Moat art and realize it's not the kind of Moat that's swimmable - but some are odd - Feast is a big Workshop that only works once? See, you're talking shop at the feast. Names were just not an issue we looked at. Everything seemed fine because it had been called whatever for so long. It's the Raiders of the Lost Ark phenomenon. Raiders of the Lost Ark? Some thieves robbing a boat? But once you get used to it, it's Raiders, that movie. Anyway I have spent more time on expansion card names since. |Name=[[Donald X. Vaccarino]] |
Revision as of 05:25, 3 December 2014
Festival | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Base |
Illustrator(s) | Marcel-André Casasola Merkle |
Card text | |
+2 Actions +1 Buy + |
Festival is an Action card from the Base set. It gives +2 actions, and so is a village. Since it gives both +actions, +, and +Buy, it's got most of the components of an engine all in one card, just needing to be paired up with a Smithy or other terminal card draw!
Contents |
FAQ
Official FAQ
- If you are playing multiple Festivals, keep a careful count of your Actions. Say how many you have left out loud; this trick works every time (i.e. "I'm playing the Festival and now have two Actions remaining. I play a Market and have two Actions remaining. I play another Festival and now have three Actions remaining….").
Other Rules clarifications
Strategy Article
There's no strategy article for Festival.
Festival is a pretty strong and flexible card.
Festival in standard deck-drawing engines
As it provides +2 Actions, Festival is often considered a form of village. Like other Villages, it can be used to build action-rich engines, especially deck drawing engines. Because it provides +$, +Actions, and +Buy, it can be paired with +Cards to produce a standard deck-drawing engine, and these engines require less coin than usual. Although it does not draw any cards, an engine built around Festival and another card offering +3 Cards will typically be smoother than one built around Village+Draw+Coin, because the +Actions and coin are consolidated into a single card. Unlike treasures, the coin of Festival can be magnified with Throne Room or King's Court.
One of the downsides of Festival is its high cost: at it competes with a lot of other strong cards. Since it can be harder to reach than cheaper engine components, it is important to not just consider whether or not a Festival engine is theoretically possible, but whether or not it is reasonable for you to build the engine fast enough to win. Usually, buying the first couple festivals is the key issue: once you have some of them, they will provide enough virtual coin that you're set. The high cost can sometimes make Festival engine strategies a little swingy, as if you are unlucky enough to stay under for several turns, it can cause you to permanently fall behind. Festival also is just too expensive to be gained by gainers under most circumstances.
Festival in other decks
Unlike most other villages, Festival is sometimes even a good buy in a Big money deck, especially when there are no other desirable cards costing and you are not playing a terminal draw card. The + is as good as silver, the +Buy is useful, especially in the endgame, and the +Actions can even be helpful in the case of drawing multiple actions.
Because it decreases your handsize, Festival combos exceptionally with Library and Watchtower. It is also one of the few action cards that fits well into a deck with Jack of all Trades: Jack decks often struggle with what to buy on a draw of , and Festival is a non-terminal action providing + without drawing a card, making it better than Gold when drawing it with Jack. The +Buy also helps in the endgame.
Synergies/Combos
- Library, Watchtower, and even Jack of all Trades.
- The usual suspects that disappearing money Actions combine well with: Menagerie, Tactician, Minion
Antisynergies
- Terminal draw Big Money
Trivia
In other languages
- French: Festival
- German: Jahrmarkt
- Spanish: Festival
Secret History