Taxman
From DominionStrategy Wiki
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== Trivia == | == Trivia == | ||
− | + | === Secret History === | |
+ | {{Quote|Text=This started in Cornucopia, based on an idea that didn't go far in Alchemy. For the Cornucopia version, the discarding was not limited to players with five+ cards in hand, and the treasure you gained didn't go on your deck. It was painful and not good enough. In Hinterlands I tried a version that gained you two cards. Finally it moved here and I fixed it up. It's a lot of words, that's like a theme of this set. It does a fine job of feeling like a new attack though, and well that's what that takes. | ||
+ | | Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards] | ||
+ | }} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 10:04, 20 June 2013
Taxman | |
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Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Guilds |
Illustrator(s) | Jessica Cox |
Card text | |
You may trash a Treasure from your hand. Each other player with 5 or more cards in hand discards a copy of it (or reveals a hand without it). Gain a Treasure card costing up to more than the trashed card, putting it on top of your deck. |
Taxman is an Action–Attack card from Guilds. It forces opponents to discard a copy of a Treasure that you trash, and then allows you to upgrade your trashed Treasure.
Contents |
FAQ
Official FAQ
- You may trash a Treasure card from your hand. This is optional.
- Cards with multiple types, one of which is Treasure (like Harem from Dominion: Intrigue), are Treasures.
- If you do trash a Treasure, each other player with at least five cards in hand discards a copy of it from her hand if she can, or reveals a hand with no copies of it, and you gain a Treasure costing up to more than the trashed Treasure, putting it on top of your deck.
- If there are no cards in your deck, it becomes the only card in your deck.
- You do not have to gain a more expensive Treasure; you may gain a Treasure with the same cost, or a cheaper Treasure. You have to gain a card if you trashed one though, if possible.
- The gained Treasure comes from the Supply.
Strategy Article
Trivia
Secret History
This started in Cornucopia, based on an idea that didn't go far in Alchemy. For the Cornucopia version, the discarding was not limited to players with five+ cards in hand, and the treasure you gained didn't go on your deck. It was painful and not good enough. In Hinterlands I tried a version that gained you two cards. Finally it moved here and I fixed it up. It's a lot of words, that's like a theme of this set. It does a fine job of feeling like a new attack though, and well that's what that takes.