Pirate
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{{Card|Pirate}} is an [[Action]]-[[Duration]]-[[Reaction]] card from the [[second edition]] of [[Seaside]]. It is a [[Treasure]] [[gainer]] that allows you to play it for free when any player gains a Treasure. | {{Card|Pirate}} is an [[Action]]-[[Duration]]-[[Reaction]] card from the [[second edition]] of [[Seaside]]. It is a [[Treasure]] [[gainer]] that allows you to play it for free when any player gains a Treasure. | ||
+ | |||
+ | It replaces the [[removed]] first-edition card {{card|Explorer}}, a less interesting Treasure gainer. | ||
== FAQ == | == FAQ == | ||
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|- | |- | ||
!Dutch | !Dutch | ||
− | | Piraat || {{CardLangVersionImage|Dutch}} || || Aan het begin van je volgende beurt: pak een geldkaart die ten hoogste {{Cost|6}} kost en neem die in je hand.{{Divline}}Als een speler een geldkaart pakt, mag je deze kaart uit je hand spelen. || "…<s>en neem die</s> in je hand. …" | + | | Piraat || {{CardLangVersionImage|Dutch}} || || Aan het begin van je volgende beurt: pak een geldkaart die ten hoogste {{Cost|6}} kost en neem die in je hand.{{Divline}}Als een speler een geldkaart pakt, mag je deze kaart uit je hand spelen. || Hijs de Zeilen (2de Editie) 999 Games (2022)<hr>"…<s>en neem die</s> in je hand. …" |
|- | |- | ||
!French | !French | ||
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}} | }} | ||
=== Secret History === | === Secret History === | ||
− | {{Quote|Text= | + | The other card mentioned was released as {{Card|Rope}}. |
+ | {{Quote|Text= The first version had no reaction. It had two complaints: was it really good enough, and also, doesn't this set have {{Card|Explorer}}? The second complaint was solved by replacing Explorer. For the first, it got a Reaction, triggering on a {{Card|Gold}} being played. Another card in the set triggered on Treasures being gained, and it seemed simpler to have the Reactions match, and the other Reaction was better. Then the other card left. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=21231.0 The Secret History of Seaside 2E] | |Source=[http://forum.dominionstrategy.com/index.php?topic=21231.0 The Secret History of Seaside 2E] |
Latest revision as of 00:11, 23 March 2024
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Pirate | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration - Reaction |
Kingdom card? | Yes |
Set | Seaside |
Illustrator(s) | Claus Stephan |
Card text | |
At the start of your next turn, gain a Treasure costing up to to your hand. When any player gains a Treasure, you may play this from your hand. |
Pirate is an Action-Duration-Reaction card from the second edition of Seaside. It is a Treasure gainer that allows you to play it for free when any player gains a Treasure.
It replaces the removed first-edition card Explorer, a less interesting Treasure gainer.
Contents |
[edit] FAQ
[edit] Official FAQ
- You can play this when you gain a Treasure, or when another player gains a Treasure.
- If you play this during another player's turn, your following turn is when your Pirate gains you a Treasure.
- The Treasure you gain comes from the Supply and goes directly to your hand.
[edit] Other Rules clarifications
- This plays like the Reactions in Menagerie; see the Reactions section.
- If you have Capitalism, gaining an Action with + in its text will let all players play Pirates from their hand.
[edit] Strategy
[edit] Versions
[edit] English versions
[edit] Other language versions
[edit] Trivia
Pirate and Falconer are the most expensive Reaction cards released to date.
[edit] Preview
Explorer is fine. It's been complained about a lot over the years, but well, it's really not so bad. But it was borderline, it was a contender for going, and then I wanted to add Pirate, which is similar. So, out with Explorer.
Pirate gains a Gold next turn, or maybe some other Treasure, and maybe faster than it looks.[edit] Secret History
The other card mentioned was released as Rope.
The first version had no reaction. It had two complaints: was it really good enough, and also, doesn't this set have Explorer? The second complaint was solved by replacing Explorer. For the first, it got a Reaction, triggering on a Gold being played. Another card in the set triggered on Treasures being gained, and it seemed simpler to have the Reactions match, and the other Reaction was better. Then the other card left.
[edit] Further comments on development
We tried Pirate gaining any treasure; man, we tried it. Pirate is totally playable, and cards like that do not possibly want to be stronger than it is.