Ritual
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|type1 = Event | |type1 = Event | ||
|illustrator = Joshua Stewart | |illustrator = Joshua Stewart | ||
− | |text = Gain a Curse. If you do, trash a card from your hand. +1{{VP}} per {{Cost|1}} it cost. | + | |text = Gain a Curse. If you do, trash a card from your hand. '''+1'''{{VP}} per {{Cost|1}} it cost. |
}} | }} | ||
Revision as of 20:29, 21 July 2017
Ritual | |
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Info | |
Cost | |
Type | Event |
Set | Empires |
Illustrator(s) | Joshua Stewart |
Event text | |
Gain a Curse. If you do, trash a card from your hand. +1 per it cost. |
Ritual is an Event from Empires. It allows the buyer to trash a card in exchange for tokens equal to its cost, but offsets the potentially large payoff by replacing the trashed card with a Curse
Contents |
FAQ
Official FAQ
- This does nothing once the Curse pile is empty.
- This only gives you +1 per the trashed card cost; it does not give anything for or in costs.
Other rules clarifications
- Unlike similar cards or Events, Ritual cares about the cost of the card at the instant it is trashed, rather than checking on it later, when its cost may have changed.
Strategy
Trivia
In other languages
- Dutch: Ritueel
- Finnish: Rituaali
- German: Ritual
- Japanese: 儀式 (pron. gishiki)
- Polish: Rytuał
- Russian: Ритуал (pron. ritual)
Secret History
I tried an Event that gave you a Curse in exchange for +1 per 2 Actions in play. It was a dud, then I tried trashing a card for , and there it is.