Triumph
From DominionStrategy Wiki
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* You get +1{{VP}} per card you have gained, including the Estate, and any other cards bought or gained other ways; you do not get {{VP}} for Events bought. | * You get +1{{VP}} per card you have gained, including the Estate, and any other cards bought or gained other ways; you do not get {{VP}} for Events bought. | ||
* Once the Estate pile is empty, this does nothing. | * Once the Estate pile is empty, this does nothing. | ||
+ | === Other rules clarifications === | ||
+ | * After gaining an {{Card|Estate}} from this, if you gain a {{Card|Curse}} from another player's {{Card|Black Cat}}, that will counts as a card you've gained this turn. | ||
== Strategy == | == Strategy == |
Revision as of 09:12, 11 April 2021
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Triumph | |
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Info | |
Cost | |
Type | Event |
Set | Empires |
Illustrator(s) | Joshua Stewart |
Event text | |
Gain an Estate. If you did, +1 per card you've gained this turn. |
Triumph is an Event from Empires. For a cost in Debt, it gives you a token for each card you've gained that turn. The points come with an Estate, though, so using the Event too much will still clog your deck.
Contents |
FAQ
Official FAQ
- You get +1 per card you have gained, including the Estate, and any other cards bought or gained other ways; you do not get for Events bought.
- Once the Estate pile is empty, this does nothing.
Other rules clarifications
- After gaining an Estate from this, if you gain a Curse from another player's Black Cat, that will counts as a card you've gained this turn.
Strategy
Triumph was discussed at http://forum.dominionstrategy.com/index.php?topic=17544.msg718439#msg718439 .
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Gain an Estate. If you did, +1 per card you've gained this turn. | Empires | June 2016 |
Other language versions
Trivia
Preview
Triumph has both a token payout. It's like a Victory card that rewards you for getting a lot of cards in one turn, and is represented in your deck with an Estate that you can maybe get rid of. The cost helps you afford it after buying other cards; and hey, if you don't think you're getting another turn, why not go out in and up a few points.
cost and a Secret History
This started out as an Action for that gave +1 Card +1 Action +, and came with +1 per card you'd gained that turn (yes, looking a bit like Emporium). It was fun going nuts with it and so I tried variations - a Woodcutter version; one that gave +1 per 2 cards gained. Then I made it a Victory card worth 1 , that gave +1 per card gained that turn. That version was nice. But some games it's just sitting out, you don't have the combos. Space was limited and it could just be an Event. So there it is.