Artisan
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Revision as of 15:00, 18 August 2020 by Usernamegottaken (Talk | contribs)
Artisan | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Base |
Illustrator(s) | Harald Lieske |
Card text | |
Gain a card to your hand costing up to . Put a card from your hand onto your deck. |
Artisan is an Action card from the second edition of the Base set. It is a powerful gainer: it can gain anything costing up to and put it either on your deck, or into your hand if you top-deck a different card. It's terminal, though, so if you want to use those Actions right away it'll take some setting up.
Contents |
FAQ
Official FAQ
- The card you gain comes from the Supply and is put into your hand.
- You cannot use to increase how expensive a card you gain; it always costs from to .
- After gaining the card, you put a card from your hand onto your deck; that can be the card you just gained, or a different card.
Other Rules clarifications
Strategy
Artisan is a versatile gainer due to its topdecking ability.
Firstly Artisan can be used as a terminal action to gain and topdeck a poweful fiver for your next go. Secondly, with some village support you can gain and play an fiver on the same turn. Finally Artisan has some useful endgame functions such as gaining a duchy and topdecking a good card for next go or gaining a treaure to hand to help clutch the last province or colony.
Synergies/Combos
Anti-synergies
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Gain a card to your hand costing up to . Put a card from your hand onto your deck. | Dominion 2nd Edition | October 2016 |
Other language versions
Trivia
Secret History
For a while this was, cost , discard down to 2 cards in hand, gain a card costing up to . The idea was that the ability was strong enough that it was worth jumping through hoops for. But in games without combos, it wasn't very good, and when you did have the combos, Library was better. I gave it + and still wasn't impressed. Meanwhile I had had a card in Empires (gain a Gold to your hand, put a card from your hand on your deck, each other player gets +1 ) that hadn't worked out but had seemed promising, and I tried versions of it with different penalties. Finally one day I realized that costing would be more fun than having a (second) penalty. Which means the set still has a card for , hooray.