Charlatan
From DominionStrategy Wiki
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== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | *This turns {{Card|Curse|Curses}} into [[Treasure]]s for the entire game and in all situations; it's just like the bottom bar says "{{nowrap|Curse -}} Treasure." | + | * This turns {{Card|Curse|Curses}} into [[Treasure]]s for the entire game and in all situations; it's just like the bottom bar says "{{nowrap|Curse -}} Treasure." |
− | * They may be played for +{{Cost|1}} in the Buy phase. They are trashed [[in play|from play]] when gaining {{Card|Mint}}, Magnate counts them in your hand, {{Card|Courtier}} (from {{Set|Intrigue}}) gives you two choices when revealing one, and so on. | + | * They may be played for +{{Cost|1}} in the Buy phase. They are trashed [[in play|from play]] when gaining {{Card|Mint}}, {{Card|Magnate}} counts them in your hand, {{Card|Courtier}} (from {{Set|Intrigue}}) gives you two choices when revealing one, and so on. |
* They are still {{Card|Curse|Curses}} and still worth {{VP|–1}} at the end of the game. | * They are still {{Card|Curse|Curses}} and still worth {{VP|–1}} at the end of the game. | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
+ | * {{Card|Curse}}s are still Treasures during scoring, which matters for {{Landmark|Keep}}. | ||
== Strategy == | == Strategy == |
Revision as of 10:42, 30 May 2022
Charlatan | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Prosperity |
Illustrator(s) | Franz Vohwinkel |
Card text | |
+ Each other player gains a Curse. In games using this, Curse is also a Treasure worth . |
Charlatan is an Action-Attack card from the second edition of Prosperity.
Contents |
FAQ
Official FAQ
- This turns Curses into Treasures for the entire game and in all situations; it's just like the bottom bar says "Curse - Treasure."
- They may be played for + in the Buy phase. They are trashed from play when gaining Mint, Magnate counts them in your hand, Courtier (from Intrigue) gives you two choices when revealing one, and so on.
- They are still Curses and still worth –1 at the end of the game.
Other Rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+ Each other player gains a Curse. In games using this, Curse is also a Treasure worth . |
Prosperity (Second Edition) | June 2022 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Wunderheilerin | + Jeder Mitspieler nimmt einen Fluch. In Spielen mit dieser Karte ist ein Fluch auch eine Geldkarte mit dem Wert . |
Trivia
Preview
Mountebank is easily one of the most miserable powerful attacks in the game. It fits the theme of Ghost Ship and Ambassador: you get so much junk that you don't get to see your deck. It's the card I most wanted to replace in Prosperity.
Charlatan also gives out Curses and Treasures that make , but makes them the same card, which is way more manageable. There are a lot of cool interactions that come up as a result.
Charlatan also gives out Curses and Treasures that make , but makes them the same card, which is way more manageable. There are a lot of cool interactions that come up as a result.