Mercenary
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* {{Card|Fortress}} gives you something to trash with Mercenary for the +{{Cost|2}} and +2 Cards even when you're out of junk. | * {{Card|Fortress}} gives you something to trash with Mercenary for the +{{Cost|2}} and +2 Cards even when you're out of junk. | ||
=== Antisynergies === | === Antisynergies === | ||
− | * Other [[trasher]]s which are faster - {{Card|Chapel}}, {{Card|Remake}}, {{Card|Steward}}. | + | * Other [[trasher]]s which are faster - {{Card|Chapel}}, {{Card|Remake}}, {{Card|Steward}}. |
+ | * [[Handsize attack]] - {{Card|Militia}}, {{Card|Urchin}}, and Mercenary itself. | ||
+ | |||
== Trivia == | == Trivia == | ||
[[Image:MercenaryArt.jpg|thumb|right|354px|Official card art.]] | [[Image:MercenaryArt.jpg|thumb|right|354px|Official card art.]] |
Revision as of 10:05, 20 March 2015
Mercenary | |
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Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | No |
Set | Dark Ages |
Illustrator(s) | Martin Hoffmann |
Card text | |
You may trash 2 cards from your hand. If you do, +2 Cards, + , and each other player discards down to 3 cards in hand. (This is not in the Supply.) |
Mercenary is an Action–Attack from Dark Ages. It does a little bit of everything—it's a terminal silver, terminal draw, trasher, and handsize attack, all in one card! However, since it does its thing only if you can trash two cards with it, it can quickly run out of fuel. And you can only get it from Urchin.
Contents |
FAQ
Official FAQ
- This card is not in the Supply; it can only be obtained via Urchin.
- When you play it, you may trash 2 cards from your hand. If you do, you draw two cards, get +, and each other player discards down to 3 cards in hand.
- Players who already have 3 or fewer cards in hand do nothing.
- Players responding to this Attack with cards like Beggar must choose to do so before you decide whether or not to trash 2 cards from your hand.
- If you play this with only one card in hand, you may choose to trash that card, but then will fail the "if you do" and will not draw cards and so on.
- If the cards you trash do things when trashed, first trash them both, then choose what order to resolve the things they do when trashed.
Other Rules clarifications
Strategy Article
Dark Ages hasn't been around for very long, and the forum community doesn't have a good handle on Mercenary yet! Comment there if you want to discuss!
Mercenary trashing is surprisingly fast, and if you have a few Villages, won't interrupt your buildup at all. It is, however, hard to figure out when it's worth getting those early Urchins and slowing yourself down just to get a Mercenary later.
Synergies/Combos
- Fortress gives you something to trash with Mercenary for the + and +2 Cards even when you're out of junk.
Antisynergies
- Other trashers which are faster - Chapel, Remake, Steward.
- Handsize attack - Militia, Urchin, and Mercenary itself.
Trivia
In other languages
- Finnish: Palkkasoturi
- French: Mercenaire
- German: Söldner
- Japanese: 傭兵 (pron. yōhei)
- Spanish: Mercenario
Card Art
The art includes a dagger and red sash from Urchin.
Secret History
Originally Urchin turned into an earlier version of Rogue, as told in that story. When that didn't work out I tried Mercenary. It's a bigger discard-based attack, so you can feel like your Urchin got better at that kind of thing. Otherwise it was a card I'd tried as a regular kingdom card in the set but which had been too good. It's still pretty snazzy if your Urchins hit right away. It's a Steward that does all three things!