Plunder
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|type1 = Treasure | |type1 = Treasure | ||
|illustrator = Jessi J | |illustrator = Jessi J | ||
− | |text = {{Cost|2|l}}< | + | |text = <p>{{Cost|2|l}}</p>'''+1'''{{VP}} |
}} | }} | ||
− | + | :''You may be looking for the 15th expansion, [[Plunder (expansion)]]'' | |
'''Plunder''' is a [[Treasure]] card from [[Empires]]. It is a {{card|Silver}} variant that also provides a {{VP}} [[Victory token|token]]. It belongs to a [[split pile]]; five copies of Plunder sit under five copies of {{Card|Encampment}}. | '''Plunder''' is a [[Treasure]] card from [[Empires]]. It is a {{card|Silver}} variant that also provides a {{VP}} [[Victory token|token]]. It belongs to a [[split pile]]; five copies of Plunder sit under five copies of {{Card|Encampment}}. | ||
== FAQ == | == FAQ == | ||
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== Strategy == | == Strategy == | ||
− | + | ''For discussion of Plunder's interaction with {{Card|Encampment}}, refer to the [[Encampment#Strategy|Encampment strategy section]].'' | |
− | + | ||
− | + | ||
− | + | ||
+ | In games where {{card|Encampment|Encampments}} are desirable and retained, Plunder is likely to be uncovered. This is usually the case in [[Kingdom]]s with sources of [[gainer|gains]] or [[+Buy]], and decent [[thinning]]. Plunder offers a theoretically unbounded but slowly accumulating source of [[alt-VP]], bottlenecked by both the number of copies you possess and how consistently you can play them all. As with all [[stop card]] [[payload]], playing all of your Plunders consistently is usually dependent on a strong [[engine]], particularly one with good draw. In Kingdoms that offer a [[megaturn]] or a fast [[three-pile ending|pileout]], Plunder is often too slow to matter. | ||
+ | |||
+ | Because there are only five copies of Plunder, players will end up with an unequal distribution of copies if the pile empties. In Kingdoms where Plunder is important, this may make [[Glossary#W|winning the split]] more of a consideration than it is with other cards. If your engine can consistently play three Plunders every turn to your opponent’s two, you’ll outscore them in the long run. | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|Plunder|Plunder}} || {{CardVersionImage|PlunderDigital|Plunder from Shuffle iT}} || style="padding:0px 20px;"| <p>{{Cost|2|l}}</p>{{VP|'''+1'''}} || Empires || June 2016 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Plunderen || || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Ryöstösaalis || || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Saccage<br>(lit. ''pillage'') || || || style="padding:15px 0px;"| <p>{{Cost|2|l}}</p>{{VP|'''+1'''}} || | ||
+ | |- | ||
+ | !German | ||
+ | | Diebesgut<br>(lit. ''stolen goods'') || {{CardPNGImage|Plunder_German|German language Plunder 2016 by ASS}} || || style="padding:0px 15px;"| <p>{{Cost|2|l}}</p>{{nowrap|'''+1 [[File:VPDE.png|15px]]-Marker'''}} || (2016) | ||
+ | |- | ||
+ | !German | ||
+ | | Diebesgut<br>(lit. ''stolen goods'') || {{CardVersionImage|PlunderGerman2021rulebook|German language Plunder 2021 by ASS}} || {{CardVersionImage|PlunderGerman2021Digital|German language Plunder 2021 from Shuffle iT}} || <p>{{Cost|2|l}}</p>{{VP|'''+1'''}} || 2. Edition<br>(2021) | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 鹵獲品<br>(pron. ''rokakuhin'',<br>lit. ''stolen goods'') || || || style="padding:15px 0px;"| <p>{{Cost|2|l}}</p>{{VP|'''+1'''}} || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Zdobycz || {{CardLangVersionImage|Polish}} || || <p>{{Cost|2|l}}</p>{{VP|'''+1'''}} || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Награбленное<br>(pron. ''nagrablyennoye'') || || || || | ||
+ | |} | ||
+ | |||
+ | == Trivia == | ||
+ | [[Image:PlunderArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Secret History === | === Secret History === | ||
{{Quote|Text=Plunder meanwhile started out as a treasure giving +1 Buy, and +{{Cost|1}} per Buy you have. It had been its own pile and had seemed cool for a while, but it dominated games, you buy them up as a combo with each other. It's like {{Card|Bridge}} but different in lots of ways and in the end stronger. Even the half-pile version bugged me, and finally I replaced it with a straight treasure version of {{Card|Monument}}. It cost {{Cost|6}} first but then seemed like it could be {{Cost|5}}. I had already tried a similar card in the set that could sometimes go on your deck when discarded from play, but left that part out for this version. | {{Quote|Text=Plunder meanwhile started out as a treasure giving +1 Buy, and +{{Cost|1}} per Buy you have. It had been its own pile and had seemed cool for a while, but it dominated games, you buy them up as a combo with each other. It's like {{Card|Bridge}} but different in lots of ways and in the end stronger. Even the half-pile version bugged me, and finally I replaced it with a straight treasure version of {{Card|Monument}}. It cost {{Cost|6}} first but then seemed like it could be {{Cost|5}}. I had already tried a similar card in the set that could sometimes go on your deck when discarded from play, but left that part out for this version. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | ||
+ | }} | ||
+ | === Relevant outtakes === | ||
+ | {{Quote|Text= One of the most significant outtakes was a treasure that gave +1 Buy and produced {{Cost|1}} per Buy you had. So by default it made {{Cost|2}} and a Buy. But with other sources of +Buys it made more {{Cost}}. You could just play multiple copies of it and build up. If you think about it, it's like {{Card|Bridge}}, but gives you the {{Cost}} up front to divide how you want, instead of assigning $1 per purchase. It turns out that's strong. For a long time the card seemed on the edge of acceptable; gradually I got sick of it. I put it in the Plunder slot and then killed it. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | ||
+ | }} | ||
+ | === Why does it cost 5? === | ||
+ | {{Quote|Text=It was {{Cost|6}} initially below {{Card|Encampment}}, but being buried felt like it meant it could be {{Cost|5}}. I think it would be too good as a straight {{Cost|5}} but don't really know, we didn't test that. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg674234#msg674234 Interview with Donald X.] | ||
}} | }} | ||
{{Navbox Empires}} | {{Navbox Empires}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Alt Treasure]] | ||
+ | [[Category:Alt VP]] |
Revision as of 23:44, 28 August 2022
Plunder | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Empires |
Illustrator(s) | Jessi J |
Card text | |
+1 |
- You may be looking for the 15th expansion, Plunder (expansion)
Plunder is a Treasure card from Empires. It is a Silver variant that also provides a token. It belongs to a split pile; five copies of Plunder sit under five copies of Encampment.
Contents |
FAQ
Official FAQ
Strategy
For discussion of Plunder's interaction with Encampment, refer to the Encampment strategy section.
In games where Encampments are desirable and retained, Plunder is likely to be uncovered. This is usually the case in Kingdoms with sources of gains or +Buy, and decent thinning. Plunder offers a theoretically unbounded but slowly accumulating source of alt-VP, bottlenecked by both the number of copies you possess and how consistently you can play them all. As with all stop card payload, playing all of your Plunders consistently is usually dependent on a strong engine, particularly one with good draw. In Kingdoms that offer a megaturn or a fast pileout, Plunder is often too slow to matter.
Because there are only five copies of Plunder, players will end up with an unequal distribution of copies if the pile empties. In Kingdoms where Plunder is important, this may make winning the split more of a consideration than it is with other cards. If your engine can consistently play three Plunders every turn to your opponent’s two, you’ll outscore them in the long run.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 |
Empires | June 2016 |
Other language versions
Trivia
Secret History
Relevant outtakes
Why does it cost 5?