Tea House: Difference between revisions
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Created page with "{{stub}} '''Tea House''' is an [{Action]]–Omen card from {{set|Rising Sun}}. It is a strong Peddler variant that gives {{cost|2}}, and as an Omen, it also brings [[..." |
Other language version section + German card text |
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{{ | {{Infobox Card | ||
|name = Tea House | |||
|cost = 5 | |||
|set = Rising Sun | |||
|type1 = Action | |||
|type2 = Omen | |||
|kingdom = Yes | |||
|illustrator = Osamu Inoue | |||
|text = '''+1{{sun}}'''<br>'''+1 Card'''<br>'''+1 Action'''<br>'''+{{cost|2}}''' | |||
}} | |||
'''Tea House''' is an [ | '''Tea House''' is an [[Action]]–[[Omen]] card from {{set|Rising Sun}}. It is a strong [[Peddler variant]] that gives {{cost|2}}, and as an Omen, it also brings [[Prophecies]] closer to taking effect. | ||
== FAQ == | |||
=== Official FAQ === | |||
*First the +1{{sun}} happens, which may trigger a Prophecy; then you get the +1 Card, +1 Action, and +{{cost|2}} | |||
== Versions == | |||
=== English Version === | |||
{| class="wikitable" style="text-align:center;" | |||
! Print !! Digital !! Text !! style="width:12em;"| Notes !! Release !! Date | |||
|- | |||
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || style="padding:0px 15px;"| '''+1{{sun}}'''<br>'''+1 Card'''<br>'''+1 Action'''<br>'''+{{cost|2}}''' || || Rising Sun || August 2024 | |||
|} | |||
===Other language versions=== | |||
{| class="wikitable" style="text-align:center;" | |||
! Language !! Name !! Print !! Digital !! Text !! Notes | |||
|- | |||
! German | |||
| Teehaus || || {{CardLangVersionImage|German|d=1}} || style="padding:0px 20px;"| '''+1{{sun}}'''<br>'''+1 Karte'''<br>'''+1 Aktion'''<br>'''+{{cost|2}}''' || | |||
|} | |||
== Trivia == | |||
{{OfficialArt}} | |||
=== Secret History === | |||
{{Quote|Text=The premise was, an Omen that changed after the Prophecy happened. It started out as {{cost|5}}, cantrip +{{sun}}, if the Prophecy has happened +{{cost|2}}, else +{{cost|1}}. Really, it could just be cantrip +{{cost|2}} all the time, and so it is. I still liked the changing Omen concept, but didn't manage to make one of those. | |||
|Name=[[Donald X. Vaccarino]] | |||
|Source=[https://forum.dominionstrategy.com/index.php?topic=22007.0 The Secret History of the Rising Sun Cards]}} | |||
=== Being vanilla === | |||
{{Quote|Text= | |||
People complained about {{Card|Bazaar}} at the time. No regrets. It's great to get to do vanilla cards with new gameplay. | |||
|Name=[[Donald X. Vaccarino]] | |||
|Source=[https://discord.com/channels/212660788786102272/1234550320907030648/1273727225929142375 Dominion Discord, 2024] | |||
}} | |||
=== Comparison with Mystic === | |||
{{Quote|Text= | |||
100% of the problem is that some people don't like it. That's it, that's the problem with "[[strictly better]]" cards. And I don't need to make them, so mostly I don't, even when one of the cards has been replaced. With Tea House vs. {{Card|Mystic}} I can at least point at the {{Sun}} and how you can imagine not wanting it. | |||
|Name=[[Donald X. Vaccarino]] | |||
|Source=[https://discord.com/channels/212660788786102272/1234550320907030648/1272803491701723217 Dominion Discord, 2024] | |||
}} | |||
=== Power level === | |||
{{Quote|Text= | |||
It never caused a problem for either the casual players I tried it with, or the expert players. And I mean no regrets there, and I don't think it remotely makes games less interesting. The loud voices on the discord are happy with it too. | |||
|Name=[[Donald X. Vaccarino]] | |||
|Source=[https://forum.dominionstrategy.com/index.php?topic=22006.msg911211#msg911211 Dominion Forums, 2024] | |||
}} | |||
{{Navbox Rising Sun}} | |||
{{Navbox Cards}} |
Latest revision as of 22:48, 19 August 2024
Tea House | |
---|---|
Info | |
Cost | |
Type(s) | Action - Omen |
Kingdom card? | Yes |
Set | Rising Sun |
Illustrator(s) | Osamu Inoue |
Card text | |
+1 +1 Card +1 Action + |
Tea House is an Action–Omen card from Rising Sun. It is a strong Peddler variant that gives , and as an Omen, it also brings Prophecies closer to taking effect.
FAQ
Official FAQ
- First the +1 happens, which may trigger a Prophecy; then you get the +1 Card, +1 Action, and +
Versions
English Version
Digital | Text | Notes | Release | Date | |
---|---|---|---|---|---|
+1 +1 Card +1 Action + |
Rising Sun | August 2024 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Teehaus | +1 +1 Karte +1 Aktion + |
Trivia
Secret History
The premise was, an Omen that changed after the Prophecy happened. It started out as
, cantrip + , if the Prophecy has happened + , else + . Really, it could just be cantrip + all the time, and so it is. I still liked the changing Omen concept, but didn't manage to make one of those.Being vanilla
People complained about Bazaar at the time. No regrets. It's great to get to do vanilla cards with new gameplay.
Comparison with Mystic
100% of the problem is that some people don't like it. That's it, that's the problem with "strictly better" cards. And I don't need to make them, so mostly I don't, even when one of the cards has been replaced. With Tea House vs. Mystic I can at least point at the and how you can imagine not wanting it.
Power level
It never caused a problem for either the casual players I tried it with, or the expert players. And I mean no regrets there, and I don't think it remotely makes games less interesting. The loud voices on the discord are happy with it too.