Keep
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Revision as of 10:22, 26 April 2017 by Werothegreat (Talk | contribs)
Keep | |
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Info | |
Type | Landmark |
Set | Empires |
Illustrator(s) | Joshua Stewart |
Landmark text | |
When scoring, 5 per differently named Treasure you have, that you have more copies of than each other player, or tied for most. |
Keep is a Landmark from Empires. It rewards players with a good amount of for having more copies of Treasures than other players.
Contents |
FAQ
Official FAQ
- This applies to each different Treasure being used in the game.
- If all players have the same number of copies of a Treasure, they all get the 5 for that Treasure.
Other Rules clarifications
- If at least one player Inherits Crowns, then Estates will be counted, the 5 going to the player(s) with the most Estates who have also Inherited Crowns (if the player with the most Estates has not Inherited Crowns, no are awarded).
Strategy
Trivia
In other languages
- Dutch: Hoofdtoren
- Finnish: Linnake
- German: Bollwerk (lit. stronghold)
- Japanese: 砦 (pron. toride, lit. fort)
- Polish: Twierdza (lit. stronghold)
- Russian: Замковые Укрепления (pron. zamkovyye ukryeplyeniya, lit. castle fortifications)
Preview
Keep is the area control Landmark. Each kind of Treasure is a little battle, including normal ones like Copper and special ones like Rocks. Whatever else you are doing this game, you would also like to win these battles.
Secret History
Some versions gave you the points if you didn't have the fewest copies of a Treasure. It's the same in 2-player but was more political in multiplayer. I went back and forth on whether tying got you the , again with an eye towards reducing politics.