Magpie
From DominionStrategy Wiki
Revision as of 09:06, 18 April 2015 by Werothegreat (Talk | contribs)
Magpie | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Adventures |
Illustrator(s) | Marco Morte |
Card text | |
+1 Card +1 Action Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie. |
Magpie is an Action from Adventures. It is a Lab variant that can only draw Treasures; if the next card is an Action or Victory card, it gains another Magpie, instead.
Contents |
FAQ
Official FAQ
- If the top card of your deck is a Treasure, it goes into your hand.
- If the card is not a Treasure, leave it on top of your deck.
- If the card is an Action card or Victory card, you gain a Magpie; once the Magpie pile is empty, revealing an Action or Victory card will not get you anything.
- If you reveal a Harem (from Intrigue), you both put it into your hand and gain a Magpie, since it is both a Treasure and a Victory card.
Strategy
There is no strategy article for Magpie yet, as Adventures is the newest expansion, and the community is still discussing how best to use it. If you have ideas, please share them on the forum!
Trivia
In other languages
Preview
Recent studies show that magpies do not especially collect shiny objects. These are folklore magpies though, which still do. Magpie might find you a treasure, or perhaps just reveal another Magpie. Over time a single Magpie can turn into a whole flock of them. There are just ten Magpies in the pile; they're not Rats with wings.