Poor House

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{{Infobox Card
 
{{Infobox Card
 
  |name = Poor House
 
  |name = Poor House
 +
|cost = 1
 
  |type1 = Action
 
  |type1 = Action
  |illustrator = Jessica Cox
+
  |illustrator = Jessi J
  |text = +{{Cost|4}}<br />Reveal your hand. -{{Cost|1}} per Treasure card in your hand, to a minimum of {{Cost|0}}.
+
  |text = +{{Cost|4}}<br>Reveal your hand. {{Cost|1}} per Treasure card in your hand.<br>(You can't go below {{Cost|0}}.)
 
+
 
}}
 
}}
  
'''Poor House''' is an [[Action]] card from [[Dark Ages]]. It is the only Kingdom card with a cost of {{Cost|1}} and the only one that can subtract {{Cost|}} from your total. It provides you with {{Cost|4}} minus the number of [[Treasure|Treasures]] in your hand: great when you can get rid of treasures, not so great otherwise!
+
'''Poor House''' is an [[Action]] card from [[Dark Ages]]. It is the only Kingdom card with a cost of {{Cost|1}}. It provides you with {{Cost|4}} minus the number of [[Treasure|Treasures]] in your hand.
  
Its cost of {{Cost|1}} can have weird consequences: for instance, cards like {{Card|Upgrade}} and {{Card|Remake}} can no longer be used to trash {{Card|Copper}} with impunity if Poor House is in the supply.
+
Its cost of {{Cost|1}} can have unusual consequences: for instance, cards like {{Card|Upgrade}} and {{Card|Remake}} can no longer be used to trash {{Card|Copper}} with impunity if Poor House is in the [[Supply]].
  
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
 
* First you get +{{Cost|4}}.  
 
* First you get +{{Cost|4}}.  
* Then you reveal your hand, and lose {{Cost|1}} per Treasure card in it.  
+
* Then you reveal your hand, and lose {{Cost|1}} per [[Treasure]] card in it.  
* You can lose more than {{Cost|4}} this way, but the amount of {{Cost|}} you have available to spend can never go below {{Cost|0}}.
+
* You can lose more than {{Cost|4}} this way, but cannot go below {{Cost|0}}.
* Cards with two types, one of which is Treasure (such as Harem from Intrigue) are Treasure cards.
+
 
+
=== Other Rules clarifications ===
+
== Strategy Article ==
+
There is no strategy article yet for Poor House.  Feel free to add your thoughts!
+
 
+
In the basic case, Poor House's on-play effect is very similar to {{Card|Secret Chamber|Secret Chamber's}}, even though the card texts are very different. In an ordinary 5-card hand with one action, you will use Secret Chamber to discard your non-Treasure cards and get +{{Cost|1}} for each of them, adding up to the same amount of money you'd get from Poor House: {{Cost|4}} minus the number of Treasure cards in your hand. The circumstances which make Poor House stronger, however, are very different from those that make Secret Chamber stronger. Unlike Secret Chamber, Poor House is weakened in large hands but retains its effectiveness in small hands; in the presence of extra actions, multiple Poor Houses can be played to give you the same bonus, while playing multiple Secret Chambers consecutively is worse than just playing one.
+
 
+
Poor House has one very obvious use—as a terminal +{{Cost|4}} in a deck where you have trashed all your [[Treasure|Treasures]], or are able to discard them. This makes it a top-notch buy in games with heavy [[trashing]] such as {{Card|Chapel}}.  Without treasure in hand, a village and two Poor Houses can buy a {{Card|Province}}, as good as three Golds.
+
 
+
Poor House's interaction with {{Card|Ambassador}} is complex.  If you safely open with two Ambassadors and rid your deck of most {{Card|Copper|Coppers}}, Poor House can restart your buying power quickly.  However, this strategy can be mitigated by an opponent who pursues a similar strategy and sends you Copper aggressively.
+
 
+
Poor House is obviously terrible in [[Big Money]] or in [[engine]] games with weak trashing.
+
 
+
Poor House has a love/hate relationship with {{Card|Remake}}, {{Card|Upgrade}}, and {{Card|Develop}}: when Poor House is around, these can be amazing to jump-start a money-free poor-house centered deck, or they can be terrible, bloating your deck with the mostly-useless terminal action. (of course, getting actions for free, and a guaranteed 4 every turn can help {{Card|Vineyard|Vineyards}} along)
+
=== Discarding ===
+
Discarding and sifters can enable you to buy (and cash in on) Poor Houses earlier than you normally would, or get by without as strong trashing or even without trashing at all.  Poor House works especially well with {{Card|Hamlet}}; Hamlet can discard unwanted treasures while providing +Action and +Buy, allowing one to play or buy additional Poor Houses or Hamlets.  {{Card|Warehouse}} is slightly less useful, and {{Card|Oasis}} yet weaker, but still helpful.  {{Card|Cellar}} does not work quite as well as it discards before drawing, but can be useful for mostly-thinned decks with a few stray Coppers left, or to sift through to find other cards.
+
  
{{Card|Vault}}, {{Card|Secret Chamber}}, {{Card|Storeroom}}, and {{Card|Horse Traders}} can also be used to drop treasure (for benefit) and activate Poor House, but these cards are terminal and require abundant +Actions to be used together with Poor House.
+
== Strategy ==
 +
Poor House is an often weak [[terminal]] [[payload]] [[stop card]] that can be strong in very specific setups. Its best case requires you to play it from a hand devoid or mostly devoid of [[Treasure]] cards. Even if this is achievable, you need extra [[terminal space]] and [[draw]] to play multiple copies and fully benefit. In [[Kingdom]]s with a [[Village (card category)|village]] and very strong [[trashing]] (such as {{Event|Donate}} or {{Card|Chapel}}) that enables you to remove all the Treasures from your deck, Poor House can be a viable payload option. With less powerful [[thinning]] options that are either slower (e.g. {{Card|Priest}}) or likely to miss some Treasures (e.g. {{Card|Sentry}}), Poor House is likely to function similarly to an unreliable [[terminal silver]]. In some cases you may be able to discard the Treasures that might interfere with Poor House, for example with {{Card|Hamlet}} which also provides extra terminal space and [[+Buy]] to afford more Poor Houses. When Poor House is viable, its extremely low cost can make it a very effective way of ramping your deck’s payload. But it is useless in the [[opening]] in almost all cases because your starting deck is primarily composed of {{Card|Copper|Coppers}}, and is usually best added after you have prepared for it and achieved [[deck control]].
  
{{Card|Black Market}} works in a similar fashion, allowing you to get the treasures out of your hand and into play. Of course, playing Black Market first means you can't use the $4 from Poor House to make your Black Market buy, in addition to the terminal consideration.
+
Poor House has a few strong synergies. 
 +
* Effects that allow you to play your Treasures before Poor House allow you to sidestep Poor House’s drawback in a similar manner as discard effects. {{Card|Black Market}} lets you play Treasure in the Action phase to remove them from your hand, while {{Card|Villa}} works similarly because you can play all your Treasures in the Buy phase, buy it, then return to the Action phase to play Poor House from a hand without Treasures. {{Project|Capitalism}} also allows you to play Poor House in your Buy phase after other Treasures, while also removing the need for village support. It is important to note, however, that you lose some buying power when multiple Poor Houses [[collision|collide]] because they count as Treasures for each other’s effects.
 +
* Poor House synergizes exceptionally well with {{Way|Way of the Chameleon}} because this lets you draw four cards rather than gain {{Cost|4}} and you lose no {{Cost}} unless you have gained some from other sources, effectively acting as very cheap, very strong [[terminal draw]]. This is the main exception where opening with Poor House may be a good plan–the primary concern in this case is whether opening with a super-{{Card|Smithy}} is a good idea.
 +
* With [[Throne Room variant]]s such as {{Card|King's Court}}, Poor House payload in a Treasure-less deck can often outpace other payload options, while also relying on the Throne Room variant for increased terminal space.
 +
* As a cheap [[Action]] card, Poor House may be a good way to access {{Way|Way of the Horse}}.
  
 +
Poor House is the only Kingdom card costing {{Cost|1}} (without [[cost reduction]]), which has some consequences when using [[trash for benefit]] effects that gain another card costing exactly {{Cost|1}} more such as {{Card|Remake}}. If you use such an effect to trash {{Card|Copper}} you are forced to gain a Poor House which prevents you from [[thinning]] and make such cards practically unusable.
  
=== Synergies/Combos ===
+
== Versions ==
* Heavy trashing, such as {{Card|Chapel}} or {{Card|Steward}}
+
===English versions===
* {{Card|Upgrade}}, {{Card|Remake}} if {{Card|Hamlet}} is on the board, and there are a good amount of cheap sifters/villages
+
{| class="wikitable" style="text-align:center;"
* {{Card|Ambassador}}, depending on your opponent's strategies
+
! Print !! Digital !! Text !! Release !! Date
* {{Card|Vineyard}}, sort of, since it's a super-cheap action card to pick up with any spare +Buy
+
|-
* {{Card|Wandering Minstrel}}, discard your treasures and play multiple Poor Houses in one turn
+
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|o=1|d=g}} || style="padding:0px 15px;"| +{{Cost|4}}<br>Reveal your hand. –{{Cost|1}} per Treasure card in your hand, to a minimum {{nowrap|of {{Cost|0}}.}} || Dark Ages || August 2012
* Cards allowing voluntary discard, especially {{Card|Hamlet}} but also {{Card|Warehouse}}, {{Card|Oasis}}, or others
+
|-
 +
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || style="padding:0px 15px;"| +{{Cost|4}}<br>Reveal your hand. –{{Cost|1}} per Treasure card in your hand. (You can't go {{nowrap|below {{Cost|0}}.)}} || Dark Ages [[2016 Errata#Formatting_changes|(2017 printing)]] || September 2017
 +
|}
  
=== Antisynergies ===
+
===Other language versions===
* {{Card|Upgrade}}, {{Card|Remake}} with no sifting/villages
+
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
* [[Big Money]]
+
! Language !! Name !! Print !! Digital !! Text !! Notes
* Lack of trashing
+
|-
 +
!Chinese
 +
| 收容所 || || || style="padding: 1em;" | +{{Cost|4}}<br>展示你的手牌,每一張你手中的錢幣卡會使你-{{Cost|1}},你不會低於{{Cost|0}}。 ||
 +
|-
 +
!Czech
 +
| Chudobinec || {{CardLangVersionImage|Czech}} || || +{{Cost|4}}<br>Ukaž karty v ruce: {{nowrap|–{{Cost|1}}}} za každou takto ukázanou kartu peněz (až do {{nowrap|minima {{Cost|0}}).}} ||
 +
|-
 +
!Dutch
 +
| Armenhuis || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch=s}} || +{{Coin|4}}<br>Toon je hand. -{{Coin|1}} per geldkaart<br>in je hand met een minimum<br>{{Coin|0}}. || (2012)
 +
|-
 +
!Finnish
 +
| Köyhäintalo || || || ||
 +
|-
 +
!French
 +
| Hospice || || {{CardVersionImage|Poor HouseFrench2021Digital|French language Poor House 2021 from Shuffle iT}} || +{{Cost|4}}<br>Dévoilez votre main. {{nowrap|–{{Cost|1}}}} par carte Trésor en main.<br>(Vous ne pouvez pas descendre en dessous {{nowrap|de {{Cost|0}}.)}} ||
 +
|-
 +
!rowspan=2|German
 +
| Armenhaus || {{CardLangVersionImage|German|German language Poor House 2012 by HiG}} || || +{{Cost|4}}<br>Decke deine Handkarten auf.<br>–{{Cost|1}} für jede Geldkarte,<br>auf deiner Hand<br>(niemals jedoch weniger als {{Cost|0}}). || (2012)<hr>error in rulebook 2012:<br>third FAQ bullet point translated in a way that makes losing $1 only contingent on the +$4 given by this card
 +
|-
 +
| Armenhaus || {{CardVersionImage|Poor HouseGerman2019rulebook|German language Poor House 2019 by ASS}} || {{CardVersionImage|Poor HouseGerman2021Digital|German language Poor House 2021 from Shuffle iT}} || +{{Cost|4}}<br>Decke deine Handkarten auf.<br>–{{Cost|1}} pro Geldkarte auf deiner Hand<br>(du kannst nicht unter {{Cost|0}} gehen). || (Nachdruck 2019)
 +
|-
 +
!Japanese
 +
| 救貧院 (pron. ''kyūhin-in'') || || || style="padding: 1em;" | +{{Cost|4}}<br>手札を公開する。手札の財宝カード1枚に つき{{Cost|1}}失う(所持{{Cost}}は{{Cost|0}}未満にはならない)。 ||
 +
|-
 +
!Korean
 +
| 빈민구제소 (pron. ''binmingujeso'') || || || ||
 +
|-
 +
!Polish
 +
| Przytułek || || || || <small>Although Polish version is not released,<br>this name is referred to in Polish Dominion 2E rulebook.</small>
 +
|-
 +
!Russian
 +
| Богадельня (pron. ''bogadyel'nya'') || || || ||
 +
|-
 +
!Spanish
 +
| Hospicio || {{CardLangVersionImage|Spanish}} || || <p>+{{Cost|4}}</p><p>Revela tu mano. –{{Cost|1}} por cada carta de Tesoro que tengas en tu mano, hasta un mínimo {{nowrap|de {{Cost|0}}.}}</p> || (2014)
 +
|}
  
 
== Trivia ==
 
== Trivia ==
 
[[Image:Poor_HouseArt.jpg|thumb|right|354px|Official card art.]]
 
[[Image:Poor_HouseArt.jpg|thumb|right|354px|Official card art.]]
=== In other languages ===
 
* Dutch: Armenhuis
 
* Finnish: Köyhäintalo
 
* French: Hospice
 
* German: Armenhaus
 
* Japanese: 救貧院 (pron. ''kyūhin-in'')
 
* Korean: 빈민구제소 (pron. ''binmingujeso'')
 
* Spanish: Hospicio
 
  
 
=== Preview ===
 
=== Preview ===
 
{{Quote|Text=Poor House says, build a deck with no money. Also a {{Card|Village}}, no money and a Village. If you can’t trash your money, at least discard it somehow. And it costs {{Cost|1}}. Why even have a card that costs {{Cost|1}} – aren’t you usually going to be paying at least {{Cost|2}} for it? Well sure, but you know. Not always. Anyway it’s cool to have a card that costs {{Cost|1}}, I don’t know what to tell you.
 
{{Quote|Text=Poor House says, build a deck with no money. Also a {{Card|Village}}, no money and a Village. If you can’t trash your money, at least discard it somehow. And it costs {{Cost|1}}. Why even have a card that costs {{Cost|1}} – aren’t you usually going to be paying at least {{Cost|2}} for it? Well sure, but you know. Not always. Anyway it’s cool to have a card that costs {{Cost|1}}, I don’t know what to tell you.
 
  | Name=[[Donald X. Vaccarino]]
 
  | Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=3820.0 Dark Ages Previews]
+
  |Source=[http://forum.dominionstrategy.com/index.php?topic=3820.0 Dark Ages Preview #1: Graverobber, Poor House, Sage]
 
}}
 
}}
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote
 
{{Quote
|Text=This started in Prosperity. At the time I thought having a few anti-theme cards in a set would be cool. It turns out it's not; it just makes those cards less likely to be played when playing with kingdom cards heavy on whatever expansion. So Poor House moved to Hinterlands, and while it seemed fine there, one day it seemed like, why isn't this in Dark Ages.<br>
+
|Text=<p>This started in Prosperity. At the time I thought having a few anti-theme cards in a set would be cool. It turns out it's not; it just makes those cards less likely to be played when playing with kingdom cards heavy on whatever expansion. So Poor House moved to Hinterlands, and while it seemed fine there, one day it seemed like, why isn't this in Dark Ages.<br>
<br>
+
</p>
 
The original card got you +{{Cost|5}} if you had no treasure in hand. Sir Bailey suggested changing it so that you got varying amounts of money depending on how close you came to no treasures. Then for a long time it cost {{Cost|2}}, but Sir Martin suggested having it cost {{Cost|1}} for flavor reasons. It makes a functional difference in various situations and that's cool too.|Name=[[Donald X. Vaccarino]]  
 
The original card got you +{{Cost|5}} if you had no treasure in hand. Sir Bailey suggested changing it so that you got varying amounts of money depending on how close you came to no treasures. Then for a long time it cost {{Cost|2}}, but Sir Martin suggested having it cost {{Cost|1}} for flavor reasons. It makes a functional difference in various situations and that's cool too.|Name=[[Donald X. Vaccarino]]  
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}}
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}}
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{{Navbox Dark Ages}}
 
{{Navbox Dark Ages}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
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[[category:virtual coin]]
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[[category:variable coin]]
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[[category:terminals]]
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[[category:handsize negative]]

Latest revision as of 04:32, 18 January 2024

Poor House
Poor House.jpg
Info
Cost $1
Type(s) Action
Kingdom card? Yes
Set Dark AgesDark Ages icon.png
Illustrator(s) Jessi J
Card text
+$4
Reveal your hand. –$1 per Treasure card in your hand.
(You can't go below $0.)

Poor House is an Action card from Dark Ages. It is the only Kingdom card with a cost of $1. It provides you with $4 minus the number of Treasures in your hand.

Its cost of $1 can have unusual consequences: for instance, cards like UpgradeUpgrade.jpg and RemakeRemake.jpg can no longer be used to trash CopperCopper.jpg with impunity if Poor House is in the Supply.

Contents

[edit] FAQ

[edit] Official FAQ

  • First you get +$4.
  • Then you reveal your hand, and lose $1 per Treasure card in it.
  • You can lose more than $4 this way, but cannot go below $0.

[edit] Strategy

Poor House is an often weak terminal payload stop card that can be strong in very specific setups. Its best case requires you to play it from a hand devoid or mostly devoid of Treasure cards. Even if this is achievable, you need extra terminal space and draw to play multiple copies and fully benefit. In Kingdoms with a village and very strong trashing (such as DonateDonate.jpg or ChapelChapel.jpg) that enables you to remove all the Treasures from your deck, Poor House can be a viable payload option. With less powerful thinning options that are either slower (e.g. PriestPriest.jpg) or likely to miss some Treasures (e.g. SentrySentry.jpg), Poor House is likely to function similarly to an unreliable terminal silver. In some cases you may be able to discard the Treasures that might interfere with Poor House, for example with HamletHamlet.jpg which also provides extra terminal space and +Buy to afford more Poor Houses. When Poor House is viable, its extremely low cost can make it a very effective way of ramping your deck’s payload. But it is useless in the opening in almost all cases because your starting deck is primarily composed of CoppersCopper.jpg, and is usually best added after you have prepared for it and achieved deck control.

Poor House has a few strong synergies.

  • Effects that allow you to play your Treasures before Poor House allow you to sidestep Poor House’s drawback in a similar manner as discard effects. Black MarketBlack Market.jpg lets you play Treasure in the Action phase to remove them from your hand, while VillaVilla.jpg works similarly because you can play all your Treasures in the Buy phase, buy it, then return to the Action phase to play Poor House from a hand without Treasures. CapitalismCapitalism.jpg also allows you to play Poor House in your Buy phase after other Treasures, while also removing the need for village support. It is important to note, however, that you lose some buying power when multiple Poor Houses collide because they count as Treasures for each other’s effects.
  • Poor House synergizes exceptionally well with Way of the ChameleonWay of the Chameleon.jpg because this lets you draw four cards rather than gain $4 and you lose no $ unless you have gained some from other sources, effectively acting as very cheap, very strong terminal draw. This is the main exception where opening with Poor House may be a good plan–the primary concern in this case is whether opening with a super-SmithySmithy.jpg is a good idea.
  • With Throne Room variants such as King's CourtKing's Court.jpg, Poor House payload in a Treasure-less deck can often outpace other payload options, while also relying on the Throne Room variant for increased terminal space.
  • As a cheap Action card, Poor House may be a good way to access Way of the HorseWay of the Horse.jpg.

Poor House is the only Kingdom card costing $1 (without cost reduction), which has some consequences when using trash for benefit effects that gain another card costing exactly $1 more such as RemakeRemake.jpg. If you use such an effect to trash CopperCopper.jpg you are forced to gain a Poor House which prevents you from thinning and make such cards practically unusable.

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Poor House Poor House from Goko/Making Fun +$4
Reveal your hand. –$1 per Treasure card in your hand, to a minimum of $0.
Dark Ages August 2012
Poor House Poor House from Shuffle iT +$4
Reveal your hand. –$1 per Treasure card in your hand. (You can't go below $0.)
Dark Ages (2017 printing) September 2017

[edit] Other language versions

Language Name Print Digital Text Notes
Chinese 收容所 +$4
展示你的手牌,每一張你手中的錢幣卡會使你-$1,你不會低於$0
Czech Chudobinec Czech language Poor House +$4
Ukaž karty v ruce: $1 za každou takto ukázanou kartu peněz (až do minima $0).
Dutch Armenhuis Poor House +$4
Toon je hand. -$1 per geldkaart
in je hand met een minimum
$0.
(2012)
Finnish Köyhäintalo
French Hospice French language Poor House 2021 from Shuffle iT +$4
Dévoilez votre main. $1 par carte Trésor en main.
(Vous ne pouvez pas descendre en dessous de $0.)
German Armenhaus German language Poor House 2012 by HiG +$4
Decke deine Handkarten auf.
$1 für jede Geldkarte,
auf deiner Hand
(niemals jedoch weniger als $0).
(2012)
error in rulebook 2012:
third FAQ bullet point translated in a way that makes losing $1 only contingent on the +$4 given by this card
Armenhaus German language Poor House 2019 by ASS German language Poor House 2021 from Shuffle iT +$4
Decke deine Handkarten auf.
$1 pro Geldkarte auf deiner Hand
(du kannst nicht unter $0 gehen).
(Nachdruck 2019)
Japanese 救貧院 (pron. kyūhin-in) +$4
手札を公開する。手札の財宝カード1枚に つき$1失う(所持$$0未満にはならない)。
Korean 빈민구제소 (pron. binmingujeso)
Polish Przytułek Although Polish version is not released,
this name is referred to in Polish Dominion 2E rulebook.
Russian Богадельня (pron. bogadyel'nya)
Spanish Hospicio Spanish language Poor House

+$4

Revela tu mano. –$1 por cada carta de Tesoro que tengas en tu mano, hasta un mínimo de $0.

(2014)

[edit] Trivia

Official card art.

[edit] Preview

Poor House says, build a deck with no money. Also a VillageVillage.jpg, no money and a Village. If you can’t trash your money, at least discard it somehow. And it costs $1. Why even have a card that costs $1 – aren’t you usually going to be paying at least $2 for it? Well sure, but you know. Not always. Anyway it’s cool to have a card that costs $1, I don’t know what to tell you.

[edit] Secret History

This started in Prosperity. At the time I thought having a few anti-theme cards in a set would be cool. It turns out it's not; it just makes those cards less likely to be played when playing with kingdom cards heavy on whatever expansion. So Poor House moved to Hinterlands, and while it seemed fine there, one day it seemed like, why isn't this in Dark Ages.

The original card got you +$5 if you had no treasure in hand. Sir Bailey suggested changing it so that you got varying amounts of money depending on how close you came to no treasures. Then for a long time it cost $2, but Sir Martin suggested having it cost $1 for flavor reasons. It makes a functional difference in various situations and that's cool too.


Cards $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Combos and Counters Apprentice/Market SquareBeggar/GardensBishop/FortressDonate/Market SquareHermit/Market SquareLurker/Hunting GroundsMasterpiece/FeodumProcession/FortressTrader/Feodum
Other concepts When trashLooter
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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